User:在咕咕咕的咕子/技能对照表:修订间差异

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|audio_gcemptyhit_pack_groovecoaster || AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a Groove Coaster song || [[光 & 赛依娜]]<br>Hikari & Seine || 游玩[[Groove Coaster Collaboration|Groove Coaster<br>Collaboration]]的曲目,进入<br>游玩界面时击打无Note<br>轨道时生效 || 回忆率≥70
|audio_gcemptyhit_pack_groovecoaster || AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a Groove Coaster song || [[光 & 赛依娜]]<br>Hikari & Seine || 游玩[[Groove Coaster Collaboration|Groove Coaster<br>Collaboration]]的曲目,进入<br>游玩界面时击打无Note<br>轨道时生效 || 回忆率≥70
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|combo_100-frag_1 || Earn +1 Fragment(s)<br/>for each 100 combo reached || [[柚梅|柚梅(未觉醒)]]<br>Yume (Normal) || Combo数每达到100,<br> 结算时的残片+1 ,<br>积攒残片在结算时生效 || 回忆率≥70
|combo_100-frag_1 || Earn +1 Fragment(s)<br/>for each 100 combo reached || [[柚梅|柚梅(未觉醒)]]<br>Yume (Normal) || Combo数每达到100 ,<br>[[柚梅#技能|积攒机制]]生效 ,<br>积攒残片在结算时生效 || 回忆率≥70
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|frag_rng_ayu || Random Fragment bonus upon<br/>completing song || [[彩梦|彩梦(未觉醒)]]<br>Ayu (Normal) || 结算时生效 || 回忆率≥70
|frag_rng_ayu || Random Fragment bonus upon<br/>completing song || [[彩梦|彩梦(未觉醒)]]<br>Ayu (Normal) || 结算时生效 || 回忆率≥70
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|skill_toa || HARD - Track Lost after 60 FAR or LOST notes || [[不来方斗亚]]<br>Toa Kozukata || 进入游玩界面时即时生效 || [[机制#判定|FAR]]和[[机制#判定|LOST]]判定总<br>数不超过20
|skill_toa || HARD - Track Lost after 60 FAR or LOST notes || [[不来方斗亚]]<br>Toa Kozukata || 进入游玩界面时即时生效 || [[机制#判定|FAR]]和[[机制#判定|LOST]]判定总<br>数不超过20
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|gauge_regulus || HARD + FAR notes slightly decrease<br/>Recollection Rate
|gauge_regulus || HARD + FAR notes slightly decrease<br/>Recollection Rate || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 进入游玩界面时即时生效 || 回忆率>0
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|skill_mithra || HARD + World Mode progress increased by 1<br/>for each 150 combo reached
|skill_mithra || HARD + World Mode progress increased by 1<br/>for each 150 combo reached || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || Combo数每达到150时,<br>[[密特拉·泰尔塞拉#技能|积攒机制]],<br>积攒步数在[[世界模式]]结算<br>时生效 || 回忆率>0
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|gauge_chuni || CHUNITHM - Clear Requirement: 7
|gauge_chuni || CHUNITHM - Clear Requirement: 7 || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin <br>(Grievous Lady) || 进入游玩界面时即时生效 || 回忆条积攒数≥7
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|omatsuri_daynight || Day / Night appearance<br/>when playing a Sunset Radiance song
|omatsuri_daynight || Day / Night appearance<br/>when playing a Sunset Radiance song || [[群愿]]<br>Kanae || 游玩[[Sunset Radiance]]的曲目<br>或位于[[Memory Archive]]的<br>[[Summer Fireworks of Love|Summer Fireworks of <br> Love]]和[[Evening in Scarlet]],<br>并根据本地时间变化,<br>进入游玩界面时即时生效 || 回忆率≥70
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|frags_kou || Earn up to +20% Fragments<br/>based on score
|frags_kou || Earn up to +20% Fragments<br/>based on score || [[红|红(觉醒)]]<br>Kou (Awaken) || 结算时生效 || 回忆率≥70
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|sometimes(note_mirror-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> || Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR
|sometimes(note_mirror-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> || Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || [[兮娅]]<br>Sia || 镜像:进入游玩界面时,<br>随机生效<br>残片:在镜像状态时,<br>结算时生效 || 回忆率≥70
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|scoreclear_aa-visual_scoregauge<!--scoreclear_aa|visual_scoregauge--> || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
|scoreclear_aa-visual_scoregauge<!--scoreclear_aa|visual_scoregauge--> || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || [[DORO*C]]<br>DORO*C || 进入游玩界面时即时生效 || 分数阶级不低于AA
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|visual_ink || Sense of Incompleteness
|visual_ink || Sense of Incompleteness || [[忘却|忘却(觉醒)]]<br>Lethe (Awaken) || 进入游玩界面时即时生效 || 回忆率≥70
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|gauge_tempest || HARD - Tempest Gauge
|gauge_tempest || HARD - Tempest Gauge || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 进入游玩界面时即时生效 || 回忆率>0
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|shirabe_entry_fee || Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
|shirabe_entry_fee || Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || [[调|调(觉醒)]]<br>Shirabe (Awaken) || 支付残片:进入游玩加载<br>Shutter时生效<br>残片:结算评级至少为EX,<br>结算时生效 || 回忆率≥70
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|gauge_ilith_summer || HARD + Recollection Rate gain disabled<br/>when below 20 combo
|gauge_ilith_summer || HARD + Recollection Rate gain disabled<br/>when below 20 combo || [[依莉丝(夏日)]]<br>Ilith (Summer) || 进入游玩界面时即时生效<br>或中途Combo数<br>低于20时生效 || 回忆率>0
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|frags_yume || Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
|frags_yume || Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || [[柚梅|柚梅(觉醒)]]<br>Yume (Awaken) || 结算时生效 || 回忆率≥70
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|note_mirror-visual_hide_far<!--note_mirror|visual_hide_far--> || MIRROR + FAR judgments hidden
|note_mirror-visual_hide_far<!--note_mirror|visual_hide_far--> || MIRROR + FAR judgments hidden || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 进入游玩界面时即时生效 || 回忆率≥70
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|frags_ongeki || O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage
|frags_ongeki || O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || [[露娜 & 美亚]]<br>Luna & Mia || 回忆率达到100时生效<br>「[[露娜_%26_美亚#技能|溢伤]]」积攒残片结算时生效 || 回忆率≥70
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|frags_ongeki_slash || O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy
|frags_ongeki_slash || O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || [[咲姬]]<br>Saki || 按照frags_ongeki的规则<br>造成「[[露娜_%26_美亚#技能|溢伤]]」,<br>当最后一个Note物件<br>被判定,并且通关状态为<br>[[机制#回忆收集条|Track Complete]]时生效 || 回忆率≥70
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|frags_ongeki_hard || HARD + O.N.G.E.K.I. (50)
|frags_ongeki_hard || HARD + O.N.G.E.K.I. (50) || [[刹那]]<br>Setsuna || 进入游玩界面时即时生效<br>按照frags_ongeki的规则<br>造成「[[露娜_%26_美亚#技能|溢伤]]」,但回忆率减少<br>至50 || 回忆率>0
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|gauge_areus || HARD + LOST notes decrease Recollection Rate<br/>based on current combo
|gauge_areus || HARD + LOST notes decrease Recollection Rate<br/>based on current combo || [[阿莱乌斯]]<br>Areus || 进入游玩界面时即时生效<br>[[机制#判定|LOST]]时根据[[阿莱乌斯#技能|技能机制]]<br>减少回忆率 || 回忆率>0
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|gauge_seele || HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song
|gauge_seele || HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || [[希尔]]<br>Seele || 进入游玩界面时即时生效<br>(位于谱面最后1/4的Note<br>才会有显著效果) || 回忆率>0
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|gauge_isabelle || HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate
|gauge_isabelle || HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || [[伊莎贝尔]]<br>Isabelle || 进入游玩界面时即时生效<br>回忆率减少时根据[[伊莎贝尔#技能|技能机制]]<br>减少回忆率最大值 || 回忆率>0
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|gauge_exhaustion || Recollection Rate gain increased,<br/>but decreases with song progress
|gauge_exhaustion || Recollection Rate gain increased,<br/>but decreases with song progress || [[迷尔]]<br>Mir || 进入游玩界面时即时生效 || 回忆率≥70
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|skill_lagrange || Score displays distance<br/>to closest Grade threshold
|skill_lagrange || Score displays distance<br/>to closest Grade threshold || [[拉格兰]]<br>Lagrange || 进入游玩界面时即时生效 || 回忆率≥70
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|gauge_safe_10 || No Recollection Rate loss for<br/>the first 10 LOST notes
|gauge_safe_10 || No Recollection Rate loss for<br/>the first 10 LOST notes || [[凛可]]<br>Linka || 进入游玩界面时即时生效 || 回忆率≥70
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|frags_nami || Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note
|frags_nami || Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || [[奈美]]<br>Nami || [[机制#判定|PURE]]判定数每达73时,<br>[[奈美#技能|积攒机制]]生效<br>[[机制#判定|LOST]]判定时,[[奈美#技能|减少机制]]生效 || 回忆率≥70
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|skill_elizabeth || Earn +X Fragments (increases for each<br/>consecutive play with this Partner)
|skill_elizabeth || Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 结算时[[咲弥 & 伊莉莎白#技能|积攒机制]]生效<br>切换其他搭档结算或重启<br>游戏,[[咲弥 & 伊莉莎白#技能|清空机制]]生效 || 回忆率≥70
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|skill_lily || Earn +X Fragments (increases for each<br/>consecutive play with other Partners)
|skill_lily || Earn +X Fragments (increases for each<br/>consecutive play with other Partners)