User:在咕咕咕的咕子/技能对照表:修订间差异

无编辑摘要
(fix)
无编辑摘要
第153行: 第153行:
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!style="position:-webkit-sticky;position:sticky;top:0px;"|技能ID
!style="position:-webkit-sticky;position:sticky;top:0px;"|技能ID
!style="position:-webkit-sticky;position:sticky;top:0px;"|英文
!style="position:-webkit-sticky;position:sticky;top:0px;"|日文
!style="position:-webkit-sticky;position:sticky;top:0px;"|简体中文
!style="position:-webkit-sticky;position:sticky;top:0px;"|简体中文
!style="position:-webkit-sticky;position:sticky;top:0px;"|繁体中文
!style="position:-webkit-sticky;position:sticky;top:0px;"|繁体中文
!style="position:-webkit-sticky;position:sticky;top:0px;"|英文
!style="position:-webkit-sticky;position:sticky;top:0px;"|日文
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|gauge_easy || EASY - Recollection Rate loss reduced<br/>for LOST notes
|gauge_easy || EASY - Recollection Rate loss reduced<br/>for LOST notes
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|note_mirror || MIRROR - All Notes and Arcs reversed
|note_mirror || MIRROR - All Notes and Arcs reversed
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|gauge_easy-note_mirror || EASY + All Notes and Arcs reversed
|gauge_easy-note_mirror<!--gauge_easy|note_mirror--> || EASY + All Notes and Arcs reversed
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|gauge_overflow || OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection
|gauge_overflow || OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection
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|frag_plus_10_pack_stellights || Earn +%@ Fragments<br/>when playing a Stellights song
|frag_plus_10_pack_stellights || Earn +%@ Fragments<br/>when playing a Stellights song
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|gauge_easy-frag_plus_15_pst&prs || EASY + Earn +%@ Fragments<br/>when playing a %2@ song
|gauge_easy-frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> || EASY + Earn +%@ Fragments<br/>when playing a %2@ song
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|gauge_hard-fail_frag_minus_100 || HARD + Lose %@ Fragments on Track Lost
|gauge_hard-fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> || HARD + Lose %@ Fragments on Track Lost
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|frag_plus_5_side_light || Earn +%@ Fragments<br/>when playing a Light Side song
|frag_plus_5_side_light || Earn +%@ Fragments<br/>when playing a Light Side song
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|frag_rng_ayu || Random Fragment bonus upon<br/>completing song
|frag_rng_ayu || Random Fragment bonus upon<br/>completing song
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|gaugestart_30-gaugegain_70 || EASY - Recollection Gauge starts at %@%<br/>Reduced Recollection Rate gain per note
|gaugestart_30-gaugegain_70<!--gaugestart_30|gaugegain_70--> || EASY - Recollection Gauge starts at %@%<br/>Reduced Recollection Rate gain per note
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|gauge_saya || Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes
|gauge_saya || Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes
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|frags_kou || Earn up to +%@% Fragments<br/>based on score
|frags_kou || Earn up to +%@% Fragments<br/>based on score
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|sometimes(note_mirror-frag_plus_5) || Randomly triggers MIRROR<br/>Gain +%@ Fragments on MIRROR
|sometimes(note_mirror-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> || Randomly triggers MIRROR<br/>Gain +%@ Fragments on MIRROR
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|scoreclear_aa-visual_scoregauge || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
|scoreclear_aa-visual_scoregauge<!--scoreclear_aa|visual_scoregauge--> || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
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|visual_ink || Sense of Incompleteness
|visual_ink || Sense of Incompleteness
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|frags_yume || Earn up to +%2@ Fragments based on Max Recall<br/>Earn +%@ Fragments on Clear
|frags_yume || Earn up to +%2@ Fragments based on Max Recall<br/>Earn +%@ Fragments on Clear
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|note_mirror-visual_hide_far || MIRROR + FAR judgments hidden
|note_mirror-visual_hide_far<!--note_mirror|visual_hide_far--> || MIRROR + FAR judgments hidden
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|frags_ongeki || O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage
|frags_ongeki || O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage
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|skill_kou_winter || Partners share %@% of their Fragments with Kou,<br/>received after playing a song (Total: %2@)
|skill_kou_winter || Partners share %@% of their Fragments with Kou,<br/>received after playing a song (Total: %2@)
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|gauge_hard-note_mirror || HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0%
|gauge_hard-note_mirror<!--gauge_hard|note_mirror--> || HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0%
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|skill_shama || Pay 10 Fragments on start<br/>Gain 1 Milk on clear
|skill_shama || Pay 10 Fragments on start<br/>Gain 1 Milk on clear