跳到内容
折叠侧栏
搜索
创建账号
个人工具
创建账号
登录
导航
首页
最近更改
随机页面
编者用页面
方针
指引
讨论版
格式手册
挂起清单
维护清单
玩法条目
游戏玩法
界面
机制
搭档
潜力值
Link Play
世界模式
故事模式
段位挑战
解歌系统
成就系统
版本更新日志
列表条目
定数表
曲目列表
曲包列表
曲师列表
谱师列表
画师列表
背景列表
友情链接
Rotaeno中文维基
工具
链入页面
相关更改
用户贡献
日志
查看用户组
特殊页面
页面信息
查看头像
查看“User:在咕咕咕的咕子/搭档整理页面”的源代码
用户页
讨论
不转换
不转换
简体
繁體
大陆简体
香港繁體
澳門繁體
大马简体
新加坡简体
臺灣正體
阅读
查看源代码
查看历史
更多
阅读
查看源代码
查看历史
←
User:在咕咕咕的咕子/搭档整理页面
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于该用户组的用户执行:
用户
您可以查看和复制此页面的源代码。
==观前提醒== *ID&命名等统一查找so/mo文件整理而成 *其实你可以直接看Wiki的[[搭档#搭档数据简表_(移动版)|搭档页面简表]] *表格锁定展开状态,善用网页右侧滑条或目录 *除了有特殊说明的表格,所有表格统一默认ID排序 *已更新至4.4.3 =无数值整理表= ==所有搭档== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - |- |以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou |- | 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- |遗缺的感知<br>Sense of Incompleteness || visual_ink |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> |- | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill |- | rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light |- |获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap |- | rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp |- |在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap |- | rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict |- |在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu |- |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 |- |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou |- | 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna |- | 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono |- | 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora |- | 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus |- | 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight |- | 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - |- | 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || - |- | 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> |- | 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer |- | 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || - |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus |- | 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele |- | 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle |- | 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion |- | 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange |- | 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 |- | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily |- | rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer |- |困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day |- | 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || - |- | 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || - |- | 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes |- | 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |- | 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash |- | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard |- | 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane |- | 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter |- | 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || - |- | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> |- | 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama |- | 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk |- | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku |- | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika |- | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra |- | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa |- | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song |} <br> <br> <br> ===所有常驻搭档=== *专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类 {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - |- |以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou |- | 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- |遗缺的感知<br>Sense of Incompleteness || visual_ink |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light |- |获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap |- | rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp |- |在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap |- | rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict |- |在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight |- | 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |- | 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash |- | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> |- | 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama |- | 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk |- | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song |- |} <br> ====主线搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |} <br> ====支线搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - |- |以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou |- | rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- |遗缺的感知<br>Sense of Incompleteness || visual_ink |- | rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light |- |获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap |- | rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp |- |在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap |- | 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya |- | 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange |- | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> |- | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song |- |} <br> ====单曲搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict |- |在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> |} <br> ====联动搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes |- | 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash |- | 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama |- | 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk |} <br> <br> <br> ===所有限时搭档=== *专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类 {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights |- | rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> |- | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu |- |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap |- | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 |- |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume |- | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou |- | 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna |- | 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono |- | 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora |- | 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus |- | 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> |- | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer |- | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus |- | 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele |- | 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle |- | 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion |- | 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 |- | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami |- | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily |- | rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer |- |困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day |- | 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita |- | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard |- | 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane |- | 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter |- | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku |- | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika |- | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra |- | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa |} <br> ====单曲搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> |- | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu |- |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap |- | 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer |- | 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion |- | rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer |- |困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day |- | 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita |- | 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane |- | 59 || [[File:Partner Kou(Winter) icon.png|50px|center]] || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter |} <br> ====联动搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights |- | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 |- |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume |- | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou |- | 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna |- | 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono |- | 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora |- | 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus |- | 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> |- | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus |- | 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele |- | 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle |- | 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 |- | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami |- | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily |- | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard |- | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku |- | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika |- | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra |- | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa |} <br> <br> <br> ===所有专辑搭档=== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - |- | 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || - |- | 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || - |- | 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || - |- | 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || - |- | 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || - |} <br> <br> <br> <br> <br> ==特殊表格==<!--仅标记用--> ===含有光(Hikari)的搭档=== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |}
本页使用的模板:
User:在咕咕咕的咕子/Sandbox2
(
查看源代码
)
Template:Version
(
查看源代码
)
返回
User:在咕咕咕的咕子/搭档整理页面
。