打开主菜单
首页
随机
登录
设置
关于Arcaea中文维基
免责声明
搜索
查看“User:在咕咕咕的咕子/整理/搭档”的源代码
←
User:在咕咕咕的咕子/整理/搭档
因为以下原因,您没有权限编辑本页:
您请求的操作仅限属于该用户组的用户执行:
用户
您必须确认您的电子邮件地址才能编辑页面。请通过
参数设置
设置并确认您的电子邮件地址。
您可以查看和复制此页面的源代码。
==观前提醒== *ID&命名等统一查找so/mo文件整理而成 *其实你可以直接看Wiki的[[搭档#搭档数据简表_(移动版)|搭档页面简表]] *表格锁定展开状态,善用网页右侧滑条或目录 *除了有特殊说明的表格,所有表格统一默认ID排序 *已更新至4.4.3 =无数值整理表= ==所有搭档== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - |- |以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou |- | 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- |遗缺的感知<br>Sense of Incompleteness || visual_ink |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> |- | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill |- | rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light |- |获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap |- | rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp |- |在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap |- | rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict |- |在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu |- |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 |- |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou |- | 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna |- | 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono |- | 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora |- | 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus |- | 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight |- | 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - |- | 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || - |- | 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> |- | 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer |- | 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || - |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus |- | 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele |- | 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle |- | 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion |- | 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange |- | 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 |- | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily |- | rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer |- |困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day |- | 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || - |- | 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || - |- | 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes |- | 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |- | 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash |- | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard |- | 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane |- | 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter |- | 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || - |- | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> |- | 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama |- | 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk |- | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku |- | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika |- | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra |- | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa |- | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song |} <br> <br> <br> ===所有常驻搭档=== *专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类 {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - |- |以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou |- | 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- |遗缺的感知<br>Sense of Incompleteness || visual_ink |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light |- |获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap |- | rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp |- |在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap |- | rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict |- |在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight |- | 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |- | 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash |- | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> |- | 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama |- | 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk |- | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song |- |} <br> ====主线搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |} <br> ====支线搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - |- |以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou |- | rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- |遗缺的感知<br>Sense of Incompleteness || visual_ink |- | rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light |- |获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap |- | rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp |- |在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap |- | 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya |- | 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange |- | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> |- | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song |- |} <br> ====单曲搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict |- |在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> |} <br> ====联动搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes |- | 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash |- | 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama |- | 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk |} <br> <br> <br> ===所有限时搭档=== *专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类 {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights |- | rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> |- | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu |- |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap |- | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 |- |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume |- | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou |- | 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna |- | 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono |- | 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora |- | 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus |- | 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> |- | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer |- | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus |- | 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele |- | 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle |- | 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion |- | 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 |- | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami |- | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily |- | rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer |- |困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day |- | 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita |- | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard |- | 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane |- | 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter |- | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku |- | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika |- | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra |- | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa |} <br> ====单曲搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> |- | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu |- |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap |- | 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer |- | 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion |- | rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer |- |困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day |- | 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita |- | 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane |- | 59 || [[File:Partner Kou(Winter) icon.png|50px|center]] || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter |} <br> ====联动搭档==== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights |- | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 |- |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume |- | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou |- | 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna |- | 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono |- | 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora |- | 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus |- | 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> |- | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus |- | 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele |- | 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle |- | 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 |- | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami |- | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily |- | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard |- | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku |- | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika |- | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra |- | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa |} <br> <br> <br> ===所有专辑搭档=== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - |- | 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || - |- | 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || - |- | 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || - |- | 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || - |- | 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || - |} <br> <br> <br> <br> <br> ==特殊表格==<!--仅标记用--> ===含有光(Hikari)的搭档=== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |} <br> <br> <br> ===含有对立(Tairitsu)的搭档=== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || - |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || - |} <br> <br> <br> ===双人搭档=== {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || - |} <br> <br> <br> ===额外形态搭档=== *[[光 & 对立(Reunion)]]理论来讲是[[光]]和[[对立]]两者结合的额外形态,所以也被分入此表内 *[[密特拉·泰尔塞拉]]的觉醒形态虽然也带着 “和平缔造者”(Peacemaker) 的字样,但不属于原搭档的额外形态,故不分入此表内 {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" |- !style="position:-webkit-sticky;position:sticky;top:0;" | # !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 !style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 !style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID |- | 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy |- | 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - |- |以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou |- | 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - |- | rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- |遗缺的感知<br>Sense of Incompleteness || visual_ink |- | rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion |- |光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. |- | 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || - |- | 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights |- | 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> |- | rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> |- | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill |- | rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light |- |获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap |- | rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp |- |在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap |- | rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict |- |在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee |- | 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge |- | rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow |- |创世型<br>CREATOR |- | 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> |- | 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror |- | 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere |- | rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu |- |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap |- | 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> |- | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 |- |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume |- | 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster |- | 23 || [[File:Partner saya icon.png|50px|center]] || [[咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya |- | 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni |- | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou |- | 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna |- | 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono |- | 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora |- | 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus |- | 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight |- | 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - |- | 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || - |- | 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> |- | 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> |- | 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest |- | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard |- | 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer |- | 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || - |- | 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> |- | 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki |- | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus |- | 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele |- | 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle |- | 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion |- | 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange |- | 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 |- | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami |- | 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth |- | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily |- | rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer |- |困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day |- | 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || - |- | 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || - |- | 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes |- | 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita |- | rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis |- |创世型<br>CREATOR |- | 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash |- | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard |- | 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane |- | 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter |- | 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || - |- | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> |- | 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama |- | 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk |- | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku |- | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika |- | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra |- | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa |- | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song |}
本页使用的模板:
User:在咕咕咕的咕子/Sandbox2
(
查看源代码
)
Template:Version
(
查看源代码
)
返回
User:在咕咕咕的咕子/整理/搭档
。