User:在咕咕咕的咕子/整理/搭档:修订间差异
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====支线搭档==== | ====支线搭档==== | ||
*此表更看重的是存放在Side Story分类格内的曲包搭档,[[Memory Archive]]的搭档已分入一个单独的表格内 | |||
*[[忘却(Apophenia)]]严格来讲归属于[[Ambivalent Vision]]和[[NULL APOPHENIA]],所以也被分入此表内 | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | ||
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| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song | | 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song | ||
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|} | |} | ||
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====单曲搭档==== | <br> | ||
<br> | |||
=== 所有专辑搭档=== | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
!style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[光(Fantasia)]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || - | |||
|- | |||
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || - | |||
|- | |||
| 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || - | |||
|- | |||
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || - | |||
|- | |||
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || - | |||
|- | |||
| 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[拉格兰(Aria)]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || - | |||
|} | |||
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===所有单曲搭档=== | |||
*[[忘却(Apophenia)]]严格来讲归属于[[Ambivalent Vision]]和[[NULL APOPHENIA]],所以也被分入此表内 | |||
*[[DORO*C]]和[[奈美]]理应是由联动而添加的搭档,故不分入此表内 | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
!style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> | |||
|- | |||
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill | |||
|- | |||
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict | |||
|- | |||
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee | |||
|- | |||
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[光(夏日)]]<br>Hikari (Summer) || 支援型<br>SUPPORT || 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror--> | |||
|- | |||
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror | |||
|- | |||
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu | |||
|- | |||
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap | |||
|- | |||
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> | |||
|- | |||
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> | |||
|- | |||
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer | |||
|- | |||
| 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion | |||
|- | |||
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简 单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer | |||
|- | |||
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day | |||
|- | |||
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita | |||
|- | |||
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]] || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter | |||
|- | |||
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> | |||
|- | |||
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选 曲 目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song | |||
|} | |||
<br> | |||
====常驻 搭档==== | |||
*[[忘却(Apophenia)]]严格来讲归属于[[Ambivalent Vision]]和[[NULL APOPHENIA]],所以也被分入此表内 | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
!style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict | |||
|- | |||
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee | |||
|- | |||
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 支援型<br>SUPPORT || 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70--> | |||
|- | |||
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> | |||
|- | |||
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> | |||
|} | |||
<br> | |||
====限时搭档==== | |||
*[[DORO*C]]和[[奈美]]理应是由联动而添加的搭档,故不分入此表内 | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | ||
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=== | <br> | ||
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=== 所有 联动搭档=== | |||
*[[DORO*C]]和[[奈美]]理应是由联动而添加的搭档,所以被分入此表内 | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | ||
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!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | !style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | ||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | ||
|- | |||
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - | |||
|- | |- | ||
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights | | 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights | ||
|- | |||
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> | |||
|- | |||
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere | |||
|- | |- | ||
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 | | rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 | ||
|- | |- | ||
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume | |以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume | ||
|- | |||
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster | |||
|- | |||
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni | |||
|- | |- | ||
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou | | 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou | ||
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| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard | | 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard | ||
|- | |||
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki | |||
|- | |- | ||
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus | | 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus | ||
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|- | |- | ||
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami | | 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami | ||
|- | |||
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth | |||
|- | |- | ||
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily | | 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily | ||
|- | |||
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes | |||
|- | |||
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash | |||
|- | |- | ||
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard | | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard | ||
|- | |||
| 58 || [[File:Partner amane icon.png|50px|center]] || [[天音]]<br>Amane || 挑战型<br>CHALLENGE || 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane | |||
|- | |||
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama | |||
|- | |||
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk | |||
|- | |- | ||
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku | | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku | ||
第576行: | 第652行: | ||
|} | |} | ||
<br> | <br> | ||
====常驻搭档==== | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
!style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || - | |||
|- | |||
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> | |||
|- | |||
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[对立 & 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE || 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere | |||
|- | |||
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster | |||
|- | |||
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni | |||
|- | |||
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki | |||
|- | |||
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth | |||
|- | |||
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes | |||
|- | |||
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash | |||
|- | |||
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama | |||
|- | |||
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk | |||
|} | |||
<br> | <br> | ||
====限时 搭档==== | |||
=== | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | {| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | ||
|- | |- | ||
第588行: | 第695行: | ||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | !style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | ||
|- | |- | ||
| | | 8 || [[File:Partner stella icon.png|50px|center]] || [[ 星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights | ||
|- | |||
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 | |||
|- | |||
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume | |||
|- | |||
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分 ) 通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou | |||
|- | |||
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna | |||
|- | |||
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono | |||
|- | |||
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora | |||
|- | |||
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus | |||
|- | |||
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge--> | |||
|- | |||
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard | |||
|- | |||
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus | |||
|- | |||
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele | |||
|- | |||
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle | |||
|- | |||
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10 | |||
|- | |||
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami | |||
|- | |||
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily | |||
|- | |- | ||
| | | 57 || [[File:Partner setsuna icon.png|50px|center]] || [[ 刹那]]<br>Setsuna || 挑战 型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard | ||
|- | |- | ||
| | | 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[ 紫黑]]<br>Shikoku || 挑战 型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku | ||
|- | |- | ||
| | | 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[ 百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika | ||
|- | |- | ||
| | | 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[ 密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战 型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra | ||
|- | |- | ||
| | | 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[ 不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战 型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa | ||
|} | |} | ||
<br> | <br> | ||
第770行: | 第907行: | ||
|- | |- | ||
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> | | 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> | ||
|} | |||
<br> | |||
<br> | |||
<br> | |||
===由[[CHUNITHM Collaboration|CHUNITHM]]联动所添加的搭档=== | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
!style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni | |||
|- | |||
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou | |||
|- | |||
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna | |||
|- | |||
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono | |||
|- | |||
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora | |||
|- | |||
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus | |||
|- | |||
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard | |||
|- | |||
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus | |||
|- | |||
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele | |||
|- | |||
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle | |||
|- | |||
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra | |||
|- | |||
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa | |||
|} | |||
<br> | |||
<br> | |||
<br> | |||
===归属于扩展包的搭档/形态=== | |||
*[[Silent Answer]]理论上属于[[Final Verdict]]的扩展包<!--pkst也写了pack_parent-->,所以[[光 & 对立(Reunion)]]也被分入此表内 | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
!style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion | |||
|- | |||
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. | |||
|- | |||
| 11 || [[File:Partner eto awaken icon.png|50px|center]] || [[爱托]]<br>Eto || 平衡型<br>BALANCE || 获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap | |||
|- | |||
| 12 || [[File:Partner luna awaken icon.png|50px|center]] || [[露娜]]<br>Luna || 平衡型<br>BALANCE || 在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap | |||
|- | |||
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash | |||
|- | |||
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard | |||
|- | |||
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama | |||
|- | |||
| 63 || [[File:Partner milk icon.png|50px|center]] || [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk | |||
|- | |||
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku | |||
|- | |||
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika | |||
|- | |||
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra | |||
|- | |||
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa | |||
|} | |||
<br> | |||
<br> | |||
<br> | |||
===拥有觉醒形态的搭档=== | |||
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
!style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[光]]<br>Hikari || 支援型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy | |||
|- | |||
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || - | |||
|- | |||
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || - | |||
|- | |||
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou | |||
|- | |||
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror | |||
|- | |||
|遗缺的感知<br>Sense of Incompleteness || visual_ink | |||
|- | |||
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion | |||
|- | |||
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. | |||
|- | |||
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> | |||
|- | |||
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill | |||
|- | |||
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light | |||
|- | |||
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap | |||
|- | |||
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp | |||
|- | |||
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap | |||
|- | |||
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[调]]<br>Shirabe || rowspan="2" | 平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict | |||
|- | |||
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee | |||
|- | |||
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu | |||
|- | |||
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap | |||
|- | |||
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE || 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1 | |||
|- | |||
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume | |||
|- | |||
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna | |||
|- | |||
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono | |||
|- | |||
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora | |||
|- | |||
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus | |||
|- | |||
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard | |||
|- | |||
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele | |||
|- | |||
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle | |||
|- | |||
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra | |||
|} | |} |
2023年4月16日 (日) 12:01的版本
观前提醒
- ID&命名等统一查找so/mo文件整理而成
- 其实你可以直接看Wiki的搭档页面简表
- 表格锁定展开状态,善用网页右侧滑条或目录
- 除了有特殊说明的表格,所有表格统一默认ID排序
- 已更新至4.4.3
无数值整理表
所有搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
2 | 红 Kou |
平衡型 BALANCE |
- | - | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- | - | |
32 | 对立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- | - | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
38 | 咲弥(Etude) Saya (Etude) |
平衡型 BALANCE |
- | - | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror-visual_ hide_far | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
51 | 爱丽丝 & 坦尼尔(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- | - | |
52 | 对立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- | - | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR | |||||
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
60 | 拉格兰(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- | - | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
所有常驻搭档
- 专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
2 | 红 Kou |
平衡型 BALANCE |
- | - | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror-visual_ hide_far | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR | |||||
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
主线搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR |
支线搭档
- 此表更看重的是存放在Side Story分类格内的曲包搭档,Memory Archive的搭档已分入一个单独的表格内
- 忘却(Apophenia)严格来讲归属于Ambivalent Vision和NULL APOPHENIA,所以也被分入此表内
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
2 | 红 Kou |
平衡型 BALANCE |
- | - | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror-visual_ hide_far | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
所有限时搭档
- 专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa |
所有专辑搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- | - | |
32 | 对立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- | - | |
38 | 咲弥(Etude) Saya (Etude) |
平衡型 BALANCE |
- | - | |
51 | 爱丽丝 & 坦尼尔(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- | - | |
52 | 对立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- | - | |
60 | 拉格兰(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- | - |
所有单曲搭档
- 忘却(Apophenia)严格来讲归属于Ambivalent Vision和NULL APOPHENIA,所以也被分入此表内
- DORO*C和奈美理应是由联动而添加的搭档,故不分入此表内
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
常驻搭档
- 忘却(Apophenia)严格来讲归属于Ambivalent Vision和NULL APOPHENIA,所以也被分入此表内
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror |
限时搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter |
所有联动搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa |
常驻搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk |
限时搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa |
特殊表格
含有光(Hikari)的搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- | - | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR |
含有对立(Tairitsu)的搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
32 | 对立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- | - | |
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
52 | 对立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- | - |
双人搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror-visual_ hide_far | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
51 | 爱丽丝 & 坦尼尔(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- | - |
额外形态搭档
- 光 & 对立(Reunion)理论来讲是光和对立两者结合的额外形态,所以也被分入此表内
- 不计入双人联动搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- | - | |
32 | 对立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- | - | |
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
38 | 咲弥(Etude) Saya (Etude) |
平衡型 BALANCE |
- | - | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
51 | 爱丽丝 & 坦尼尔(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- | - | |
52 | 对立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- | - | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR | |||||
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
60 | 拉格兰(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- | - | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror |
由CHUNITHM联动所添加的搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa |
归属于扩展包的搭档/形态
- Silent Answer理论上属于Final Verdict的扩展包,所以光 & 对立(Reunion)也被分入此表内
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
11 | 爱托 Eto |
平衡型 BALANCE |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | |
12 | 露娜 Luna |
平衡型 BALANCE |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa |
拥有觉醒形态的搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
2 | 红 Kou |
平衡型 BALANCE |
- | - | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra |