User:在咕咕咕的咕子/搭档整理页面:修订间差异

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{{DISPLAYTITLE:搭档整理页面}}
==观前提醒==
==观前提醒==
*ID&命名等统一查找so/mo文件整理而成
* 因为 表格 居多,已全部采用折叠 展开 的方式查看
*其实你可以直接看Wiki的[[搭档#搭档数据简表_(移动版)|搭档页面简表]]
* 善用目录 功能,推荐在PC端查看本页面
* 表格 锁定 展开 状态, 善用 网页右侧滑条或 目录
* 适用于{{User:在咕咕咕 咕子/Sandbox2|v5.10.0|mobile}}
* 除了有特殊说明 表格,所有表格统一默认ID排序
*已更新至4.4.3


=无数值整理表=
=所有搭档=
==所有搭档==
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
|
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[光]]<br>Hikari
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
支援 <br>SUPPORT
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| gauge_easy
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[ ]]<br>Hikari |支援 型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 1
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[ 对立]]<br>Tairitsu
平衡 型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[ 对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| rowspan="2" | 2
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[ ]]<br>Kou
| rowspan="2" | 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[红]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| 以歌曲结算成绩为基准值<br> 获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score
| frags_kou
|-
|-
| 以歌曲结算成绩为基准值<br> 获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
| 3
| [[File:Partner sapphire icon.png|50px|center]]
| [[萨菲亚]]<br>Sapphire
| 平衡型<br>BALANCE
| <br>-<br><br> 
| <br>-<br><br>
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[ 萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || -
| rowspan="2" | 4
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]]
| rowspan="2" | [[ 忘却]]<br>Lethe
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE |镜像 - 所有 音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
遗缺 感知<br>Sense of Incompleteness
| visual_ink
|-
|-
| 遗缺 感知<br>Sense of Incompleteness || visual_ink
| rowspan="2" | 5
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]]
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion)
| rowspan="2" | 平衡型<br>BALANCE
| 纷争 - 逆转光芒与纷争 规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict.
| rowspan="2" | skill_reunion
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[ & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 逆转 光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| 改写 光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 光芒 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
| 6
| [[File:Partner tairitsu axium icon.png|50px|center]]
| [[对立(Axium)]]<br>Tairitsu (Axium)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 7
| [[File:Partner tairitsu grievous lady icon.png|50px|center]]
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady)
| 挑战型<br>CHALLENGE
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
| gauge_hard
|-
| 8
| [[File:Partner stella icon.png|50px|center]]
| [[星]]<br>Stella
| 平衡型<br>BALANCE
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song
| frag_plus_10<br>_pack_stellights
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[ 对立(Axium)]]<br>Tairitsu (Axium) |平衡 型<br>BALANCE || - || -
| 9
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[ 光 & 菲希卡]]<br>Hikari & Fisica
支援 型<br>SUPPORT
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song
| gauge_easy<nowiki>|</nowiki><br>frag_plus_15_pst&prs
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[ 对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲 <br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| rowspan="2" | 10
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[ 依莉丝]]<br>Ilith
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢 100 残片<br>HARD + Lose 100 Fragments on Track Lost 
| gauge_hard<nowiki>|</nowiki><br>fail_frag_minus_100
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE || 在游玩 Stellights 的歌 曲时<br> 获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲 目通关 时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear
| ilith_awakened_skill
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[ 光 & 菲希卡]]<br>Hikari & Fisica ||  支援 型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| rowspan="2" | 11
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[ 爱托]]<br>Eto
| rowspan="2" 平衡 型<br>BALANCE
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song 
| frag_plus_5_side_light
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
获得残片奖励时<br> 世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected
| eto_uncap
|-
|-
困难 + 流失判定时有6%概率丢失6倍 回忆率<br> 曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| rowspan="2" | 12
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]]
| rowspan="2" | [[露娜]]<br>Luna
| rowspan="2" 平衡型<br>BALANCE
| 视觉 - 隐藏 回忆率<br>VISUAL - Recollection Gauge is hidden
| visual_hide_hp
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE || 在游玩 光芒之侧 的 歌曲时<br> 获得 5  额外 残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| 在 歌曲限制格上 游玩歌曲时<br> 世界进度 额外 前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step
| luna_uncap
|-
|-
| 获得残片奖励 时<br> 世界进度 额外 前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
| rowspan="2" | 13
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]]
| rowspan="2" | [[调]]<br>Shirabe
| rowspan="2" | 平衡型<br>BALANCE
| 在游玩 纷争之侧 的歌曲 时<br> 获得 5  额外 残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song
| frag_plus_5<br>_side_conflict
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| 在游玩歌曲时先支付等同于歌曲难度值的残片<br> 获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
| shirabe_entry_fee
|-
|-
| 在歌曲限制格上游玩歌曲时<br> 世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
| 14
| [[File:Partner hikari zero icon.png|50px|center]]
| [[光(Zero)]]<br>Hikari (Zero)
| 挑战型<br>CHALLENGE
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes
| challenge_fullcombo_<br>0gauge
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[ ]]<br>Shirabe || rowspan="2" |  平衡型<br>BALANCE || 在游玩 纷争之侧 的歌曲时<br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| rowspan="2" | 15
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[ 光(Fracture)]]<br>Hikari (Fracture)
| <br>???<br><br>
| rowspan="2" |  溢出 - 简单模式回忆率<br> 但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection
| rowspan="2" | gauge_overflow
|-
|-
| 在游玩歌曲时先支付等同于歌曲难度值的残片<br> 获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
| 创世型<br>CREATOR
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光 (Zero )]]<br>Hikari (Zero) |挑战 型<br>CHALLENGE |流失 音符 时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 16
| [[File:Partner hikari summer icon.png|50px|center]] 
| [[光 (夏日 )]]<br>Hikari (Summer
支援 型<br>SUPPORT
简单 + 所有的 音符 与音弧反转<br>EASY + All Notes and Arcs reversed
| gauge_easy<nowiki>|</nowiki>note_mirror
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[ 光(Fracture )]]<br>Hikari (Fracture) || ??? || rowspan="2" 溢出 简单模式回忆率<br>但当回忆率到达100%后 变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| 17
| [[File:Partner tairitsu summer icon.png|50px|center]] 
| [[ 对立(夏日 )]]<br>Tairitsu (Summer
| 平衡型<br>BALANCE
镜像 所有的音符与音弧反 转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
|-
| 创世 型<br>CREATOR
| 18
| [[File:Partner tairitsu & trin icon.png|50px|center]]
| [[对立 & 托凛]]<br>Tairitsu & Trin
| 平衡 型<br>BALANCE
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song
| visual_tomato<br>_pack_tonesphere
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[ 光(夏日)]]<br>Hikari (Summer) ||  支援 型<br>SUPPORT || 简单 + 所有 音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| rowspan="2" | 19
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]]
| rowspan="2" | [[ 彩梦]]<br>Ayu
| rowspan="2" 平衡 型<br>BALANCE
歌曲游玩结束时奖励随机数量 残片<br>Random Fragment bonus upon<br/>completing song
| frag_rng_ayu
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5
| ayu_uncap
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[ 对立 托凛]]<br>Tairitsu & Trin |平衡 型<br>BALANCE |视觉 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br> 显示「营养丰富」类的 音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 20
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[ 爱托 露娜(冬日)]]<br>Eto & Luna (Winter)
支援 型<br>SUPPORT
简单 回忆率的初始数值变为 30%<br> 减少命中 音符 所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note
| gaugestart_30<nowiki>|</nowiki><br>gaugegain_70
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[ 彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束 时奖励 随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| rowspan="2" | 21
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] 
| rowspan="2" | [[ 柚梅]]<br>Yume
| rowspan="2" | 平衡型<br>BALANCE 
每达成 100 连击 ,<br>最终残片 奖励 增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached
| combo_100-frag_1
|-
|-
| 世界进度 在 +5  和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
| 以最高连击数为基准值获得最高 +10 残片<br> 通关时获得 +5  残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
| frags_yume
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[ 爱托 (冬日)]]<br>Eto & Luna (Winter) |支援 型<br>SUPPORT |简单 回忆率 初始数值变为 30%<br> 减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 22
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[ 赛依 娜]]<br>Hikari & Seine
平衡 型<br>BALANCE
音频 游玩 [[Groove Coaster Collaboration|Groove Coaster]]  曲目时<br> 打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[ 柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE |每达成 100 连 时,<br> 最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| rowspan=2 | 23
| rowspan=2 | [[File:Partner saya icon.png|50px|left]] [[File:Partner saya awaken icon.png|50px|right]]
| rowspan=2 | [[ 咲弥]]<br>Saya
| rowspan=2 | 平衡型<br>BALANCE 
| 击 中音符后回忆率的变化增加<br> 但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes
| gauge_saya
|-
|-
| 以最高连击数为基准值获得最高 +10 残片<br> 在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
显示判定详情<br>Note judgement details displayed
| skill_saya_uncap
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[ 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br> 打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 24
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[ 对立 & 中二企鹅(Grievous Lady)|对立 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady)
| 平衡型<br>BALANCE 
| CHUNITHM 通关需求:7<br>CHUNITHM - Clear Requirement: 7
| gauge_chuni
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[ 咲弥]]<br>Saya || 平衡型<br>BALANCE |击中音符后 回忆 率的变化增加<br>但判定为模糊(Far )时 不会 获取 任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya
| 25
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[ 中二企鹅]]<br>Chuni Penguin
| 平衡型<br>BALANCE 
纯粹 回忆 (满分 通关 额外 获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score)
| kantandeshou
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[ 对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 26
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[ 榛名]]<br>Haruna
| 平衡型<br>BALANCE 
回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40%
| gauge_haruna
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[ 中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关 时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 27
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[ 诺诺]]<br>Nono
| 平衡型<br>BALANCE 
获得 EX 或更高成绩 时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above
| frags_nono
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[ 榛名]]<br>Haruna |平衡 型<br>BALANCE |回忆率的初始数值变为 40%<br> 回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 28
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[ 潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX)
挑战 型<br>CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes
| gauge_pandora
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[ 诺诺]]<br>Nono |平衡 型<br>BALANCE |获得 EX 或更高成绩 额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 29
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[ 轩辕十四(MDA-21)]]<br>Regulus (MDA-21)
挑战 型<br>CHALLENGE
困难 + 判定为模糊(Far) 略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate
| gauge_regulus
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[ 潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) ||  挑战 型<br>CHALLENGE |困难 - 流失20个音符后,当前 游玩曲 目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| rowspan=2 | 30
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]] 
| rowspan=2 | [[ 群愿]]<br>Kanae
| rowspan=2 平衡 型<br>BALANCE
| 游玩 [[Sunset Radiance]] 歌 时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song
| omatsuri_daynight
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 + 判定为 糊(Far 时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
世界 + 保存步数进度并于下回<br> 世界 式结算时叠加(当前:X )<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[ 群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲时,<br> 显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight
| 31
| [[File:Partner hikari fantasia icon.png|50px|center]] 
| [[ 光(Fantasia)]]<br>Hikari (Fantasia)
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[ 光(Fantasia )]]<br>Hikari (Fantasia) || 平衡型<br>BALANCE || - || -
| 32
| [[File:Partner tairitsu sonata icon.png|50px|center]] 
| [[ 对立(Sonata )]]<br>Tairitsu (Sonata
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[ 对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || -
| 33
| [[File:Partner sia icon.png|50px|center]] 
| [[ 兮娅]]<br>Sia
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR
| sometimes(note_mirror<br><nowiki>|</nowiki>frag_plus_5)
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[ 兮娅]]<br>Sia || 平衡型<br>BALANCE |概率造成全曲谱面镜像<br> 于镜像状态 下通关 时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| rowspan=2 | 34
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]] 
| rowspan=2 | [[DORO*C]]<br>DORO*C
| rowspan=2 | 平衡型<br>BALANCE 
回忆率的读数将决 最终通关评级<br>(获得 A 级或以 评分则为 通关 失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>( 获得 A  或以下评分则为通关 失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 回忆率的读数将决定最终通关评级<br>( 读数低于个人最佳成绩评 时立即 失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[布丽兰特]]<br>Brillante || 挑战型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 36 
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[布丽兰特]]<br>Brillante 
| 挑战型<br>CHALLENGE 
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| gauge_ilith_summer
|-
|-
| 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || -
| 38 
| [[File:Partner saya etude icon.png|50px|center]] 
| [[咲弥(Etude)]]<br>Saya (Etude) 
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror<nowiki>|</nowiki><br>visual_hide_far
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[阿莱乌斯]]<br>Areus || 挑战型<br>CHALLENGE || 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 41 
| [[File:Partner areus icon.png|50px|center]] 
| [[阿莱乌斯]]<br>Areus 
| 挑战型<br>CHALLENGE 
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo 
| gauge_areus
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 42 
| [[File:Partner seele icon.png|50px|left]] [[File:Partner seele awaken icon.png|50px|right]] 
| [[希尔]]<br>Seele 
| 挑战型<br>CHALLENGE 
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song 
| gauge_seele
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[伊莎贝尔]]<br>Isabelle || 挑战型<br>CHALLENGE || 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 43 
| [[File:Partner isabelle icon.png|50px|left]] [[File:Partner isabelle awaken icon.png|50px|right]] 
| [[伊莎贝尔]]<br>Isabelle 
| 挑战型<br>CHALLENGE 
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate 
| gauge_isabelle
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[迷尔]]<br>Mir || 支援型<br>SUPPORT || 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 44 
| [[File:Partner mir icon.png|50px|center]] 
| [[迷尔]]<br>Mir 
| 支援型<br>SUPPORT 
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress 
| gauge_exhaustion
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| skill_lagrange
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[凛可]]<br>Linka || 平衡型<br>BALANCE || 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 46 
| [[File:Partner linka icon.png|50px|center]] 
| [[凛可]]<br>Linka 
| 平衡型<br>BALANCE 
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes 
| gauge_safe_10
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[奈美]]<br>Nami || 平衡型<br>BALANCE || 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| 47 
| [[File:Partner nami icon.png|50px|center]] 
| [[奈美]]<br>Nami 
| 平衡型<br>BALANCE 
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| frags_nami
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
| 49 
| [[File:Partner lily icon.png|50px|center]] 
| [[莉莉]]<br>Lily 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) 
| skill_lily
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" | 平衡型<br>BALANCE || 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| rowspan="2" | 50 
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] 
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer) 
| rowspan="2" | 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night 
| rowspan="2" | skill_kanae_midsummer
|-
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
| 困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
|-
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) || 平衡型<br>BALANCE || - || -
| 51 
| [[File:Partner alice & tenniel minuet icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet) 
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[对立(Elegy)]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || -
| 52 
| [[File:Partner tairitsu elegy icon.png|50px|center]] 
| [[对立(Elegy)]]<br>Tairitsu (Elegy) 
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 53 
| [[File:Partner marija icon.png|50px|center]] 
| [[玛莉嘉]]<br>Marija 
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 54 
| [[File:Partner vita icon.png|50px|center]] 
| [[维塔]]<br>Vita 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate 
| skill_vita
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| <br>???<br><br>
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
| 57
| [[File:Partner setsuna icon.png|50px|center]]
| [[刹那]]<br>Setsuna
| 挑战型<br>CHALLENGE
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50)
| frags_ongeki_hard
|-
| 58
| [[File:Partner amane icon.png|50px|center]]
| [[天音]]<br>Amane
| 挑战型<br>CHALLENGE
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX
| skill_amane
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[ 刹那]]<br>Setsuna |挑战 型<br>CHALLENGE |困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 59
| [[File:Partner kou winter icon.png|50px|center]]
| [[ 红(冬日)]]<br>Kou (Winter)
平衡 型<br>BALANCE
所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X
| skill_kou_winter
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[ 天音]]<br>Amane |挑战 型<br>CHALLENGE || 不会触发速度与随机限制格,<br> 但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| 60
| [[File:Partner lagrange aria icon.png|50px|center]] 
| [[ 拉格兰(Aria)]]<br>Lagrange (Aria)
平衡 型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[ 红(冬日 )]]<br>Kou (Winter) |平衡 型<br>BALANCE |所有搭档将现有残片的25%分享给红(总和为X)<br> 残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 61
| [[File:Partner lethe apophenia icon.png|50px|center]] 
| [[ 忘却(Apophenia )]]<br>Lethe (Apophenia
挑战 型<br>CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0
| gauge_hard<nowiki>|</nowiki><br>note_mirror
|-
|-
| 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[ 拉格兰(Aria )]]<br>Lagrange (Aria) || 平衡型<br>BALANCE || - || -
| 62
| [[File:Partner shama universe icon.png|50px|center]] 
| [[ 霞玛(大~宇~宙 )]]<br>Shama (UNiVERSE
| 平衡型<br>BALANCE 
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear
| skill_shama
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[ 忘却(Apophenia )]]<br>Lethe (Apophenia) |挑战 型<br>CHALLENGE |困难 + 镜像 - 回忆 归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 63
| [[File:Partner milk universe icon.png|50px|center]] 
| [[ 米露可(大~宇~宙 )]]<br>Milk (UNiVERSE
平衡 型<br>BALANCE
消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概 增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments
| skill_milk
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[ 霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) |平衡 型<br>BALANCE |曲目开始时消耗10残片<br> 每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 64
| [[File:Partner shikoku icon.png|50px|center]] 
| [[ 紫黑]]<br>Shikoku
挑战 型<br>CHALLENGE
困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note
| skill_shikoku
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[ 米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE |消耗全部牛奶(已拥有:X瓶)<br> 每瓶牛奶能让得到100个残片 概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 65
| [[File:Partner mika yurisaki icon.png|50px|center]] 
| [[ 百合咲美香]]<br>Mika Yurisaki
| 平衡型<br>BALANCE 
通关一首maimai曲目后<br> 该角色 所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song
| skill_mika
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[ 紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击 中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 66
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[ 密特拉·泰尔塞拉]]<br> (和平缔造者)<br>Mithra Tercera<br>(Peacemaker)
| 挑战型<br>CHALLENGE 
| 困难 +  每达150连 数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached
| skill_mithra
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[ 百合咲美香]]<br>Mika Yurisaki |平衡 型<br>BALANCE |通关一首maimai曲目后<br>该角色的所有数值暂 翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 67
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[ 不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata
挑战 型<br>CHALLENGE
困难 - 达到60个模糊或流失判定 挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes
| skill_toa
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[ 密特拉·泰尔塞拉]]<br>Mithra Tercera |挑战 型<br>CHALLENGE |困难 每达150连击数世界模式进 +1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 68
| [[File:Partner nami twilight icon.png|50px|center]] 
| [[ 奈美(暮光)]]<br>Nami (Twilight)
支援 型<br>SUPPORT
简单 回忆率不会减少<br>但回忆率增加速 大幅放缓<br>EASY + Recollection Rate cannot decrease<br>Recollection Rate gain is heavily reduced
| skill_nami_twilight
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[ 不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata |挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 69
| [[File:Partner ilith & ivy icon.png|50px|center]]
| [[Ilith & Ivy]]<br>Ilith & Ivy
| 平衡型<br>BALANCE
重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10
| skill_ilith_ivy
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[ 白姬]]<br>Shirahime |平衡 型<br>BALANCE |通关一首「精选曲目」时<br> 获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 70
| [[File:Partner hikari & vanessa icon.png|50px|center]]
| [[Hikari & Vanessa]]<br>Hikari & Vanessa
挑战 型<br>CHALLENGE
困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10 的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| skill_hikari_vanessa
|-
|-
| rowspan=2 | 71
| rowspan=2 | [[File:Partner maya icon.png|50px|center]]
| rowspan=2 | [[摩耶]]<br>Maya
| rowspan=2 | 平衡型<br>BALANCE
| 不会触发随机限制格<br>世界模式下技能将在曲目结算后改变<br>Ignore Random Restriction Steps<br>After World progress, this skill changes
| rowspan=2 | skill_maya
|-
| 限制 – 随机曲目 + 世界进度翻倍<br>世界模式下技能将在曲目结算后改变<br>RESTRICTION - Random + Double World progress<br>After World progress, this skill changes
|-
| style="background:#8a2be2;color:#ffffff;top:0px;" | 72
| style="background:#8a2be2;color:#ffffff;top:0px;" | [[File:Partner insight icon.png|50px|center]]
| style="background:#8a2be2;color:#ffffff;top:0px;" | [[洞烛(至高:第八探索者)|洞烛<br>(至高:第八探索者)]]<br>Insight<br>(Ascendant - 8th Seeker)
| style="background:#8a2be2;color:#ffffff;top:0px;" | <br>???<br><br>
| style="background:#8a2be2;color:#ffffff;top:0px;" | <br>???<br><br>
| style="background:#8a2be2;color:#ffffff;top:0px;" | skill_intruder
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一曲目 + 获得+X残片<br>奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|-
| 74
| [[File:Partner vita cadenza icon.png|50px|center]]
| [[维塔(Cadenza)]]<br>Vita (Cadenza)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 75
| [[File:Partner aichan icon.png|50px|center]]
| [[Ai酱]]<br>Ai-chan
| 平衡型<br>BALANCE
| 每日推荐歌曲<br>首次通关推荐曲目可获得41个残片<br>Recommends songs daily. Gain 41 Fragments<br>on first clear of each song
| skill_aichan
|-
| 76
| [[File:Partner luna & ilot icon.png|50px|center]]
| [[露娜 & 伊洛]]<br>Luna & Ilot
| 平衡型<br>BALANCE
| 根据击中音符数获得最高20残片的奖励<br>Earn up to 20 Fragments based on<br>number of notes hit
| skill_luna_ilot
|-
| 77
| [[File:Partner eto & hoppe icon.png|50px|center]]
| [[爱托 & 荷珀]]<br>Eto & Hoppe
| 平衡型<br>BALANCE
| 体力大于等于6格时世界进度翻倍<br>World progress doubled when Stamina<br>is greater than or equal to 6
| skill_eto_hoppe
|-
| 99
| [[File:Partner shirahime icon.png|50px|center]]
| [[白姬]]<br>Shirahime
| 平衡型<br>BALANCE
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song
| frags_preferred_song
|}
|}
<br>
<br>
<br>
<br>
<br>
<br>
===所有常驻搭档===
==所有常驻搭档==
*专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 0
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]]
| [[光]]<br>Hikari
| 支援型<br>SUPPORT
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes
| gauge_easy
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| 1
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[对立]]<br>Tairitsu
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
平衡 <br>BALANCE
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能
| <br>-<br><br>
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| <br>-<br><br>
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[ ]]<br>Hikari ||  支援 型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| rowspan="2" | 2
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] 
| rowspan="2" | [[ ]]<br>Kou
| rowspan="2" 平衡 型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| 以歌曲结算成绩为基准值<br> 获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score
| frags_kou
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[ ]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| 3
| [[File:Partner sapphire icon.png|50px|center]] 
| [[ 萨菲亚]]<br>Sapphire
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 以歌曲结算成绩为基准值<br> 获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
| rowspan="2" | 4
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]]
| rowspan="2" | [[忘却]]<br>Lethe
| rowspan="2" | 平衡型<br>BALANCE
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[萨菲亚]]<br>Sapphire |平衡型<br>BALANCE || - || -
遗缺的感知<br>Sense of Incompleteness
| visual_ink
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[ 忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE |镜像 所有 音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| rowspan="2" | 5
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | [[ 光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion)
| rowspan="2" | 平衡型<br>BALANCE 
纷争 逆转光芒与纷争 规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict.
| rowspan="2" | skill_reunion
|-
|-
| 遗缺 感知<br>Sense of Incompleteness || visual_ink
| 光芒 - 改写光芒与纷争 规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[ 光 &  对立 (Reunion )]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| 6
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立 (Axium )]]<br>Tairitsu (Axium
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 光芒 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
| 7
| [[File:Partner tairitsu grievous lady icon.png|50px|center]]
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady)
| 挑战型<br>CHALLENGE
| 困难 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
| gauge_hard
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[ 对立(Axium)]]<br>Tairitsu (Axium) |平衡 型<br>BALANCE || - || -
| 9
| [[File:Partner hikari & fisica icon.png|50px|center]] 
| [[ 光 & 菲希卡]]<br>Hikari & Fisica
支援 型<br>SUPPORT
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song
| gauge_easy<nowiki>|</nowiki><br>frag_plus_15_pst&prs
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[ 对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) ||  挑战 型<br>CHALLENGE |困难 - 回忆率归零后直接判定为乐 失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| rowspan="2" | 11
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]]
| rowspan="2" | [[ 爱托]]<br>Eto
| rowspan="2" 平衡 型<br>BALANCE
在游玩 光芒之侧 的歌 <br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song
| frag_plus_5_side_light
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 + 在游玩 Past / Present 的歌曲 时<br> 获得 15  额外 残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 获得残片奖励 时<br> 世界进度 额外 前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected
| eto_uncap
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[ 爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE |在游玩 光芒之侧 的歌曲时<br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| rowspan="2" | 12
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[ 露娜]]<br>Luna
| rowspan="2" | 平衡型<br>BALANCE 
视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden
| visual_hide_hp
|-
|-
| 获得残片奖励 时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
| 在歌曲限制格上游玩歌曲 时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step
| luna_uncap
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[ 露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE || 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| rowspan="2" | 13
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] 
| rowspan="2" | [[ ]]<br>Shirabe
| rowspan="2" | 平衡型<br>BALANCE 
在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song
| frag_plus_5_side_<br>conflict
|-
|-
|在 歌曲限制格上 游玩歌曲时<br> 世界进度 额外 前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
|在游玩歌曲时 先支付等同于歌曲难度值的残片<br> 获得「EX」或更高成绩时 额外 奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
| shirabe_entry_fee
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[ ]]<br>Shirabe || rowspan="2" 平衡 型<br>BALANCE |在游玩 纷争之侧 的歌曲 时<br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| 14
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[ 光(Zero)]]<br>Hikari (Zero)
挑战 型<br>CHALLENGE
流失音符 回忆率归零<br>Recollection Gauge set to 0 for LOST notes
| challenge_fullcombo_<br>0gauge
|-
|-
| 在游玩歌曲时先支付等同于歌曲难度值的残片<br> 获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
| rowspan="2" | 15
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]]
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture)
| <br>???<br><br>
| rowspan="2" | 溢出 - 简单模式回忆率<br> 但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection
| rowspan="2" | gauge_overflow
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战 型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 创世 型<br>CREATOR
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[ 光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" 溢出 简单模式回忆率<br> 但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| 18
| [[File:Partner tairitsu & trin icon.png|50px|center]] 
| [[ 对立 & 托凛]]<br>Tairitsu & Trin
| 平衡型<br>BALANCE
视觉 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br> 显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song
| visual_tomato_pack_<br>tonesphere
|-
|-
| 创世 型<br>CREATOR
| 20
| [[File:Partner eto & luna winter icon.png|50px|center]]
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter)
| 支援 型<br>SUPPORT
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note
| gaugestart_30<nowiki>|</nowiki><br>gaugegain_70
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[ 对立 托凛]]<br>Tairitsu & Trin || 平衡型<br>BALANCE |视觉 游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时 <br> 显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 22
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[ 赛依娜]]<br>Hikari & Seine
| 平衡型<br>BALANCE 
音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 曲目时<br> 打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song 
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[ 爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) ||  支援 型<br>SUPPORT |简单 -  回忆率的 初始数值 为 30%<br> 减少命中音符所 得的 回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| rowspan=2 | 23
| rowspan=2 | [[File:Partner saya icon.png|50px|left]] [[File:Partner saya awaken icon.png|50px|right]]
| rowspan=2 | [[ 咲弥]]<br>Saya
| rowspan=2 平衡 型<br>BALANCE
击中音符后 回忆率的变 化增加<br> 但判定为模糊(Far)时不会 取任何 回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes
| gauge_saya
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[光 & 赛依娜]]<br>Hikari & Seine || 平衡型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
显示判定详情<br>Note judgement details displayed
| skill_saya_uncap
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[ 咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br> 但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya
| 24
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] 
| [[ 对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady)
| 平衡型<br>BALANCE 
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7
| gauge_chuni
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[ 对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| rowspan=2 | 30
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]]
| rowspan=2 | [[ 群愿]]<br>Kanae
| rowspan=2 | 平衡型<br>BALANCE 
游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song
| omatsuri_daynight
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲 <br> 显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight
世界 + 保存步数进度并于下回<br> 世界模式结算 叠加(当前:X)<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| 33 
| [[File:Partner sia icon.png|50px|center]] 
| [[兮娅]]<br>Sia 
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR 
| sometimes(note_mirror<br><nowiki>|</nowiki>frag_plus_5)
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror<nowiki>|</nowiki><br>visual_hide_far
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| 40 
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[露娜 & 美亚]]<br>Luna & Mia 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage 
| frags_ongeki
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| skill_lagrange
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 48 
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth 
| 平衡型<br>BALANCE 
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) 
| skill_elizabeth
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[玛莉嘉]]<br>Marija || 平衡型<br>BALANCE || MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 53 
| [[File:Partner marija icon.png|50px|center]] 
| [[玛莉嘉]]<br>Marija 
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| <br>???<br><br>
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[咲姬]]<br>Saki || 平衡型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 56 
| [[File:Partner saki icon.png|50px|center]] 
| [[咲姬]]<br>Saki 
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy 
| frags_ongeki_slash
|-
| 61
| [[File:Partner lethe apophenia icon.png|50px|center]]
| [[忘却(Apophenia)]]<br>Lethe (Apophenia)
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0%
| gauge_hard<nowiki>|</nowiki><br>note_mirror
|-
| 62
| [[File:Partner shama icon.png|50px|center]]
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE)
| 平衡型<br>BALANCE
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear
| skill_shama
|-
| 63
| [[File:Partner milk icon.png|50px|center]]
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE)
| 平衡型<br>BALANCE
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments
| skill_milk
|-
| 69
| [[File:Partner ilith & ivy icon.png|50px|center]]
| [[Ilith & Ivy]]<br>Ilith & Ivy
| 平衡型<br>BALANCE
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10
| skill_ilith_ivy
|-
| 70
| [[File:Partner hikari & vanessa icon.png|50px|center]]
| [[Hikari & Vanessa]]<br>Hikari & Vanessa
| 挑战型<br>CHALLENGE
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| skill_hikari_vanessa
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[ 忘却(Apophenia)]]<br>Lethe (Apophenia) ||  挑战 型<br>CHALLENGE |困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| rowspan=2 | 71
| rowspan=2 | [[File:Partner maya icon.png|50px|center]]
| rowspan=2 | [[ 摩耶]]<br>Maya
| rowspan=2 平衡 型<br>BALANCE
不会触发随机限制格<br> 世界模式下技能将在曲目结算后改变<br>Ignore Random Restriction Steps<br>After World progress, this skill changes
| rowspan=2 | skill_maya
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE || 曲目 开始时消耗10残片<br> 每通关一首 曲目 获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
限制 – 随机 曲目 + 世界进度翻倍<br> 世界模式下技能将在 曲目 结算后改变<br>RESTRICTION - Random + Double World progress<br>After World progress, this skill changes
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[ 米露可 大~宇~宙 )]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE || 消耗全部牛奶(已拥有:X瓶)<br> 每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| style="background:#8a2be2;color:#ffffff;top:0px;"| 72
| style="background:#8a2be2;color:#ffffff;top:0px;"| [[File:Partner insight icon.png|50px|center]]
| style="background:#8a2be2;color:#ffffff;top:0px;"| [[ 洞烛(至高:第八探索者)|洞烛<br> 至高:第八探索者 )]]<br>Insight<br>(Ascendant - 8th Seeker)
| style="background:#8a2be2;color:#ffffff;top:0px;"| <br>???<br><br>
| style="background:#8a2be2;color:#ffffff;top:0px;"| <br>???<br><br>
| style="background:#8a2be2;color:#ffffff;top:0px;"| skill_intruder
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 76
| [[File:Partner luna & ilot icon.png|50px|center]]
| [[露娜 & 伊洛]]<br>Luna & Ilot
| 平衡型<br>BALANCE
| 根据击中音符数获得最高20残片的奖励<br>Earn up to 20 Fragments based on<br>number of notes hit
| skill_luna_ilot
|-
| 99 
| [[File:Partner shirahime icon.png|50px|center]] 
| [[白姬]]<br>Shirahime 
| 平衡型<br>BALANCE 
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song 
| frags_preferred_song
|-
|-
|}
|}
<br>
<br>
====主线搭档====
===主线搭档===
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
|
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[光]]<br>Hikari
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
支援 <br>SUPPORT
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| gauge_easy
|-
|-
| 0 || [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]] || [[ ]]<br>Hikari |支援 型<br>SUPPORT || 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes || gauge_easy
| 1
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] 
| [[ 对立]]<br>Tairitsu
平衡 型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 1 || [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] || [[对立]]<br>Tairitsu || 平衡型<br>BALANCE || - || -
| rowspan="2" | 5 
|-
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] 
| rowspan="2" | 5 || rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] || rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) || rowspan="2" | 平衡型<br>BALANCE || 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. || rowspan="2" | skill_reunion
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion) 
| rowspan="2" | 平衡型<br>BALANCE 
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. 
| rowspan="2" | skill_reunion
|-
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
|-
| 6 || [[File:Partner tairitsu axium icon.png|50px|center]] || [[对立(Axium)]]<br>Tairitsu (Axium) || 平衡型<br>BALANCE || - || -
| 6 
| [[File:Partner tairitsu axium icon.png|50px|center]] 
| [[对立(Axium)]]<br>Tairitsu (Axium) 
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 7 || [[File:Partner tairitsu grievous lady icon.png|50px|center]] || [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) || 挑战型<br>CHALLENGE || 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 7 
| [[File:Partner tairitsu grievous lady icon.png|50px|center]] 
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) 
| 挑战型<br>CHALLENGE 
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% 
| gauge_hard
|-
|-
| 14 || [[File:Partner hikari zero icon.png|50px|center]] || [[光(Zero)]]<br>Hikari (Zero) || 挑战型<br>CHALLENGE || 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes || challenge_fullcombo_<br>0gauge
| 14 
| [[File:Partner hikari zero icon.png|50px|center]] 
| [[光(Zero)]]<br>Hikari (Zero) 
| 挑战型<br>CHALLENGE 
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes 
| challenge_fullcombo_<br>0gauge
|-
|-
| rowspan="2" | 15 || rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] || rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) || ??? || rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | gauge_overflow
| rowspan="2" | 15 
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] 
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) 
| <br>???<br><br>
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection 
| rowspan="2" | gauge_overflow
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
|-
| 35 || [[File:Partner tairitsu tempest icon.png|50px|center]] || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 挑战型<br>CHALLENGE || 困难 - 风暴收集条<br>HARD - Tempest Gauge || gauge_tempest
| 35 
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[对立(Tempest)]]<br>Tairitsu (Tempest) 
| 挑战型<br>CHALLENGE 
| 困难 - 风暴收集条<br>HARD - Tempest Gauge 
| gauge_tempest
|-
|-
| rowspan="2" | 55 || rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] || rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) || ??? || rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode|| rowspan="2" | skill_fatalis
| rowspan="2" | 55 
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] 
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) 
| <br>???<br><br>
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|-
|创世型<br>CREATOR
|创世型<br>CREATOR
|-
| rowspan=2 | 71
| rowspan=2 | [[File:Partner maya icon.png|50px|center]]
| rowspan=2 | [[摩耶]]<br>Maya
| rowspan=2 | 平衡型<br>BALANCE
| 不会触发随机限制格<br>世界模式下技能将在曲目结算后改变<br>Ignore Random Restriction Steps<br>After World progress, this skill changes
| rowspan=2 | skill_maya
|-
| 限制 – 随机曲目 + 世界进度翻倍<br>世界模式下技能将在曲目结算后改变<br>RESTRICTION - Random + Double World progress<br>After World progress, this skill changes
|-
| style="background:#8a2be2;color:#ffffff;top:0px;"| 72
| style="background:#8a2be2;color:#ffffff;top:0px;"| [[File:Partner insight icon.png|50px|center]]
| style="background:#8a2be2;color:#ffffff;top:0px;"| [[洞烛(至高:第八探索者)|洞烛<br>(至高:第八探索者)]]<br>Insight<br>(Ascendant - 8th Seeker)
| style="background:#8a2be2;color:#ffffff;top:0px;"| <br>???<br><br>
| style="background:#8a2be2;color:#ffffff;top:0px;"| <br>???<br><br>
| style="background:#8a2be2;color:#ffffff;top:0px;"| skill_intruder
|}
|}
<br>
<br>
====支线搭档====
===支线搭档===
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| rowspan="2" | 2
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]]
| rowspan="2" | [[红]]<br>Kou
| rowspan="2" | 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| 以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| frags_kou
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
|-
|-
| rowspan="2" | 2 || rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] || rowspan="2" | [[ ]]<br>Kou || rowspan="2" | 平衡型<br>BALANCE || - || -
| rowspan="2" | 4
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] 
| rowspan="2" | [[ 忘却]]<br>Lethe
| rowspan="2" | 平衡型<br>BALANCE 
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
|-
| 以歌曲结算成绩为基准值<br>获得最高 +20%  残片奖励<br>Earn up to +20% Fragments<br/>based on score || frags_kou
| 遗缺 感知<br>Sense of Incompleteness
| visual_ink
|-
|-
| rowspan="2" | 4 || rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] || rowspan="2" | [[ 忘却]]<br>Lethe || rowspan="2" | 平衡型<br>BALANCE || 镜像 - 所有 音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| rowspan="2" | 11
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] 
| rowspan="2" | [[ 爱托]]<br>Eto
| rowspan="2" | 平衡型<br>BALANCE 
在游玩 光芒之侧 歌曲时<br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song
| frag_plus_5_side_light
|-
|-
| 遗缺的感知<br>Sense of Incompleteness || visual_ink
| 获得残片奖励时<br> 世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected
| eto_uncap
|-
|-
| rowspan="2" | 11 || rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] || rowspan="2" | [[ 爱托]]<br>Eto || rowspan="2" | 平衡型<br>BALANCE |在游玩 光芒之侧 的歌曲时<br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song || frag_plus_5_side_light
| rowspan="2" | 12
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] 
| rowspan="2" | [[ 露娜]]<br>Luna
| rowspan="2" | 平衡型<br>BALANCE 
视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden
| visual_hide_hp
|-
|-
| 获得残片奖励 时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected || eto_uncap
| 在歌曲限制格上游玩歌曲 时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step
| luna_uncap
|-
|-
| rowspan="2" | 12 || rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] || rowspan="2" | [[ 露娜]]<br>Luna || rowspan="2" | 平衡型<br>BALANCE |视觉 - 隐藏 回忆率<br>VISUAL - Recollection Gauge is hidden || visual_hide_hp
| rowspan=2 | 23
| rowspan=2 | [[File:Partner saya icon.png|50px|left]] [[File:Partner saya awaken icon.png|50px|right]]
| rowspan=2 | [[ 咲弥]]<br>Saya
| rowspan=2 | 平衡型<br>BALANCE 
击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何 回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes
| gauge_saya
|-
|-
| 在歌曲限制格上游玩歌曲时<br> 世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step || luna_uncap
| 显示判定详情<br>Note judgement details displayed
| skill_saya_uncap
|-
|-
| 23 || [[File:Partner saya icon.png|50px|center]] || [[ 咲弥]]<br>Saya || 平衡型<br>BALANCE || 击中音符后回忆率的变化增加<br> 但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes || gauge_saya
| rowspan=2 | 30
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]]
| rowspan=2 | [[ 群愿]]<br>Kanae
| rowspan=2 | 平衡型<br>BALANCE 
游玩 [[Sunset Radiance]] 歌曲时,<br> 显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song
| omatsuri_daynight
|-
|-
| 30 || [[File:Partner kanae icon.png|50px|center]] || [[群愿]]<br>Kanae || 平衡型<br>BALANCE || 游玩 [[Sunset Radiance]] 歌曲 <br> 显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song || omatsuri_daynight
世界 + 保存步数进度并于下回<br> 世界模式结算 叠加(当前:X)<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
|-
| 39 || [[File:Partner alice & tenniel icon.png|50px|center]] || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 平衡型<br>BALANCE || 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden || note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far-->
| 39 
| [[File:Partner alice & tenniel icon.png|50px|center]] 
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel 
| 平衡型<br>BALANCE 
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden 
| note_mirror<nowiki>|</nowiki><br>visual_hide_far
|-
|-
| 45 || [[File:Partner lagrange icon.png|50px|center]] || [[拉格兰]]<br>Lagrange || 平衡型<br>BALANCE || 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold || skill_lagrange
| 45 
| [[File:Partner lagrange icon.png|50px|center]] 
| [[拉格兰]]<br>Lagrange 
| 平衡型<br>BALANCE 
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold 
| skill_lagrange
|-
|-
| 61 || [[File:Partner Lethe(Apophenia) icon.png|50px|center]] || [[忘却(Apophenia)]]<br>Lethe (Apophenia) || 挑战型<br>CHALLENGE || 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% || gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror-->
| 61 
| [[File:Partner lethe apophenia icon.png|50px|center]] 
| [[忘却(Apophenia)]]<br>Lethe (Apophenia) 
| 挑战型<br>CHALLENGE 
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% 
| gauge_hard<nowiki>|</nowiki><br>note_mirror
|-
|-
| 99 || [[File:Partner shirahime icon.png|50px|center]] || [[白姬]]<br>Shirahime || 平衡型<br>BALANCE || 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song || frags_preferred_song
| 99 
| [[File:Partner shirahime icon.png|50px|center]] 
| [[白姬]]<br>Shirahime 
| 平衡型<br>BALANCE 
| 通关一首「精选曲目」时<br>获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song 
| frags_preferred_song
|-
|-
|}
|}
<br>
<br>
====单曲 搭档====
<br>
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
<br>
== 所有限时 搭档==
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 8
| [[File:Partner stella icon.png|50px|center]]
| [[星]]<br>Stella
| 平衡型<br>BALANCE
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song
| frag_plus_10_<br>pack_stellights
|-
| rowspan="2" | 10
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]]
| rowspan="2" | [[依莉丝]]<br>Ilith
| rowspan="2" | 挑战型<br>CHALLENGE
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose 100 Fragments on Track Lost
| gauge_hard<nowiki>|</nowiki><br>fail_frag_minus_100
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear
| ilith_awakened_skill
|-
| 16
| [[File:Partner hikari summer icon.png|50px|center]]
| [[光(夏日)]]<br>Hikari (Summer)
| 支援型<br>SUPPORT
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed
| gauge_easy<nowiki>|</nowiki>note_mirror
|-
| 17
| [[File:Partner tairitsu summer icon.png|50px|center]]
| [[对立(夏日)]]<br>Tairitsu (Summer)
| 平衡型<br>BALANCE
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
| rowspan="2" | 19
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]]
| rowspan="2" | [[彩梦]]<br>Ayu
| rowspan="2" | 平衡型<br>BALANCE
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song
| frag_rng_ayu
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5
| ayu_uncap
|-
| rowspan="2" | 21
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]]
| rowspan="2" | [[柚梅]]<br>Yume
| rowspan="2" | 平衡型<br>BALANCE
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached
| combo_100-frag_1
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
| frags_yume
|-
| 25
| [[File:Partner chuni penguin icon.png|50px|center]]
| [[中二企鹅]]<br>Chuni Penguin
| 平衡型<br>BALANCE
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score)
| kantandeshou
|-
| 26
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]]
| [[榛名]]<br>Haruna
| 平衡型<br>BALANCE
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40%
| gauge_haruna
|-
| 27
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]]
| [[诺诺]]<br>Nono
| 平衡型<br>BALANCE
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above
| frags_nono
|-
| 28
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]]
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX)
| 挑战型<br>CHALLENGE
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes
| gauge_pandora
|-
| 29
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]]
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21)
| 挑战型<br>CHALLENGE
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate
| gauge_regulus
|-
| rowspan=2 | 34
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]]
| rowspan=2 | [[DORO*C]]<br>DORO*C
| rowspan=2 | 平衡型<br>BALANCE
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
| 36
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]]
| [[布丽兰特]]<br>Brillante
| 挑战型<br>CHALLENGE
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
| gauge_hard
|-
| 37
| [[File:Partner ilith summer icon.png|50px|center]]
| [[依莉丝(夏日)]]<br>Ilith (Summer)
| 挑战型<br>CHALLENGE
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo
| gauge_ilith_summer
|-
| 41
| [[File:Partner areus icon.png|50px|center]]
| [[阿莱乌斯]]<br>Areus
| 挑战型<br>CHALLENGE
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo
| gauge_areus
|-
| 42
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]]
| [[希尔]]<br>Seele
| 挑战型<br>CHALLENGE
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song
| gauge_seele
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| 43
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner isabelle icon.png|50px|left]] [[File:Partner isabelle awaken icon.png|50px|right]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[伊莎贝尔]]<br>Isabelle
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
挑战 <br>CHALLENGE
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| gauge_isabelle
|-
|-
| rowspan="2" | 13 || rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] || rowspan="2" | [[ ]]<br>Shirabe || rowspan="2" 平衡 型<br>BALANCE |在游玩 纷争之侧 的歌曲时<br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song || frag_plus_5_side_<br>conflict
| 44
| [[File:Partner mir icon.png|50px|center]] 
| [[ 迷尔]]<br>Mir
支援 型<br>SUPPORT
提高初始回忆率增长倍数<br> 增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress
| gauge_exhaustion
|-
|-
| 在游玩歌曲时先支付等同于歌曲难度值的残片<br> 获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || shirabe_entry_fee
| 46
| [[File:Partner linka icon.png|50px|center]]
| [[凛可]]<br>Linka
| 平衡型<br>BALANCE
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes
| gauge_safe_10
|-
|-
| 20 || [[File:Partner eto & luna winter icon.png|50px|center]] || [[ 爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) |支援 型<br>SUPPORT |简单 - 回忆率的初始数值变为 30%<br> 减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || gaugestart_30-<br>gaugegain_70<!--gaugestart_30|gaugegain_70-->
| 47
| [[File:Partner nami icon.png|50px|center]] 
| [[ 奈美]]<br>Nami
平衡 型<br>BALANCE
每73个纯粹(PURE)判定获得1额外残片<br> 每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note 
| frags_nami
|-
|-
| 33 || [[File:Partner sia icon.png|50px|center]] || [[兮娅]]<br>Sia || 平衡型<br>BALANCE || 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)-->
| 49
| [[File:Partner lily icon.png|50px|center]]
| [[莉莉]]<br>Lily
| 平衡型<br>BALANCE
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners)
| skill_lily
|-
| rowspan="2" | 50
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]]
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer)
| rowspan="2" | 平衡型<br>BALANCE
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night
| rowspan="2" | skill_kanae_midsummer
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
| 54
| [[File:Partner vita icon.png|50px|center]]
| [[维塔]]<br>Vita
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate
| skill_vita
|-
| 57
| [[File:Partner setsuna icon.png|50px|center]]
| [[刹那]]<br>Setsuna
| 挑战型<br>CHALLENGE
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50)
| frags_ongeki_hard
|-
| 58
| [[File:Partner amane icon.png|50px|center]]
| [[天音]]<br>Amane
| 挑战型<br>CHALLENGE
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX
| skill_amane
|-
| 59
| [[File:Partner kou winter icon.png|50px|center]]
| [[红(冬日)]]<br>Kou (Winter)
| 平衡型<br>BALANCE
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X)
| skill_kou_winter
|-
| 64
| [[File:Partner shikoku icon.png|50px|center]]
| [[紫黑]]<br>Shikoku
| 挑战型<br>CHALLENGE
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note
| skill_shikoku
|-
| 65
| [[File:Partner mika yurisaki icon.png|50px|center]]
| [[百合咲美香]]<br>Mika Yurisaki
| 平衡型<br>BALANCE
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song
| skill_mika
|-
| 66
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]]
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera
| 挑战型<br>CHALLENGE
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached
| skill_mithra
|-
| 67
| [[File:Partner toa kozukata icon.png|50px|center]]
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata
| 挑战型<br>CHALLENGE
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes
| skill_toa
|-
| 68
| [[File:Partner nami twilight icon.png|50px|center]]
| [[奈美(暮光)]]<br>Nami (Twilight)
| 支援型<br>SUPPORT
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓
| skill_nami_twilight
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一曲目 + 获得+X残片<br>奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|-
| 75
| [[File:Partner aichan icon.png|50px|center]]
| [[Ai酱]]<br>Ai-chan
| 平衡型<br>BALANCE
| 每日推荐歌曲<br>首次通关推荐曲目可获得41个残片<br>Recommends songs daily. Gain 41 Fragments<br>on first clear of each song
| skill_aichan
|-
| 77
| [[File:Partner eto & hoppe icon.png|50px|center]]
| [[爱托 & 荷珀]]<br>Eto & Hoppe
| 平衡型<br>BALANCE
| 体力大于等于6格时世界进度翻倍<br>World progress doubled when Stamina<br>is greater than or equal to 6
| skill_eto_hoppe
|}
<br>
<br>
<br>
==所有专辑搭档==
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 31
| [[File:Partner hikari fantasia icon.png|50px|center]]
| [[光(Fantasia)]]<br>Hikari (Fantasia)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 32
| [[File:Partner tairitsu sonata icon.png|50px|center]]
| [[对立(Sonata)]]<br>Tairitsu (Sonata)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 38
| [[File:Partner saya etude icon.png|50px|center]]
| [[咲弥(Etude)]]<br>Saya (Etude)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 51
| [[File:Partner alice & tenniel minuet icon.png|50px|center]]
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 52
| [[File:Partner tairitsu elegy icon.png|50px|center]]
| [[对立(Elegy)]]<br>Tairitsu (Elegy)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 60
| [[File:Partner lagrange aria icon.png|50px|center]]
| [[拉格兰(Aria)]]<br>Lagrange (Aria)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 74
| [[File:Partner vita cadenza icon.png|50px|center]]
| [[维塔(Cadenza)]]<br>Vita (Cadenza)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|}
<br>
<br>
<br>
==所有单曲搭档==
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| rowspan="2" | 10
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]]
| rowspan="2" | [[依莉丝]]<br>Ilith
| rowspan="2" | 挑战型<br>CHALLENGE
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose 100 Fragments on Track Lost
| gauge_hard<nowiki>|</nowiki><br>fail_frag_minus_100
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear
| ilith_awakened_skill
|-
| rowspan="2" | 13
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]]
| rowspan="2" | [[调]]<br>Shirabe
| rowspan="2" | 平衡型<br>BALANCE
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song
| frag_plus_5_side_<br>conflict
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
| shirabe_entry_fee
|-
| 16
| [[File:Partner hikari summer icon.png|50px|center]]
| [[光(夏日)]]<br>Hikari (Summer)
| 支援型<br>SUPPORT
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed
| gauge_easy<nowiki>|</nowiki>note_mirror
|-
| 17
| [[File:Partner tairitsu summer icon.png|50px|center]]
| [[对立(夏日)]]<br>Tairitsu (Summer)
| 平衡型<br>BALANCE
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
| rowspan="2" | 19
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]]
| rowspan="2" | [[彩梦]]<br>Ayu
| rowspan="2" | 平衡型<br>BALANCE
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song
| frag_rng_ayu
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5
| ayu_uncap
|-
| 20
| [[File:Partner eto & luna winter icon.png|50px|center]]
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter)
| 支援型<br>SUPPORT
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note
| gaugestart_30<nowiki>|</nowiki><br>gaugegain_70
|-
| 33 
| [[File:Partner sia icon.png|50px|center]] 
| [[兮娅]]<br>Sia 
| 平衡型<br>BALANCE 
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR 
| sometimes(note_mirror<br><nowiki>|</nowiki>frag_plus_5)
|-
| 37
| [[File:Partner ilith summer icon.png|50px|center]]
| [[依莉丝(夏日)]]<br>Ilith (Summer)
| 挑战型<br>CHALLENGE
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo
| gauge_ilith_summer
|-
| 44
| [[File:Partner mir icon.png|50px|center]]
| [[迷尔]]<br>Mir
| 支援型<br>SUPPORT
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress
| gauge_exhaustion
|-
| 47
| [[File:Partner nami icon.png|50px|center]]
| [[奈美]]<br>Nami
| 平衡型<br>BALANCE
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note
| frags_nami
|-
| rowspan="2" | 50
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]]
| rowspan="2" | [[群愿(盛夏)]]<br>Kanae (Midsummer)
| rowspan="2" | 平衡型<br>BALANCE
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night
| rowspan="2" | skill_kanae_midsummer
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
| 54
| [[File:Partner vita icon.png|50px|center]]
| [[维塔]]<br>Vita
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate
| skill_vita
|-
| 59
| [[File:Partner kou winter icon.png|50px|center]]
| [[红(冬日)]]<br>Kou (Winter)
| 平衡型<br>BALANCE
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X)
| skill_kou_winter
|-
| 61
| [[File:Partner lethe apophenia icon.png|50px|center]]
| [[忘却(Apophenia)]]<br>Lethe (Apophenia)
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0%
| gauge_hard<nowiki>|</nowiki><br>note_mirror
|-
| 68
| [[File:Partner nami twilight icon.png|50px|center]]
| [[奈美(暮光)]]<br>Nami (Twilight
| 支援型<br>SUPPORT
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓
| skill_nami_twilight
|-
| 75
| [[File:Partner aichan icon.png|50px|center]]
| [[Ai酱]]<br>Ai-chan
| 平衡型<br>BALANCE
| 每日推荐歌曲<br>首次通关推荐曲目可获得41个残片<br>Recommends songs daily. Gain 41 Fragments<br>on first clear of each song
| skill_aichan
|}
<br>
===常驻搭档===
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| rowspan="2" | 13
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]]
| rowspan="2" | [[调]]<br>Shirabe
| rowspan="2" | 平衡型<br>BALANCE
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song
| frag_plus_5_side_<br>conflict
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
| shirabe_entry_fee
|-
| 20
| [[File:Partner eto & luna winter icon.png|50px|center]]
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter)
| 支援型<br>SUPPORT
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note
| gaugestart_30<nowiki>|</nowiki><br>gaugegain_70
|-
| 33
| [[File:Partner sia icon.png|50px|center]]
| [[兮娅]]<br>Sia
| 平衡型<br>BALANCE
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR
| sometimes(note_mirror<br><nowiki>|</nowiki>frag_plus_5)
|-
| 61
| [[File:Partner lethe apophenia icon.png|50px|center]]
| [[忘却(Apophenia)]]<br>Lethe (Apophenia)
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0%
| gauge_hard<nowiki>|</nowiki><br>note_mirror
|}
|}
<br>
<br>
====联动 搭档====
=== 限时 搭档===
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| rowspan="2" | 10
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]]
| rowspan="2" | [[依莉丝]]<br>Ilith
| rowspan="2" | 挑战型<br>CHALLENGE
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose 100 Fragments on Track Lost
| gauge_hard<nowiki>|</nowiki><br>fail_frag_minus_100
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear
| ilith_awakened_skill
|-
| 16
| [[File:Partner hikari summer icon.png|50px|center]]
| [[光(夏日)]]<br>Hikari (Summer)
| 支援型<br>SUPPORT
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed
| gauge_easy<nowiki>|</nowiki>note_mirror
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| 17
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner tairitsu summer icon.png|50px|center]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[对立(夏日)]]<br>Tairitsu (Summer)
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
平衡 <br>BALANCE
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| note_mirror
|-
|-
| 3 || [[File:Partner sapphire icon.png|50px|center]] || [[ 萨菲亚]]<br>Sapphire || 平衡型<br>BALANCE || - || -
| rowspan="2" | 19
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]]
| rowspan="2" | [[ 彩梦]]<br>Ayu
| rowspan="2" | 平衡型<br>BALANCE 
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song
| frag_rng_ayu
|-
|-
| 9 || [[File:Partner hikari & fisica icon.png|50px|center]] || [[光 & 菲希卡]]<br>Hikari & Fisica || 支援型<br>SUPPORT || 简单 在游玩 Past / Present 的歌曲时<br> 获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song || gauge_easy-<br>frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs-->
| 世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5
| ayu_uncap
|-
|-
| 18 || [[File:Partner tairitsu & trin icon.png|50px|center]] || [[ 对立 & 托凛]]<br>Tairitsu & Trin |平衡 型<br>BALANCE |视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目 <br> 显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song || visual_tomato_pack_<br>tonesphere
| 37
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[ 依莉丝(夏日)]]<br>Ilith (Summer)
挑战 型<br>CHALLENGE
困难 + 连击数小于 20 不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo
| gauge_ilith_summer
|-
|-
| 22 || [[File:Partner hikari & seine icon.png|50px|center]] || [[ 光 & 赛依娜]]<br>Hikari & Seine |平衡 型<br>BALANCE || 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br> 打击地面轨道 触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song || audio_gcemptyhit_<br>pack_groovecoaster
| 44
| [[File:Partner mir icon.png|50px|center]] 
| [[ 迷尔]]<br>Mir
支援 型<br>SUPPORT
提高初始回忆率增长倍数<br> 增长倍数 随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress
| gauge_exhaustion
|-
|-
| 24 || [[File:Partner tairitsu & chuni penguin icon.png|50px|center]] || [[ 对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady) || 平衡型<br>BALANCE || CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7 || gauge_chuni
| 47
| [[File:Partner nami icon.png|50px|center]] 
| [[ 奈美]]<br>Nami
| 平衡型<br>BALANCE 
每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note
| frags_nami
|-
|-
| 40 || [[File:Partner luna & mia icon.png|50px|center]] || [[ 露娜 & 美亚]]<br>Luna & Mia || 平衡型<br>BALANCE || O.N.G.E.K.I. - 溢伤(Overdamage)额外<br> 奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage || frags_ongeki
| rowspan="2" | 50
| rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] 
| rowspan="2" | [[ 群愿(盛夏)]]<br>Kanae (Midsummer)
| rowspan="2" | 平衡型<br>BALANCE 
简单 + 歌曲开始时支付10残片<br> 此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night
| rowspan="2" | skill_kanae_midsummer
|-
|-
| 48 || [[File:Partner saya & elizabeth icon.png|50px|center]] || [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth || 平衡型<br>BALANCE || 得+X 额外残片 (连续使用该搭档<br> 游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) || skill_elizabeth
| 困难 + 歌曲通关时 得5 额外残片<br> 此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
|-
|-
| 53 || [[File:Partner marija icon.png|50px|center]] || [[ 玛莉嘉]]<br>Marija |平衡 型<br>BALANCE || MUSE DASH 游玩Muse Dash歌曲时<br> 天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || visual_ghost_skynotes
| 54
| [[File:Partner vita icon.png|50px|center]] 
| [[ 维塔]]<br>Vita
挑战 型<br>CHALLENGE
| 困难 + 镜像 超量(OVER)加成随回忆率提升<br> 提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate
| skill_vita
|-
|-
| 56 || [[File:Partner saki icon.png|50px|center]] || [[ 咲姬]]<br>Saki |平衡 型<br>BALANCE || O.N.G.E.K.I. - 通关歌曲时<br> 根据准确率造 溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy || frags_ongeki_slash
| 58
| [[File:Partner amane icon.png|50px|center]] 
| [[ 天音]]<br>Amane
挑战 型<br>CHALLENGE
不会触发速度与随机限制格,<br> 但此时若 绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX
| skill_amane
|-
|-
| 62 || [[File:Partner shama icon.png|50px|center]] || [[ 霞玛 大~宇~宙 )]]<br>Shama (UNiVERSE) || 平衡型<br>BALANCE |曲目开始时消耗10 残片<br> 每通关 一首曲 获得 一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear || skill_shama
| 59
| [[File:Partner Kou(Winter) icon.png|50px|center]] 
| [[ 冬日 )]]<br>Kou (Winter
| 平衡型<br>BALANCE 
所有搭档将现有 残片 的25%分享给红(总和为X)<br> 残片在游玩 一首 获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X)
| skill_kou_winter
|-
|-
| 63 || [[File:Partner milk icon.png|50px|center]] || [[ 米露可(大~宇~宙)]]<br>Milk (UNiVERSE) || 平衡型<br>BALANCE |消耗全部牛奶(已拥有:X瓶)<br> 每瓶牛奶能让得到100 个残片 的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments || skill_milk
| 75
| [[File:Partner aichan icon.png|50px|center]]
| [[Ai酱]]<br>Ai-chan
| 平衡型<br>BALANCE
每日推荐歌曲<br> 首次通关推荐曲目可获得41 个残片<br>Recommends songs daily. Gain 41 Fragments<br>on first clear of each song
| skill_aichan
|}
|}
<br>
<br>
<br>
<br>
<br>
<br>
===所有 限时 搭档===
==所有 联动 搭档==
*专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 3
| [[File:Partner sapphire icon.png|50px|center]]
| [[萨菲亚]]<br>Sapphire
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 8
| [[File:Partner stella icon.png|50px|center]]
| [[星]]<br>Stella
| 平衡型<br>BALANCE
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song
| frag_plus_10_<br>pack_stellights
|-
| 9
| [[File:Partner hikari & fisica icon.png|50px|center]]
| [[光 & 菲希卡]]<br>Hikari & Fisica
| 支援型<br>SUPPORT
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song
| gauge_easy<nowiki>|</nowiki><br>frag_plus_15_pst&prs
|-
| 18
| [[File:Partner tairitsu & trin icon.png|50px|center]]
| [[对立 & 托凛]]<br>Tairitsu & Trin
| 平衡型<br>BALANCE
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song
| visual_tomato_pack_<br>tonesphere
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| rowspan="2" | 21
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| rowspan="2" | [[柚梅]]<br>Yume
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 
| rowspan="2" |  平衡 <br>BALANCE
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| combo_100-frag_1
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[星]]<br>Stella || 平衡型<br>BALANCE ||  游玩 Stellights 的歌曲 <br> 获得 10 额外 残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
| 以最高连击数为基准值获得最高 +10 残片<br>在 通关 时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
| frags_yume
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依 莉丝]]<br>Ilith || rowspan="2" 挑战 型<br>CHALLENGE |困难 + 在 Track Lost 丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| 22
| [[File:Partner hikari & seine icon.png|50px|center]] 
| [[ 光 & 赛 ]]<br>Hikari & Seine
平衡 型<br>BALANCE
音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目 时<br> 打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song
| audio_gcemptyhit_<br>pack_groovecoaster
|-
|-
困难 + 流失判定时有6%概率丢失6倍回忆率<br> 曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 24
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]]
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br> (Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady)
| 平衡型<br>BALANCE
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7
| gauge_chuni
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[ 光(夏日)]]<br>Hikari (Summer) |支援 型<br>SUPPORT |简单 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 25
| [[File:Partner chuni penguin icon.png|50px|center]] 
| [[ 中二企鹅]]<br>Chuni Penguin
平衡 型<br>BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score)
| kantandeshou
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[ 对立(夏日)]]<br>Tairitsu (Summer) || 平衡型<br>BALANCE || 镜像 - 所有 音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 26
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] 
| [[ 榛名]]<br>Haruna
| 平衡型<br>BALANCE 
回忆率 初始数值变为 40%<br> 回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40%
| gauge_haruna
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[ 彩梦]]<br>Ayu || rowspan="2" | 平衡型<br>BALANCE || 歌曲游玩结束 奖励随机数量的 残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| 27
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] 
| [[ 诺诺]]<br>Nono
| 平衡型<br>BALANCE 
获得 EX 或更高成绩 额外获取 +2525  残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above
| frags_nono
|-
|-
| 世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
| 28
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]]
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX)
| 挑战型<br>CHALLENGE
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes
| gauge_pandora
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[ 柚梅]]<br>Yume || rowspan="2" 平衡 型<br>BALANCE |每达成 100 连击 <br> 最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| 29
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[ 轩辕十四(MDA-21)]]<br>Regulus (MDA-21)
挑战 型<br>CHALLENGE
困难 + 判定为模糊(Far) 略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate
| gauge_regulus
|-
|-
| 以最高连击数为基准值获得最高 +10 残片<br> 通关 获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
| rowspan=2 | 34
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]]
| rowspan=2 | [[DORO*C]]<br>DORO*C
| rowspan=2 | 平衡型<br>BALANCE
| 回忆率的读数将决定最终 通关 评级<br>( 获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE |纯粹 回忆 (满分) 通关时 额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 回忆 率的读数将决定最终 通关 评级<br>(读数低于个人最佳成绩评级 立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[ 榛名]]<br>Haruna |平衡 型<br>BALANCE || 回忆率 的初始数值变 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 36
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] 
| [[ 布丽兰特]]<br>Brillante
挑战 型<br>CHALLENGE
|  困难 - 回忆率 归零后直接判定 乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0
| gauge_hard
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[ 诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高成绩时 额外 获取 +2525  残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 40
| [[File:Partner luna & mia icon.png|50px|center]] 
| [[ 露娜 & 美亚]]<br>Luna & Mia
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 溢伤(Overdamage) 额外<br>奖励 残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage
| frags_ongeki
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[ 潘多拉涅墨西 (MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE || 困难 - 失20个音符后, 当前 游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 41
| [[File:Partner areus icon.png|50px|center]] 
| [[ 阿莱乌 斯]]<br>Areus
| 挑战型<br>CHALLENGE 
| 困难 + 判定为 失(LOST)时根据<br> 当前 连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo
| gauge_areus
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[ 轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 挑战型<br>CHALLENGE || 困难 +  判定为模糊(Far)时略微减少 回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 42
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] 
| [[ 希尔]]<br>Seele
| 挑战型<br>CHALLENGE 
| 困难 +  在歌曲最后1/4部分不会获得 回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song
| gauge_seele
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C |平衡 型<br>BALANCE || 回忆率 的读数将决定 终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 43
| [[File:Partner isabelle icon.png|50px|left]] [[File:Partner isabelle awaken icon.png|50px|right]] 
| [[ 伊莎贝尔]]<br>Isabelle
挑战 型<br>CHALLENGE
| 困难 + 回忆率最 大值<br> 会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate
| gauge_isabelle
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[ 布丽兰特]]<br>Brillante |挑战 型<br>CHALLENGE ||  困难 - 回忆率 归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 46
| [[File:Partner linka icon.png|50px|center]] 
| [[ 凛可]]<br>Linka
平衡 型<br>BALANCE
前10个流失(LOST)判定<br>不会减少 回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes
| gauge_safe_10
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[ 丝(夏日)]]<br>Ilith (Summer) |挑战 型<br>CHALLENGE |困难 + 小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 48
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[ 咲弥 & 伊 莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth
平衡 型<br>BALANCE
获得+X额外残片( 续使用该搭档<br>游玩歌曲时获得的残片量随游玩次 上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner)
| skill_elizabeth
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[ 阿莱乌斯]]<br>Areus |挑战 型<br>CHALLENGE |困难 + 判定为流失(LOST)时根据<br> 当前连击 减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 49
| [[File:Partner lily icon.png|50px|center]] 
| [[ 莉莉]]<br>Lily
平衡 型<br>BALANCE
获得+X额外残片(连续使用其他搭档<br> 游玩歌曲时获得的残片量随游玩次 上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners)
| skill_lily
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[ 希尔]]<br>Seele |挑战 型<br>CHALLENGE || 困难 + 歌曲 最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 53
| [[File:Partner marija icon.png|50px|center]] 
| [[ 玛莉嘉]]<br>Marija
平衡 型<br>BALANCE
| MUSE DASH - 游玩Muse Dash 歌曲 时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song 
| visual_ghost_skynotes
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[ 伊莎贝尔]]<br>Isabelle |挑战 型<br>CHALLENGE || 困难 + 回忆率最大值<br> 根据 当前回忆 而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 56
| [[File:Partner saki icon.png|50px|center]] 
| [[ 咲姬]]<br>Saki
平衡 型<br>BALANCE
| O.N.G.E.K.I. - 通关歌曲时<br>根据 准确 造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy
| frags_ongeki_slash
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[ 迷尔]]<br>Mir |支援 型<br>SUPPORT |提高初始回忆率增长倍数<br> 增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 57
| [[File:Partner setsuna icon.png|50px|center]] 
| [[ 刹那]]<br>Setsuna
挑战 型<br>CHALLENGE
困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50)
| frags_ongeki_hard
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[ 凛可]]<br>Linka |平衡 型<br>BALANCE |前10个流失(LOST)判定<br> 不会 少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 58
| [[File:Partner amane icon.png|50px|center]] 
| [[ 天音]]<br>Amane
挑战 型<br>CHALLENGE
不会触发速度与随机限制格,<br> 但此时若成绩低于「EX」则世界模式进度 <br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX
| skill_amane
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[ 奈美]]<br>Nami || 平衡型<br>BALANCE |每73个纯粹(PURE)判定获得1额外 残片<br>每 个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| 62
| [[File:Partner shama icon.png|50px|center]] 
| [[ 霞玛(大~宇~宙)]]<br>Shama (UNiVERSE)
| 平衡型<br>BALANCE 
曲目开始时消耗10 残片<br>每 通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear
| skill_shama
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[ 莉莉]]<br>Lily || 平衡型<br>BALANCE |获得+X额外残片 连续使用其他搭档<br> 游玩歌曲时获 残片 量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
| 63
| [[File:Partner milk icon.png|50px|center]] 
| [[ 米露可(大~宇~宙)]]<br>Milk (UNiVERSE)
| 平衡型<br>BALANCE 
消耗全部牛奶 已拥有:X瓶)<br> 每瓶牛奶能让 到100个 残片 的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments
| skill_milk
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[ 群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" 平衡 型<br>BALANCE |简单 歌曲开始时支付10残片<br>此技能在夜晚会改 变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| 64
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[ 紫黑]]<br>Shikoku
挑战 型<br>CHALLENGE
困难 击中音符后回忆率的 化增加<br>HARD + Increased Recollection Rate<br/>change per note
| skill_shikoku
|-
|-
|困难 +  曲通关时获 得5 额外残片<br> 此技能 在白天会 改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
| 65
| [[File:Partner Mika Yurisaki icon.png|50px|center]]
| [[百合咲美香]]<br>Mika Yurisaki
| 平衡型<br>BALANCE
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song
| skill_mika
|-
| 66
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]]
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera
| 挑战型<br>CHALLENGE
困难 +  每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached
| skill_mithra
|-
| 67
| [[File:Partner toa kozukata icon.png|50px|center]]
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata
| 挑战型<br>CHALLENGE
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes
| skill_toa
|-
| 69
| [[File:Partner ilith & ivy icon.png|50px|center]]
| [[Ilith & Ivy]]<br>Ilith & Ivy
| 平衡型<br>BALANCE
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10
| skill_ilith_ivy
|-
| 70
| [[File:Partner hikari & vanessa icon.png|50px|center]]
| [[Hikari & Vanessa]]<br>Hikari & Vanessa
| 挑战型<br>CHALLENGE
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| skill_hikari_vanessa
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一 目 + 获得+X残片<br>奖励随连续 通关 次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|-
| 76
| [[File:Partner luna & ilot icon.png|50px|center]]
| [[露娜 & 伊洛]]<br>Luna & Ilot
| 平衡型<br>BALANCE
| 根据击中音符数获得最高20残片的奖励<br>Earn up to 20 Fragments based on<br>number of notes hit
| skill_luna_ilot
|-
| 77
| [[File:Partner eto & hoppe icon.png|50px|center]]
| [[爱托 & 荷珀]]<br>Eto & Hoppe
| 平衡型<br>BALANCE
| 体力大于等于6格时世界进度翻倍<br>World progress doubled when Stamina<br>is greater than or equal to 6
| skill_eto_hoppe
|}
<br>
===常驻搭档===
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 3
| [[File:Partner sapphire icon.png|50px|center]]
| [[萨菲亚]]<br>Sapphire
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 9
| [[File:Partner hikari & fisica icon.png|50px|center]]
| [[光 & 菲希卡]]<br>Hikari & Fisica
| 支援型<br>SUPPORT
| 简单 + 在游玩 Past / Present 的歌曲 <br> 得 15  额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song
| gauge_easy<nowiki>|</nowiki><br>frag_plus_15_pst&prs
|-
| 18
| [[File:Partner tairitsu & trin icon.png|50px|center]]
| [[对立 & 托凛]]<br>Tairitsu & Trin
| 平衡型<br>BALANCE
| 视觉 -  游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song
| visual_tomato_pack_<br>tonesphere
|-
| 22
| [[File:Partner hikari & seine icon.png|50px|center]]
| [[光 & 赛依娜]]<br>Hikari & Seine
| 平衡型<br>BALANCE
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song
| audio_gcemptyhit_<br>pack_groovecoaster
|-
| 24
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]]
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady)
| 平衡型<br>BALANCE
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7
| gauge_chuni
|-
| 40
| [[File:Partner luna & mia icon.png|50px|center]]
| [[露娜 & 美亚]]<br>Luna & Mia
| 平衡型<br>BALANCE
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage
| frags_ongeki
|-
| 48
| [[File:Partner saya & elizabeth icon.png|50px|center]]
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎 ]]<br>Saya & Elizabeth
| 平衡型<br>BALANCE
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner)
| skill_elizabeth
|-
| 53
| [[File:Partner marija icon.png|50px|center]]
| [[玛莉嘉]]<br>Marija
| 平衡型<br>BALANCE
| MUSE DASH - 游玩Muse Dash歌曲时<br> 空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song
| visual_ghost_skynotes
|-
| 56
| [[File:Partner saki icon.png|50px|center]]
| [[咲姬]]<br>Saki
| 平衡型<br>BALANCE
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy
| frags_ongeki_slash
|-
| 62
| [[File:Partner shama icon.png|50px|center]]
| [[霞玛(大~宇~宙)]]<br>Shama (UNiVERSE)
| 平衡型<br>BALANCE
| 曲目开始时消耗10残片<br>每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear
| skill_shama
|-
| 63
| [[File:Partner milk icon.png|50px|center]]
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE)
| 平衡型<br>BALANCE
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments
| skill_milk
|-
| 69
| [[File:Partner ilith & ivy icon.png|50px|center]]
| [[Ilith & Ivy]]<br>Ilith & Ivy
| 平衡型<br>BALANCE
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10
| skill_ilith_ivy
|-
| 70
| [[File:Partner hikari & vanessa icon.png|50px|center]]
| [[Hikari & Vanessa]]<br>Hikari & Vanessa
| 挑战型<br>CHALLENGE
| 困难 + 失去情感。每份破碎的情感 使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| skill_hikari_vanessa
|-
| 76
| [[File:Partner luna & ilot icon.png|50px|center]]
| [[露娜 & 伊洛]]<br>Luna & Ilot
| 平衡型<br>BALANCE
| 根据击中音符数获得最高20残片的奖励<br>Earn up to 20 Fragments based on<br>number of notes hit
| skill_luna_ilot
|}
<br>
===限时搭档===
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 8
| [[File:Partner stella icon.png|50px|center]]
| [[星]]<br>Stella
| 平衡型<br>BALANCE
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song
| frag_plus_10_<br>pack_stellights
|-
| rowspan="2" | 21
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]]
| rowspan="2" | [[柚梅]]<br>Yume
| rowspan="2" | 平衡型<br>BALANCE
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached
| combo_100-frag_1
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
| frags_yume
|-
| 25
| [[File:Partner chuni penguin icon.png|50px|center]]
| [[中二企鹅]]<br>Chuni Penguin
| 平衡型<br>BALANCE
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score)
| kantandeshou
|-
| 26
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]]
| [[榛名]]<br>Haruna
| 平衡型<br>BALANCE
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40%
| gauge_haruna
|-
| 27
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]]
| [[诺诺]]<br>Nono
| 平衡型<br>BALANCE
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above
| frags_nono
|-
| 28
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]]
| [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX)
| 挑战型<br>CHALLENGE
| 困难 - 流失20个音符后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes
| gauge_pandora
|-
| 29
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]]
| [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21)
| 挑战型<br>CHALLENGE
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate
| gauge_regulus
|-
| rowspan=2 | 34
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]]
| rowspan=2 | [[DORO*C]]<br>DORO*C
| rowspan=2 | 平衡型<br>BALANCE
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
| 36
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]]
| [[布丽兰特]]<br>Brillante
| 挑战型<br>CHALLENGE
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
| gauge_hard
|-
| 41
| [[File:Partner areus icon.png|50px|center]]
| [[阿莱乌斯]]<br>Areus
| 挑战型<br>CHALLENGE
| 困难 + 判定为流失(LOST)时根据<br>当前连击数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo
| gauge_areus
|-
| 42
| [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]]
| [[希尔]]<br>Seele
| 挑战型<br>CHALLENGE
| 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song
| gauge_seele
|-
| 43
| [[File:Partner isabelle icon.png|50px|left]] [[File:Partner isabelle awaken icon.png|50px|right]]
| [[伊莎贝尔]]<br>Isabelle
| 挑战型<br>CHALLENGE
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate
| gauge_isabelle
|-
| 46
| [[File:Partner linka icon.png|50px|center]]
| [[凛可]]<br>Linka
| 平衡型<br>BALANCE
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes
| gauge_safe_10
|-
| 49
| [[File:Partner lily icon.png|50px|center]]
| [[莉莉]]<br>Lily
| 平衡型<br>BALANCE
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners)
| skill_lily
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[ 维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 57
| [[File:Partner setsuna icon.png|50px|center]] 
| [[ 刹那]]<br>Setsuna
| 挑战型<br>CHALLENGE 
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50)
| frags_ongeki_hard
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[ 刹那]]<br>Setsuna || 挑战型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 64
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[ 紫黑]]<br>Shikoku
| 挑战型<br>CHALLENGE 
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note
| skill_shikoku
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[ 天音]]<br>Amane |挑战 型<br>CHALLENGE |不会触发速度与随机限制格,<br> 但此 若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| 65
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[ 百合咲美香]]<br>Mika Yurisaki
平衡 型<br>BALANCE
通关一首maimai曲目后<br> 该角色的所有数值暂 翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song
| skill_mika
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]]<!--能不能按全小写无括号命名传上来--> || [[ 红(冬日)]]<br>Kou (Winter) |平衡 型<br>BALANCE |所有搭档将现有残片的25%分享给红(总和为X)<br> 残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
| 66
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] 
| [[ 密特拉·泰尔塞拉]]<br>Mithra Tercera
挑战 型<br>CHALLENGE
困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached
| skill_mithra
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[ 紫黑]]<br>Shikoku || 挑战型<br>CHALLENGE || 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 67
| [[File:Partner toa kozukata icon.png|50px|center]] 
| [[ 不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata
| 挑战型<br>CHALLENGE 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes
| skill_toa
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[ 百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE || 通关一首maimai曲目后<br> 该角色的所有 值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[ 露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
困难 - 获得+X残片<br> 奖励随连续通关次 上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[密特拉·泰尔塞拉]]<br>Mithra Tercera || 挑战型<br>CHALLENGE || 困难 +  每达150 世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 困难 - 回忆率留存至下一曲目 获得+X残片<br>奖励随 续通关次 上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[ 不来方永 爱]]<br>([[不来方斗亚]])<br>Toa Kozukata |挑战 型<br>CHALLENGE |困难 - 达到60个模糊或流失判定 挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 77
| [[File:Partner eto & hoppe icon.png|50px|center]]
| [[爱 托 & 荷珀]]<br>Eto & Hoppe
平衡 型<br>BALANCE
体力大于等于6格 世界进度翻倍<br>World progress doubled when Stamina<br>is greater than or equal to 6
| skill_eto_hoppe
|}
|}
<br>
<br>
==== 单曲 搭档====
<br>
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
<br>
<br>
<br>
= 特殊表格=
== 通关状态为HARD CLEAR的 搭档==
*计入前提为技能启用
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| 7
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner tairitsu grievous lady icon.png|50px|center]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady)
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
挑战 <br>CHALLENGE
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| gauge_hard
|-
|-
| rowspan="2" | 10 || rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] || rowspan="2" | [[依莉丝]]<br>Ilith || rowspan="2" | 挑战型<br>CHALLENGE || 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost || gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100-->
| rowspan="2" | 10 
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] 
| rowspan="2" | [[依莉丝]]<br>Ilith 
| rowspan="2" | 挑战型<br>CHALLENGE 
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose 100 Fragments on Track Lost 
| gauge_hard<nowiki>|</nowiki><br>fail_frag_minus_100
|-
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || ilith_awakened_skill
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear 
| ilith_awakened_skill
|-
|-
| 16 || [[File:Partner hikari summer icon.png|50px|center]] || [[ 光(夏日 )]]<br>Hikari (Summer) |支援 型<br>SUPPORT |简单 + 所有的 音符 与音弧反转<br>EASY + All Notes and Arcs reversed || gauge_easy-note_mirror<!--gauge_easy|note_mirror-->
| 28
| [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] 
| [[ 潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX )]]<br>Pandora Nemesis<br>(MTA-XXX
挑战 型<br>CHALLENGE
困难 - 流失20个 音符 后,当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes
| gauge_pandora
|-
|-
| 17 || [[File:Partner tairitsu summer icon.png|50px|center]] || [[ 对立(夏日 )]]<br>Tairitsu (Summer) |平衡 型<br>BALANCE |镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed || note_mirror
| 29
| [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] 
| [[ 轩辕十四(MDA-21 )]]<br>Regulus (MDA-21
挑战 型<br>CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate
| gauge_regulus
|-
|-
| rowspan="2" | 19 || rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] || rowspan="2" | [[ 彩梦]]<br>Ayu || rowspan="2" 平衡 型<br>BALANCE |歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song || frag_rng_ayu
| 35
| [[File:Partner tairitsu tempest icon.png|50px|center]] 
| [[ 对立(Tempest)]]<br>Tairitsu (Tempest)
挑战 型<br>CHALLENGE
困难 - 风暴收集条<br>HARD - Tempest Gauge
| gauge_tempest
|-
|-
| 世界进度在 +5 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 || ayu_uncap
| 36
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]]
| [[布丽兰特]]<br>Brillante
| 挑战型<br>CHALLENGE
|  困难 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
| gauge_hard
|-
|-
| 37 || [[File:Partner ilith summer icon.png|50px|center]] || [[依莉丝(夏日)]]<br>Ilith (Summer) || 挑战型<br>CHALLENGE || 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo || gauge_ilith_summer
| 37 
| [[File:Partner ilith summer icon.png|50px|center]] 
| [[依莉丝(夏日)]]<br>Ilith (Summer) 
| 挑战型<br>CHALLENGE 
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo 
| gauge_ilith_summer
|-
|-
| 44 || [[File:Partner mir icon.png|50px|center]] || [[ 迷尔]]<br>Mir |支援 型<br>SUPPORT |提高初始回忆率增长倍数<br> 增长倍 会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress || gauge_exhaustion
| 41
| [[File:Partner areus icon.png|50px|center]] 
| [[ 阿莱乌斯]]<br>Areus
挑战 型<br>CHALLENGE
困难 + 判定为流失(LOST)时根据<br> 当前连击 减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo
| gauge_areus
|-
|-
| rowspan="2" | 50 || rowspan="2" | [[File:Partner kanae midsummer icon.png|50px|center]] || rowspan="2" | [[ 群愿(盛夏)]]<br>Kanae (Midsummer) || rowspan="2" 平衡 型<br>BALANCE |简单 + 歌曲 开始时支付10残片<br>此技能在夜晚 改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night || rowspan="2" | skill_kanae_midsummer
| 42
| [[File:Partner seele icon.png|50px|left]] [[File:Partner seele awaken icon.png|50px|right]] 
| [[ 希尔]]<br>Seele
挑战 型<br>CHALLENGE
困难 歌曲 最后1/4部分不 获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song
| gauge_seele
|-
|-
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day
| 43
| [[File:Partner isabelle icon.png|50px|left]] [[File:Partner isabelle awaken icon.png|50px|right]]
| [[伊莎贝尔]]<br>Isabelle
| 挑战型<br>CHALLENGE
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate
| gauge_isabelle
|-
| 50
| [[File:Partner kanae midsummer icon.png|50px|center]]
| [[群愿(盛夏)]]<br>Kanae (Midsummer)
| 平衡型<br>BALANCE
困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day 
| skill_kanae_midsummer
|-
| 54
| [[File:Partner vita icon.png|50px|center]]
| [[维塔]]<br>Vita
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate
| skill_vita
|-
| rowspan="2" | 55
| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]]
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis)
| <br>???<br><br>
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode
| rowspan="2" | skill_fatalis
|-
|创世型<br>CREATOR
|-
| 57
| [[File:Partner setsuna icon.png|50px|center]]
| [[刹那]]<br>Setsuna
| 挑战型<br>CHALLENGE
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50)
| frags_ongeki_hard
|-
| 61
| [[File:Partner lethe apophenia icon.png|50px|center]]
| [[忘却(Apophenia)]]<br>Lethe (Apophenia)
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0%
| gauge_hard<nowiki>|</nowiki><br>note_mirror
|-
| 64
| [[File:Partner Shikoku icon.png|50px|center]]
| [[紫黑]]<br>Shikoku
| 挑战型<br>CHALLENGE
| 困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note
| skill_shikoku
|-
| 66
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]]
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera
| 挑战型<br>CHALLENGE
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached
| skill_mithra
|-
| 67
| [[File:Partner toa kozukata icon.png|50px|center]]
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata
| 挑战型<br>CHALLENGE
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes
| skill_toa
|-
|-
| 54 || [[File:Partner vita icon.png|50px|center]] || [[ 维塔]]<br>Vita || 挑战型<br>CHALLENGE || 困难 +  镜像 - 超量(OVER)加成随回忆率提升<br> 提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || skill_vita
| 70
| [[File:Partner hikari & vanessa icon.png|50px|center]]
| [[Hikari & Vanessa]]<br>Hikari & Vanessa
| 挑战型<br>CHALLENGE
| 困难 +  失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| skill_hikari_vanessa
|-
|-
| 58 || [[File:Partner amane icon.png|50px|center]] || [[ 天音]]<br>Amane ||  挑战 型<br>CHALLENGE |不会触发速度与随机限制格,<br> 但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX || skill_amane
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[ 露恩]]<br>Luin
| rowspan=2 平衡 型<br>BALANCE
困难 - 获得+X残片<br> 奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
|-
| 59 || [[File:Partner Kou(Winter) icon.png|50px|center]] || [[红(冬日)]]<br>Kou (Winter) || 平衡型<br>BALANCE || 所有搭档将现有 残片 的25%分享给红(总和为X)<br> 残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X) || skill_kou_winter
困难 - 回忆率留存至下一曲目 + 获得+X 残片<br> 奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|}
|}
<br>
<br>
====联动 搭档====
<br>
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
<br>
== 通关状态为NORMAL CLEAR的 搭档==
*计入前提为技能启用
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 1
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]]
| [[对立]]<br>Tairitsu
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| rowspan="2" | 2
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]]
| rowspan="2" | [[红]]<br>Kou
| rowspan="2" | 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score
| frags_kou
|-
| 3
| [[File:Partner sapphire icon.png|50px|center]]
| [[萨菲亚]]<br>Sapphire
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| rowspan="2" | 4
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]]
| rowspan="2" | [[忘却]]<br>Lethe
| rowspan="2" | 平衡型<br>BALANCE
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
|遗缺的感知<br>Sense of Incompleteness
| visual_ink
|-
| rowspan="2" | 5
| rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]]
| rowspan="2" | [[光 & 对立(Reunion)]]<br>Hikari & Tairitsu (Reunion)
| rowspan="2" | 平衡型<br>BALANCE
| 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict.
| rowspan="2" | skill_reunion
|-
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict.
|-
| 6
| [[File:Partner tairitsu axium icon.png|50px|center]]
| [[对立(Axium)]]<br>Tairitsu (Axium)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 8
| [[File:Partner stella icon.png|50px|center]]
| [[星]]<br>Stella
| 平衡型<br>BALANCE
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song
| frag_plus_10_<br>pack_stellights
|-
| rowspan="2" | 11
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]]
| rowspan="2" | [[爱托]]<br>Eto
| rowspan="2" | 平衡型<br>BALANCE
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song
| frag_plus_5_side_light
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected
| eto_uncap
|-
| rowspan="2" | 12
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]]
| rowspan="2" | [[露娜]]<br>Luna
| rowspan="2" | 平衡型<br>BALANCE
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden
| visual_hide_hp
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step
| luna_uncap
|-
| rowspan="2" | 13
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]]
| rowspan="2" | [[调]]<br>Shirabe
| rowspan="2" | 平衡型<br>BALANCE
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song
| frag_plus_5_side_<br>conflict
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
| shirabe_entry_fee
|-
| 14
| [[File:Partner hikari zero icon.png|50px|center]]
| [[光(Zero)]]<br>Hikari (Zero)
| 挑战型<br>CHALLENGE
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes
| challenge_fullcombo_<br>0gauge
|-
| 17
| [[File:Partner tairitsu summer icon.png|50px|center]]
| [[对立(夏日)]]<br>Tairitsu (Summer)
| 平衡型<br>BALANCE
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| note_mirror
|-
| 18
| [[File:Partner tairitsu & trin icon.png|50px|center]]
| [[对立 & 托凛]]<br>Tairitsu & Trin
| 平衡型<br>BALANCE
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song
| visual_tomato_pack_<br>tonesphere
|-
| rowspan="2" | 19
| rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]]
| rowspan="2" | [[彩梦]]<br>Ayu
| rowspan="2" | 平衡型<br>BALANCE
| 歌曲游玩结束时奖励随机数量的残片<br>Random Fragment bonus upon<br/>completing song
| frag_rng_ayu
|-
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5
| ayu_uncap
|-
| rowspan="2" | 21
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]]
| rowspan="2" | [[柚梅]]<br>Yume
| rowspan="2" | 平衡型<br>BALANCE
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached
| combo_100-frag_1
|-
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
| frags_yume
|-
| 22
| [[File:Partner hikari & seine icon.png|50px|center]]
| [[光 & 赛依娜]]<br>Hikari & Seine
| 平衡型<br>BALANCE
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song
| audio_gcemptyhit_<br>pack_groovecoaster
|-
| rowspan=2 | 23
| rowspan=2 | [[File:Partner saya icon.png|50px|left]] [[File:Partner saya awaken icon.png|50px|right]]
| rowspan=2 | [[咲弥]]<br>Saya
| rowspan=2 | 平衡型<br>BALANCE
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes
| gauge_saya
|-
| 显示判定详情<br>Note judgement details displayed
| skill_saya_uncap
|-
| 24
| [[File:Partner tairitsu & chuni penguin icon.png|50px|center]]
| [[对立 & 中二企鹅(Grievous Lady)|对立 & 中二企鹅<br>(Grievous Lady)]]<br>Tairitsu & Chuni Penguin<br>(Grievous Lady)
| 平衡型<br>BALANCE
| CHUNITHM - 通关需求:7<br>CHUNITHM - Clear Requirement: 7
| gauge_chuni
|-
| 25
| [[File:Partner chuni penguin icon.png|50px|center]]
| [[中二企鹅]]<br>Chuni Penguin
| 平衡型<br>BALANCE
| 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score)
| kantandeshou
|-
| 26
| [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]]
| [[榛名]]<br>Haruna
| 平衡型<br>BALANCE
| 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40%
| gauge_haruna
|-
| 27
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]]
| [[诺诺]]<br>Nono
| 平衡型<br>BALANCE
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above
| frags_nono
|-
| rowspan=2 | 30
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]]
| rowspan=2 | [[群愿]]<br>Kanae
| rowspan=2 | 平衡型<br>BALANCE
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song
| omatsuri_daynight
|-
| 世界 + 保存步数进度并于下回<br>世界模式结算时叠加(当前:X)<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
| 31
| [[File:Partner hikari fantasia icon.png|50px|center]]
| [[光(Fantasia)]]<br>Hikari (Fantasia)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 32
| [[File:Partner tairitsu sonata icon.png|50px|center]]
| [[对立(Sonata)]]<br>Tairitsu (Sonata)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 33
| [[File:Partner sia icon.png|50px|center]]
| [[兮娅]]<br>Sia
| 平衡型<br>BALANCE
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR
| sometimes(note_mirror<br><nowiki>|</nowiki>frag_plus_5)
|-
| 38
| [[File:Partner saya etude icon.png|50px|center]]
| [[咲弥(Etude)]]<br>Saya (Etude)
| 平衡型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
| 39
| [[File:Partner alice & tenniel icon.png|50px|center]]
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel
| 平衡型<br>BALANCE
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden
| note_mirror<nowiki>|</nowiki><br>visual_hide_far
|-
| 40
| [[File:Partner luna & mia icon.png|50px|center]]
| [[露娜 & 美亚]]<br>Luna & Mia
| 平衡型<br>BALANCE
| O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage
| frags_ongeki
|-
| 45
| [[File:Partner lagrange icon.png|50px|center]]
| [[拉格兰]]<br>Lagrange
| 平衡型<br>BALANCE
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold
| skill_lagrange
|-
| 46
| [[File:Partner linka icon.png|50px|center]]
| [[凛可]]<br>Linka
| 平衡型<br>BALANCE
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes
| gauge_safe_10
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| 47
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner nami icon.png|50px|center]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[奈美]]<br>Nami
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
平衡 <br>BALANCE
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| frags_nami
|-
|-
| 8 || [[File:Partner stella icon.png|50px|center]] || [[ ]]<br>Stella || 平衡型<br>BALANCE |游玩 Stellights 的 歌曲时<br> 获得 10 额外 残片<br>Earn +10 Fragments<br>when playing a Stellights song || frag_plus_10_<br>pack_stellights
| 48
| [[File:Partner saya & elizabeth icon.png|50px|center]] 
| [[ 咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth
| 平衡型<br>BALANCE 
获得+X额外残片(连续使用该搭档<br> 游玩歌曲时获得 残片 量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner)
| skill_elizabeth
|-
|-
| rowspan="2" | 21 || rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] || rowspan="2" | [[ 柚梅]]<br>Yume || rowspan="2" | 平衡型<br>BALANCE |每达成 100  击时,<br> 最终 残片 奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached || combo_100-frag_1
| 49
| [[File:Partner lily icon.png|50px|center]] 
| [[ 莉莉]]<br>Lily
| 平衡型<br>BALANCE 
获得+X额外残片( 续使用其他搭档<br> 游玩歌曲时获得的 残片 量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners)
| skill_lily
|-
|-
| 以最高连击数为基准值获得最高 +10 残片<br> 在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || frags_yume
| 51
| [[File:Partner alice & tenniel minuet icon.png|50px|center]]
| [[爱丽丝 & 坦尼尔(Minuet)]]<br>Alice & Tenniel (Minuet)
| 平衡型<br>BALANCE
| <br>-<br><br> 
| <br>-<br><br>
|-
|-
| 25 || [[File:Partner chuni penguin icon.png|50px|center]] || [[ 中二企鹅]]<br>Chuni Penguin || 平衡型<br>BALANCE || 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) || kantandeshou
| 52
| [[File:Partner tairitsu elegy icon.png|50px|center]] 
| [[ 对立(Elegy)]]<br>Tairitsu (Elegy)
| 平衡型<br>BALANCE 
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 26 || [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] || [[ 榛名]]<br>Haruna || 平衡型<br>BALANCE || 回忆率的初始数值变为 40%<br> 回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || gauge_haruna
| 53
| [[File:Partner marija icon.png|50px|center]] 
| [[ 玛莉嘉]]<br>Marija
| 平衡型<br>BALANCE 
| MUSE DASH - 游玩Muse Dash歌曲时<br> 天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song
| visual_ghost_skynotes
|-
|-
| 27 || [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] || [[ 诺诺]]<br>Nono || 平衡型<br>BALANCE || 获得 EX 或更高 绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above || frags_nono
| 56
| [[File:Partner saki icon.png|50px|center]] 
| [[ 咲姬]]<br>Saki
| 平衡型<br>BALANCE 
| O.N.G.E.K.I. - 通关歌曲时<br>根据准确率造 溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy
| frags_ongeki_slash
|-
|-
| 28 || [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] || [[ 潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) || 挑战型<br>CHALLENGE |困难 - 流失20个音符后 当前游玩曲目将立即失败<br>HARD - Track Lost after 20 LOST notes || gauge_pandora
| 58
| [[File:Partner amane icon.png|50px|center]] 
| [[ 天音]]<br>Amane
| 挑战型<br>CHALLENGE 
不会触发速度与随机限制格 ,<br> 但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX
| skill_amane
|-
|-
| 29 || [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] || [[ 轩辕十四(MDA-21 )]]<br>Regulus (MDA-21) |挑战 型<br>CHALLENGE |困难 + 判定为模糊(Far 时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate || gauge_regulus
| 59
| [[File:Partner kou winter icon.png|50px|center]]
| [[ 红(冬日 )]]<br>Kou (Winter
平衡 型<br>BALANCE
所有搭档将现有残片的25%分享给红(总和为X )<br> 残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X)
| skill_kou_winter
|-
|-
| 34 || [[File:Partner doroc icon.png|50px|center]] || [[DORO*C]]<br>DORO*C || 平衡型<br>BALANCE || 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || scoreclear_aa-visual_<br>scoregauge<!--scoreclear_aa|visual_scoregauge-->
| 60
| [[File:Partner lagrange aria icon.png|50px|center]] 
| [[ 拉格兰(Aria)]]<br>Lagrange (Aria)
| 平衡型<br>BALANCE 
| <br>-<br><br> 
| <br>-<br><br>
|-
|-
| 36 || [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] || [[ 布丽兰特]]<br>Brillante |挑战 型<br>CHALLENGE ||  困难 - 回忆率归零后直接判定为乐 失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% || gauge_hard
| 62
| [[File:Partner shama icon.png|50px|center]] 
| [[ 霞玛(大~宇~宙)]]<br>Shama (UNiVERSE)
平衡 型<br>BALANCE
| 曲 目开始时消耗10残片<br> 每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear
| skill_shama
|-
|-
| 41 || [[File:Partner areus icon.png|50px|center]] || [[ 阿莱乌斯]]<br>Areus |挑战 型<br>CHALLENGE || 困难 + 判定为流失(LOST 时根据<br> 当前连击数减少回忆 率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo || gauge_areus
| 63
| [[File:Partner milk icon.png|50px|center]] 
| [[ 米露可(大~宇~宙)]]<br>Milk (UNiVERSE)
平衡 型<br>BALANCE
消耗全部牛奶(已拥有:X瓶 )<br> 每瓶牛奶能让得到100个残片的概 增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments
| skill_milk
|-
|-
| 42 || [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] || [[ 希尔]]<br>Seele || 挑战型<br>CHALLENGE || 困难 +  在歌曲最后1/4部分不会获得 回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song || gauge_seele
| 64
| [[File:Partner Shikoku icon.png|50px|center]] 
| [[ 紫黑]]<br>Shikoku
| 挑战型<br>CHALLENGE 
| 困难 +  击中音符后 回忆率 的变化增加<br>HARD + Increased Recollection Rate<br/>change per note
| skill_shikoku
|-
|-
| 43 || [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] || [[ 伊莎贝尔]]<br>Isabelle |挑战 型<br>CHALLENGE |困难 + 回忆率最大值<br> 会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate || gauge_isabelle
| 65
| [[File:Partner Mika Yurisaki icon.png|50px|center]] 
| [[ 百合咲美香]]<br>Mika Yurisaki
平衡 型<br>BALANCE
通关一首maimai曲目后<br> 该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song
| skill_mika
|-
|-
| 46 || [[File:Partner linka icon.png|50px|center]] || [[ 凛可]]<br>Linka || 平衡型<br>BALANCE |前10个流失(LOST)判定<br> 不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes || gauge_safe_10
| 69
| [[File:Partner ilith & ivy icon.png|50px|center]]
| [[Ilith & Ivy]]<br>Ilith & Ivy
| 平衡型<br>BALANCE
重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10
| skill_ilith_ivy
|-
|-
| 47 || [[File:Partner nami icon.png|50px|center]] || [[ 奈美]]<br>Nami || 平衡型<br>BALANCE |每73个纯粹(PURE)判定获得1额外残片<br> 每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note || frags_nami
| rowspan=2 | 71
| rowspan=2 | [[File:Partner maya icon.png|50px|center]]
| rowspan=2 | [[ 摩耶]]<br>Maya
| rowspan=2 | 平衡型<br>BALANCE
不会触发随机限制格<br> 世界模式下技能将在曲目结算后改变<br>Ignore Random Restriction Steps<br>After World progress, this skill changes
| rowspan=2 | skill_maya
|-
|-
| 49 || [[File:Partner lily icon.png|50px|center]] || [[莉莉]]<br>Lily || 平衡型<br>BALANCE || 获得+X额外残片(连续使用其他搭档<br> 游玩歌 时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) || skill_lily
限制 – 随机曲目 + 世界进度翻倍<br> 世界模式下技能将在 目结算后改变<br>RESTRICTION - Random + Double World progress<br>After World progress, this skill changes
|-
|-
| 57 || [[File:Partner setsuna icon.png|50px|center]] || [[ 刹那]]<br>Setsuna |挑战 型<br>CHALLENGE || 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) || frags_ongeki_hard
| 74
| [[File:Partner vita cadenza icon.png|50px|center]]
| [[ 维塔(Cadenza)]]<br>Vita (Cadenza)
平衡 型<br>BALANCE
| <br>-<br><br>
| <br>-<br><br>
|-
|-
| 64 || [[File:Partner Shikoku icon.png|50px|center]] || [[ 紫黑]]<br>Shikoku |挑战 型<br>CHALLENGE |困难 + 击中音符后回忆率的变化增加<br>HARD + Increased Recollection Rate<br/>change per note || skill_shikoku
| 75
| [[File:Partner aichan icon.png|50px|center]]
| [[Ai酱]]<br>Ai-chan
平衡 型<br>BALANCE
每日推荐歌曲<br>首次通关推荐曲目可获得41个残片<br>Recommends songs daily. Gain 41 Fragments<br>on first clear of each song
| skill_aichan
|-
|-
| 65 || [[File:Partner Mika Yurisaki icon.png|50px|center]] || [[ 百合咲美香]]<br>Mika Yurisaki || 平衡型<br>BALANCE |通关一首maimai曲目后<br>该角色 所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song || skill_mika
| 76
| [[File:Partner luna & ilot icon.png|50px|center]]
| [[ 露娜 & 伊洛]]<br>Luna & Ilot
| 平衡型<br>BALANCE
根据击中音符数获得最高20残片 奖励<br>Earn up to 20 Fragments based on<br>number of notes hit
| skill_luna_ilot
|-
|-
| 66 || [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] || [[ 密特拉·泰尔塞拉]]<br>Mithra Tercera |挑战 型<br>CHALLENGE |困难 + 每达150连击数 世界 模式 进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached || skill_mithra
| 77
| [[File:Partner eto & hoppe icon.png|50px|center]]
| [[ 爱托 & 荷珀]]<br>Eto & Hoppe
平衡 型<br>BALANCE
体力大于等于6格时 世界进度 翻倍<br>World progress doubled when Stamina<br>is greater than or equal to 6
| skill_eto_hoppe
|-
|-
| 67 || [[File:Partner toa kozukata icon.png|50px|center]] || [[ 不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata |挑战型<br>CHALLENGE || 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes || skill_toa
| 99
| [[File:Partner shirahime icon.png|50px|center]] 
| [[ 白姬]]<br>Shirahime
| 平衡型<br>BALANCE
通关一首「精选曲目」时<br> 获得 10 额外残片<br>Earn +10 Fragments<br/>upon clearing a preferred song
| frags_preferred_song
|}
|}
<br>
<br>
<br>
<br>
<br>
<br>
===所有专辑 搭档===
== 通关状态为EASY CLEAR 搭档==
{| class="mw-table sortable" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
*计入前提为技能启用
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|- style="position:-webkit-sticky;position:sticky;top:0;"
! #
! style="min-width:100px;" | 图标
! style="min-width:200px;" | 名称
! style="min-width:100px;" | 类型
! style="min-width:300px;" | 技能
! style="min-width:150px;" | 技能ID
|-
| 0
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]]
| [[光]]<br>Hikari
| 支援型<br>SUPPORT
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes
| gauge_easy
|-
| 9
| [[File:Partner hikari & fisica icon.png|50px|center]]
| [[光 & 菲希卡]]<br>Hikari & Fisica
| 支援型<br>SUPPORT
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song
| gauge_easy<nowiki>|</nowiki><br>frag_plus_15_pst&prs
|-
| rowspan="2" | 15
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]]
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture)
| <br>???<br><br>
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection
| rowspan="2" | gauge_overflow
|-
|创世型<br>CREATOR
|-
|-
!style="position:-webkit-sticky;position:sticky;top:0;" | #
| 16
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
| [[File:Partner hikari summer icon.png|50px|center]]
!style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
| [[光(夏日)]]<br>Hikari (Summer)
!style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;"
支援 <br>SUPPORT
!style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" 技能
简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed
!style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID
| gauge_easy<nowiki>|</nowiki>note_mirror
|-
|-
| 31 || [[File:Partner hikari fantasia icon.png|50px|center]] || [[ 光(Fantasia )]]<br>Hikari (Fantasia) |平衡 型<br>BALANCE || - || -
| 20
| [[File:Partner eto & luna winter icon.png|50px|center]] 
| [[ 爱托 & 露娜(冬日 )]]<br>Eto & Luna (Winter
支援 型<br>SUPPORT
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note
| gaugestart_30<nowiki>|</nowiki><br>gaugegain_70
|-
|-
| 32 || [[File:Partner tairitsu sonata icon.png|50px|center]] || [[ 对立(Sonata)]]<br>Tairitsu (Sonata) || 平衡型<br>BALANCE || - || -
| rowspan=2 | 34
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]] 
| rowspan=2 | [[DORO*C]]<br>DORO*C
| rowspan=2 | 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
|-
| 38 || [[File:Partner saya etude icon.png|50px|center]] || [[咲弥(Etude)]]<br>Saya (Etude) || 平衡型<br>BALANCE || - || -
| 回忆率的读数将决定最终通关评级<br>( 读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 51 || [[File:Partner alice & tenniel minuet icon.png|50px|center]] || [[ 爱丽丝 & 坦尼 (Minuet)]]<br>Alice & Tenniel (Minuet) |平衡 型<br>BALANCE || - || -
| 44
| [[File:Partner mir icon.png|50px|center]] 
| [[ 尔]]<br>Mir
支援 型<br>SUPPORT
| 提高初始回忆率增长倍数<br>增长倍数会随着歌曲进行逐渐下降<br>Recollection Rate gain increased,<br/>but decreases with song progress
| gauge_exhaustion
|-
|-
| 52 || [[File:Partner tairitsu elegy icon.png|50px|center]] || [[ 对立(Elegy )]]<br>Tairitsu (Elegy) || 平衡型<br>BALANCE || - || -
| 50
| [[File:Partner kanae midsummer icon.png|50px|center]] 
| [[ 群愿(盛夏 )]]<br>Kanae (Midsummer
| 平衡型<br>BALANCE 
| 简单 + 歌曲开始时支付10残片<br>此技能在夜晚会改变<br>EASY + Pay 10 Fragments on start<br/>This skill changes during the night
| skill_kanae_midsummer
|-
|-
| 60 || [[File:Partner Lagrange(Aria) icon.png|50px|center]] || [[ 拉格兰(Aria )]]<br>Lagrange (Aria) |平衡 型<br>BALANCE || - || -
| 68
| [[File:Partner nami twilight icon.png|50px|center]] 
| [[ 奈美(暮光 )]]<br>Nami (Twilight
支援 型<br>SUPPORT
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓
| skill_nami_twilight
|}
|}

2024年10月21日 (一) 18:52的最新版本

观前提醒

  • 因为表格居多,已全部采用折叠展开的方式查看
  • 善用目录功能,推荐在PC端查看本页面
  • 适用于v5.10.0~v6.0.5

所有搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

-


-

2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

-


-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

-


-

7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10
_pack_stellights
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5
_side_conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato
_pack_tonesphere
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
Partner saya awaken icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
显示判定详情
Note judgement details displayed
skill_saya_uncap
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE

-


-

32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE

-


-

33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE

-


-

39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele icon.png
Partner seele awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle icon.png
Partner isabelle awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE

-


-

52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE

-


-

53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner kou winter icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
60
Partner lagrange aria icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE

-


-

61
Partner lethe apophenia icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
62
Partner shama universe icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk universe icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner mika yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
(和平缔造者)
Mithra Tercera
(Peacemaker)
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
EASY + Recollection Rate cannot decrease
Recollection Rate gain is heavily reduced
skill_nami_twilight
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
72
Partner insight icon.png
洞烛
(至高:第八探索者)

Insight
(Ascendant - 8th Seeker)

???


???

skill_intruder
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap
74
Partner vita cadenza icon.png
维塔(Cadenza)
Vita (Cadenza)
平衡型
BALANCE

-


-

75
Partner aichan icon.png
Ai酱
Ai-chan
平衡型
BALANCE
每日推荐歌曲
首次通关推荐曲目可获得41个残片
Recommends songs daily. Gain 41 Fragments
on first clear of each song
skill_aichan
76
Partner luna & ilot icon.png
露娜 & 伊洛
Luna & Ilot
平衡型
BALANCE
根据击中音符数获得最高20残片的奖励
Earn up to 20 Fragments based on
number of notes hit
skill_luna_ilot
77
Partner eto & hoppe icon.png
爱托 & 荷珀
Eto & Hoppe
平衡型
BALANCE
体力大于等于6格时世界进度翻倍
World progress doubled when Stamina
is greater than or equal to 6
skill_eto_hoppe
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




所有常驻搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

-


-

2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

-


-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

-


-

7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
Partner saya awaken icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
显示判定详情
Note judgement details displayed
skill_saya_uncap
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
61
Partner lethe apophenia icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
72
Partner insight icon.png
洞烛
(至高:第八探索者)

Insight
(Ascendant - 8th Seeker)

???


???

skill_intruder
76
Partner luna & ilot icon.png
露娜 & 伊洛
Luna & Ilot
平衡型
BALANCE
根据击中音符数获得最高20残片的奖励
Earn up to 20 Fragments based on
number of notes hit
skill_luna_ilot
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song


主线搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

-


-

5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

-


-

7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
72
Partner insight icon.png
洞烛
(至高:第八探索者)

Insight
(Ascendant - 8th Seeker)

???


???

skill_intruder


支线搭档

# 图标 名称 类型 技能 技能ID
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

-


-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
23
Partner saya icon.png
Partner saya awaken icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
显示判定详情
Note judgement details displayed
skill_saya_uncap
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
61
Partner lethe apophenia icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




所有限时搭档

# 图标 名称 类型 技能 技能ID
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle icon.png
Partner isabelle awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner kou winter icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
64
Partner shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner mika yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap
75
Partner aichan icon.png
Ai酱
Ai-chan
平衡型
BALANCE
每日推荐歌曲
首次通关推荐曲目可获得41个残片
Recommends songs daily. Gain 41 Fragments
on first clear of each song
skill_aichan
77
Partner eto & hoppe icon.png
爱托 & 荷珀
Eto & Hoppe
平衡型
BALANCE
体力大于等于6格时世界进度翻倍
World progress doubled when Stamina
is greater than or equal to 6
skill_eto_hoppe




所有专辑搭档

# 图标 名称 类型 技能 技能ID
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE

-


-

32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE

-


-

38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE

-


-

51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE

-


-

52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE

-


-

60
Partner lagrange aria icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE

-


-

74
Partner vita cadenza icon.png
维塔(Cadenza)
Vita (Cadenza)
平衡型
BALANCE

-


-




所有单曲搭档

# 图标 名称 类型 技能 技能ID
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
59
Partner kou winter icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
61
Partner lethe apophenia icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight
75
Partner aichan icon.png
Ai酱
Ai-chan
平衡型
BALANCE
每日推荐歌曲
首次通关推荐曲目可获得41个残片
Recommends songs daily. Gain 41 Fragments
on first clear of each song
skill_aichan


常驻搭档

# 图标 名称 类型 技能 技能ID
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
61
Partner lethe apophenia icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror


限时搭档

# 图标 名称 类型 技能 技能ID
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
75
Partner aichan icon.png
Ai酱
Ai-chan
平衡型
BALANCE
每日推荐歌曲
首次通关推荐曲目可获得41个残片
Recommends songs daily. Gain 41 Fragments
on first clear of each song
skill_aichan




所有联动搭档

# 图标 名称 类型 技能 技能ID
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle icon.png
Partner isabelle awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap
76
Partner luna & ilot icon.png
露娜 & 伊洛
Luna & Ilot
平衡型
BALANCE
根据击中音符数获得最高20残片的奖励
Earn up to 20 Fragments based on
number of notes hit
skill_luna_ilot
77
Partner eto & hoppe icon.png
爱托 & 荷珀
Eto & Hoppe
平衡型
BALANCE
体力大于等于6格时世界进度翻倍
World progress doubled when Stamina
is greater than or equal to 6
skill_eto_hoppe


常驻搭档

# 图标 名称 类型 技能 技能ID
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
76
Partner luna & ilot icon.png
露娜 & 伊洛
Luna & Ilot
平衡型
BALANCE
根据击中音符数获得最高20残片的奖励
Earn up to 20 Fragments based on
number of notes hit
skill_luna_ilot


限时搭档

# 图标 名称 类型 技能 技能ID
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle icon.png
Partner isabelle awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap
77
Partner eto & hoppe icon.png
爱托 & 荷珀
Eto & Hoppe
平衡型
BALANCE
体力大于等于6格时世界进度翻倍
World progress doubled when Stamina
is greater than or equal to 6
skill_eto_hoppe






特殊表格

通关状态为HARD CLEAR的搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele icon.png
Partner seele awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle icon.png
Partner isabelle awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
skill_kanae_midsummer
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
61
Partner lethe apophenia icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap




通关状态为NORMAL CLEAR的搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

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-

2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

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-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

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-

4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

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-

8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
Partner saya awaken icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
显示判定详情
Note judgement details displayed
skill_saya_uncap
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE

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-

32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE

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-

33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE

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-

39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE

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-

52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE

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-

53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner kou winter icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
60
Partner lagrange aria icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE

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-

62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
74
Partner vita cadenza icon.png
维塔(Cadenza)
Vita (Cadenza)
平衡型
BALANCE

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-

75
Partner aichan icon.png
Ai酱
Ai-chan
平衡型
BALANCE
每日推荐歌曲
首次通关推荐曲目可获得41个残片
Recommends songs daily. Gain 41 Fragments
on first clear of each song
skill_aichan
76
Partner luna & ilot icon.png
露娜 & 伊洛
Luna & Ilot
平衡型
BALANCE
根据击中音符数获得最高20残片的奖励
Earn up to 20 Fragments based on
number of notes hit
skill_luna_ilot
77
Partner eto & hoppe icon.png
爱托 & 荷珀
Eto & Hoppe
平衡型
BALANCE
体力大于等于6格时世界进度翻倍
World progress doubled when Stamina
is greater than or equal to 6
skill_eto_hoppe
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




通关状态为EASY CLEAR搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight