User:在咕咕咕的咕子/整理/搭档:修订间差异
小 (优化) |
小无编辑摘要 |
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==观前提醒== | ==观前提醒== | ||
*因为表格居多,已全部采用折叠展开的方式查看 | *因为表格居多,已全部采用折叠展开的方式查看 | ||
*已更新至4.6.0 | |||
*已更新至4. | |||
=所有搭档= | =所有搭档= | ||
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| rowspan="2" | [[红]]<br>Kou | | rowspan="2" | [[红]]<br>Kou | ||
| rowspan="2" | 平衡型<br>BALANCE | | rowspan="2" | 平衡型<br>BALANCE | ||
| - | | <br>-<br><br> | ||
| - | | <br>-<br><br> | ||
|- | |- | ||
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score | | 以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score | ||
| frags_kou | | frags_kou | ||
|- | |- | ||
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| note_mirror | | note_mirror | ||
|- | |- | ||
|遗缺的感知<br>Sense of Incompleteness | | 遗缺的感知<br>Sense of Incompleteness | ||
| visual_ink | | visual_ink | ||
|- | |- | ||
第64行: | 第61行: | ||
| rowspan="2" | skill_reunion | | rowspan="2" | skill_reunion | ||
|- | |- | ||
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. | | 光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. | ||
|- | |- | ||
| 6 | | 6 | ||
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| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song | | 在游玩 Stellights 的歌曲时<br>获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song | ||
| | | frag_plus_10<br>_pack_stellights | ||
|- | |- | ||
| 9 | | 9 | ||
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| 支援型<br>SUPPORT | | 支援型<br>SUPPORT | ||
| 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song | | 简单 + 在游玩 Past / Present 的歌曲时<br>获得 15 额外残片<br>EASY + Earn +15 Fragments<br/>when playing a Past / Present song | ||
| gauge_easy | | gauge_easy<nowiki>|</nowiki><br>frag_plus_15_pst&prs | ||
|- | |- | ||
| rowspan="2" | 10 | | rowspan="2" | 10 | ||
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| rowspan="2" | 挑战型<br>CHALLENGE | | rowspan="2" | 挑战型<br>CHALLENGE | ||
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost | | 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost | ||
| gauge_hard | | gauge_hard<nowiki>|</nowiki><br>fail_frag_minus_100 | ||
|- | |- | ||
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear | | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear | ||
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| frag_plus_5_side_light | | frag_plus_5_side_light | ||
|- | |- | ||
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected | | 获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected | ||
| eto_uncap | | eto_uncap | ||
|- | |- | ||
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| visual_hide_hp | | visual_hide_hp | ||
|- | |- | ||
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step | | 在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step | ||
| luna_uncap | | luna_uncap | ||
|- | |- | ||
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| rowspan="2" | 平衡型<br>BALANCE | | rowspan="2" | 平衡型<br>BALANCE | ||
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song | | 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song | ||
| | | frag_plus_5<br>_side_conflict | ||
|- | |- | ||
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above | | 在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above | ||
| shirabe_entry_fee | | shirabe_entry_fee | ||
|- | |- | ||
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| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] | | rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]] | ||
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) | | rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture) | ||
| ??? | | <br>???<br><br> | ||
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection | | rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection | ||
| rowspan="2" | gauge_overflow | | rowspan="2" | gauge_overflow | ||
|- | |- | ||
|创世型<br>CREATOR | | 创世型<br>CREATOR | ||
|- | |- | ||
| 16 | | 16 | ||
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| 支援型<br>SUPPORT | | 支援型<br>SUPPORT | ||
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed | | 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed | ||
| gauge_easy | | gauge_easy<nowiki>|</nowiki>note_mirror | ||
|- | |- | ||
| 17 | | 17 | ||
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| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song | | 视觉 - 在游玩[[Tone Sphere Collaboration|Tone Sphere]]曲目时,<br>显示「营养丰富」类的音符<br>VISUAL - 'Nutritious' note appearance<br/>when playing a [[Tone Sphere Collaboration|Tone Sphere]] song | ||
| | | visual_tomato<br>_pack_tonesphere | ||
|- | |- | ||
| rowspan="2" | 19 | | rowspan="2" | 19 | ||
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| frag_rng_ayu | | frag_rng_ayu | ||
|- | |- | ||
|世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 | | 世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 | ||
| ayu_uncap | | ayu_uncap | ||
|- | |- | ||
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| 支援型<br>SUPPORT | | 支援型<br>SUPPORT | ||
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note | | 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note | ||
| gaugestart_30 | | gaugestart_30<nowiki>|</nowiki><br>gaugegain_70 | ||
|- | |- | ||
| rowspan="2" | 21 | | rowspan="2" | 21 | ||
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| combo_100-frag_1 | | combo_100-frag_1 | ||
|- | |- | ||
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear | | 以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear | ||
| frags_yume | | frags_yume | ||
|- | |- | ||
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| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR | | 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR | ||
| sometimes(note_mirror<br> | | sometimes(note_mirror<br><nowiki>|</nowiki>frag_plus_5) | ||
|- | |- | ||
| 34 | | 34 | ||
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| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) | | 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) | ||
| scoreclear_aa | | scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge | ||
|- | |- | ||
| 35 | | 35 | ||
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| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden | | 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden | ||
| note_mirror | | note_mirror<nowiki>|</nowiki><br>visual_hide_far | ||
|- | |- | ||
| 40 | | 40 | ||
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| rowspan="2" | skill_kanae_midsummer | | rowspan="2" | skill_kanae_midsummer | ||
|- | |- | ||
|困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day | | 困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day | ||
|- | |- | ||
| 51 | | 51 | ||
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| rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] | | rowspan="2" | [[File:Partner hikari fatalis icon.png|50px|center]] | ||
| rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) | | rowspan="2" | [[光(Fatalis)]]<br>Hikari (Fatalis) | ||
| ??? | | <br>???<br><br> | ||
| rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode | | rowspan="2" | 困难 - 宿命收集条 + 牺牲体力<br>让世界模式过载<br>HARD - Fatalis Gauge + sacrifices stamina<br/>to overload World Mode | ||
| rowspan="2" | skill_fatalis | | rowspan="2" | skill_fatalis | ||
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| 挑战型<br>CHALLENGE | | 挑战型<br>CHALLENGE | ||
| 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% | | 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% | ||
| gauge_hard | | gauge_hard<nowiki>|</nowiki><br>note_mirror | ||
|- | |- | ||
| 62 | | 62 | ||
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| 66 | | 66 | ||
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] | | [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] | ||
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera | | [[密特拉·泰尔塞拉]]<br>(和平缔造者)<br>Mithra Tercera<br>(Peacemaker) | ||
| 挑战型<br>CHALLENGE | | 挑战型<br>CHALLENGE | ||
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached | | 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached | ||
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| [[奈美(暮光)]]<br>Nami (Twilight) | | [[奈美(暮光)]]<br>Nami (Twilight) | ||
| 支援型<br>SUPPORT | | 支援型<br>SUPPORT | ||
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 | | 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓<br>EASY + Recollection Rate cannot decrease<br>Recollection Rate gain is heavily reduced | ||
| skill_nami_twilight | | skill_nami_twilight | ||
|- | |||
| 69 | |||
| [[File:Partner ilith & ivy icon.png|50px|center]] | |||
| [[Ilith & Ivy]]<br>Ilith & Ivy | |||
| 平衡型<br>BALANCE | |||
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10 | |||
| skill_ilith_ivy | |||
|- | |||
| 70 | |||
| [[File:Partner hikari & vanessa icon.png|50px|center]] | |||
| [[Hikari & Vanessa]]<br>Hikari & Vanessa | |||
| 挑战型<br>CHALLENGE | |||
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost | |||
| skill_hikari_vanessa | |||
|- | |- | ||
| 99 | | 99 | ||
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| rowspan="2" | [[红]]<br>Kou | | rowspan="2" | [[红]]<br>Kou | ||
| rowspan="2" | 平衡型<br>BALANCE | | rowspan="2" | 平衡型<br>BALANCE | ||
| - | | <br>-<br><br> | ||
| - | | <br>-<br><br> | ||
|- | |- | ||
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score | | 以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score | ||
| frags_kou | | frags_kou | ||
|- | |- | ||
第590行: | 第601行: | ||
| note_mirror | | note_mirror | ||
|- | |- | ||
|遗缺的感知<br>Sense of Incompleteness | | 遗缺的感知<br>Sense of Incompleteness | ||
| visual_ink | | visual_ink | ||
|- | |- | ||
第600行: | 第611行: | ||
| rowspan="2" | skill_reunion | | rowspan="2" | skill_reunion | ||
|- | |- | ||
|光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. | | 光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. | ||
|- | |- | ||
| 6 | | 6 | ||
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| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments | | 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments | ||
| skill_milk | | skill_milk | ||
|- | |||
| 69 | |||
| [[File:Partner ilith & ivy icon.png|50px|center]] | |||
| [[Ilith & Ivy]]<br>Ilith & Ivy | |||
| 平衡型<br>BALANCE | |||
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10 | |||
| skill_ilith_ivy | |||
|- | |||
| 70 | |||
| [[File:Partner hikari & vanessa icon.png|50px|center]] | |||
| [[Hikari & Vanessa]]<br>Hikari & Vanessa | |||
| 挑战型<br>CHALLENGE | |||
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost | |||
| skill_hikari_vanessa | |||
|- | |- | ||
| 99 | | 99 | ||
第1,792行: | 第1,817行: | ||
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes | | 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes | ||
| skill_toa | | skill_toa | ||
|- | |||
| 69 | |||
| [[File:Partner ilith & ivy icon.png|50px|center]] | |||
| [[Ilith & Ivy]]<br>Ilith & Ivy | |||
| 平衡型<br>BALANCE | |||
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10 | |||
| skill_ilith_ivy | |||
|- | |||
| 70 | |||
| [[File:Partner hikari & vanessa icon.png|50px|center]] | |||
| [[Hikari & Vanessa]]<br>Hikari & Vanessa | |||
| 挑战型<br>CHALLENGE | |||
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost | |||
| skill_hikari_vanessa | |||
|} | |} | ||
<br> | <br> | ||
第1,880行: | 第1,919行: | ||
| 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments | | 消耗全部牛奶(已拥有:X瓶)<br>每瓶牛奶能让得到100个残片的概率增加11%<br>Use all Milk (Current: X). Each Milk grants<br/>a +11% chance to gain 100 Fragments | ||
| skill_milk | | skill_milk | ||
|- | |||
| 69 | |||
| [[File:Partner ilith & ivy icon.png|50px|center]] | |||
| [[Ilith & Ivy]]<br>Ilith & Ivy | |||
| 平衡型<br>BALANCE | |||
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10 | |||
| skill_ilith_ivy | |||
|- | |||
| 70 | |||
| [[File:Partner hikari & vanessa icon.png|50px|center]] | |||
| [[Hikari & Vanessa]]<br>Hikari & Vanessa | |||
| 挑战型<br>CHALLENGE | |||
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost | |||
| skill_hikari_vanessa | |||
|} | |} | ||
<br> | <br> | ||
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<br> | <br> | ||
=特殊表格= | =特殊表格= | ||
== | == 通关状态为HARD CLEAR 的搭档== | ||
*计入前提为技能启用 | |||
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | {| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | ||
|- | |- | ||
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! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | ! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | ||
|- | |- | ||
| | | 7 | ||
| [[File:Partner | | [[File:Partner tairitsu grievous lady icon.png|50px|center]] | ||
| [[ | | [[ 对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady) | ||
| | | 挑战 型<br>CHALLENGE | ||
| | | 困难 - 回忆率 归零后直接判定为乐曲 失 败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% | ||
| | | gauge_hard | ||
|- | |- | ||
| rowspan="2" | | | rowspan="2" | 10 | ||
| rowspan="2" | [[File:Partner | | rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]] | ||
| rowspan="2" | [[ | | rowspan="2" | [[ 依莉丝]]<br>Ilith | ||
| rowspan="2" | | | rowspan="2" | 挑战 型<br>CHALLENGE | ||
| | | 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose %@ Fragments on Track Lost | ||
| | | gauge_hard-<br>fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> | ||
|- | |- | ||
| | | 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear | ||
| ilith_awakened_skill | |||
|- | |- | ||
| | | 28 | ||
| [[File:Partner | | [[File:Partner pandora nemesis icon.png|50px|left]] [[File:Partner pandora nemesis awaken icon.png|50px|right]] | ||
| [[ | | [[ 潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯<br>(MTA-XXX)]]<br>Pandora Nemesis<br>(MTA-XXX) | ||
| | | 挑战 型<br>CHALLENGE | ||
| | | 困难 - 流失20个音符后,当前 游玩曲 目将立即失败<br>HARD - Track Lost after 20 LOST notes | ||
| | | gauge_pandora | ||
|- | |- | ||
| | | 29 | ||
| [[File:Partner | | [[File:Partner regulus icon.png|50px|left]] [[File:Partner regulus awaken icon.png|50px|right]] | ||
| [[ | | [[ 轩辕十四(MDA-21 )]]<br>Regulus (MDA-21) | ||
| 挑战型<br>CHALLENGE | | 挑战型<br>CHALLENGE | ||
| | | 困难 + 判定为模糊(Far) 时 略微减少 回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate | ||
| gauge_regulus | |||
|- | |- | ||
| | | 35 | ||
| [[File:Partner tairitsu tempest icon.png|50px|center]] | |||
| [[ 对立(Tempest )]]<br>Tairitsu (Tempest) | |||
| | | 挑战型<br>CHALLENGE | ||
| 困难 - 风暴收集条<br>HARD - Tempest Gauge | |||
| | | gauge_tempest | ||
|- | |- | ||
| | | 36 | ||
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]] | |||
| [[布丽兰特]]<br>Brillante | |||
| 挑战 型<br>CHALLENGE | |||
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0% | |||
| gauge_hard | |||
|- | |- | ||
| | | 37 | ||
| [[File:Partner | | [[File:Partner ilith summer icon.png|50px|center]] | ||
| [[ | | [[ 依莉丝 (夏日)]]<br>Ilith (Summer) | ||
| | | 挑战 型<br>CHALLENGE | ||
| | | 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo | ||
| | | gauge_ilith_summer | ||
|- | |- | ||
| | | 41 | ||
| [[File:Partner | | [[File:Partner areus icon.png|50px|center]] | ||
| [[ | | [[ 阿莱乌斯]]<br>Areus | ||
| | | 挑战 型<br>CHALLENGE | ||
| | | 困难 + 判定为流失(LOST) 时 根据<br> 当前连 击 数减少回忆率<br>HARD + LOST notes decrease Recollection Rate<br/>based on current combo | ||
| | | gauge_areus | ||
|- | |- | ||
| | | 42 | ||
| [[File:Partner | | [[File:Partner seele haze icon.png|50px|left]] [[File:Partner seele haze awaken icon.png|50px|right]] | ||
| [[ | | [[希尔]]<br>Seele | ||
| 平衡型<br>BALANCE | | 挑战型<br>CHALLENGE | ||
| - | | 困难 + 在歌曲最后1/4部分不会获得回忆率<br>HARD + Recollection Rate gain disabled<br/>for the last 1/4 of song | ||
| - | | gauge_seele | ||
|- | |||
| 43 | |||
| [[File:Partner isabelle yagrush icon.png|50px|left]] [[File:Partner isabelle yagrush awaken icon.png|50px|right]] | |||
| [[伊莎贝尔]]<br>Isabelle | |||
| 挑战型<br>CHALLENGE | |||
| 困难 + 回忆率最大值<br>会根据当前回忆率而减少<br>HARD + Max Recollection Gauge decreases<br/>based on current Recollection Rate | |||
| gauge_isabelle | |||
|- | |||
| 50 | |||
| [[File:Partner kanae midsummer icon.png|50px|center]] | |||
| [[ 群愿(盛夏 )]]<br>Kanae (Midsummer) | |||
| 平衡型<br>BALANCE | |||
| 困难 + 歌曲通关时获得5额外残片<br>此技能在白天会改变<br>HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day | |||
| skill_kanae_midsummer | |||
|- | |||
| 54 | |||
| [[File:Partner vita icon.png|50px|center]] | |||
| [[维塔]]<br>Vita | |||
| 挑战型<br>CHALLENGE | |||
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate | |||
| skill_vita | |||
|- | |- | ||
| rowspan="2" | 55 | | rowspan="2" | 55 | ||
第2,112行: | 第2,193行: | ||
|- | |- | ||
|创世型<br>CREATOR | |创世型<br>CREATOR | ||
|- | |- | ||
| 57 | |||
| [[File:Partner setsuna icon.png|50px|center]] | |||
| [[刹那]]<br>Setsuna | |||
| 挑战 型<br>CHALLENGE | |||
| 困难 + O.N.G.E.K.I. (50)<br>HARD + O.N.G.E.K.I. (50) | |||
| frags_ongeki_hard | |||
|- | |- | ||
| | | 61 | ||
| [[File:Partner | | [[File:Partner Lethe(Apophenia) icon.png|50px|center]] | ||
| [[ | | [[ 忘却(Apophenia)]]<br>Lethe (Apophenia) | ||
| | | 挑战 型<br>CHALLENGE | ||
| - | | 困难 + 镜像 - 回忆率归零后直接判定为乐曲失败<br>HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% | ||
| - | | gauge_hard-<br>note_mirror<!--gauge_hard|note_mirror--> | ||
|- | |- | ||
| | | 64 | ||
| [[File:Partner Shikoku icon.png|50px|center]] | |||
| [[ 紫黑]]<br>Shikoku | |||
| 挑战 型<br>CHALLENGE | |||
| | | 困难 + 击中音符后回忆率 的 变化增加<br>HARD + Increased Recollection Rate<br/>change per note | ||
| | | skill_shikoku | ||
|- | |- | ||
| | | 66 | ||
|- | | [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]] | ||
| | | [[密特拉·泰尔塞拉]]<br>Mithra Tercera | ||
| [[File:Partner tairitsu | | 挑战型<br>CHALLENGE | ||
| [[对立 | | 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached | ||
| skill_mithra | |||
|- | |||
| 67 | |||
| [[File:Partner toa kozukata icon.png|50px|center]] | |||
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata | |||
| 挑战型<br>CHALLENGE | |||
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes | |||
| skill_toa | |||
|- | |||
| 70 | |||
| [[File:Partner hikari & vanessa icon.png|50px|center]] | |||
| [[Hikari & Vanessa]]<br>Hikari & Vanessa | |||
| 挑战型<br>CHALLENGE | |||
| 困难 + 失去情感。每份破碎 的 情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost | |||
| skill_hikari_vanessa | |||
|} | |||
<br> | |||
<br> | |||
<br> | |||
==通关状态为NORMAL CLEAR的搭档== | |||
*计入前提为技能启用 | |||
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%" | |||
|- | |||
! style="position:-webkit-sticky;position:sticky;top:0;" | # | |||
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标 | |||
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称 | |||
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型 | |||
! style="min-width:300px;position:-webkit-sticky;position:sticky;top:0;" | 技能 | |||
! style="min-width:150px;position:-webkit-sticky;position:sticky;top:0;" | 技能ID | |||
|- | |||
| 1 | |||
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]] | |||
| [[对立]]<br>Tairitsu | |||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
| | | rowspan="2" | 2 | ||
| [[File:Partner | | rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]] | ||
| [[ | | rowspan="2" | [[ 红]]<br>Kou | ||
| | | rowspan="2" | 平衡 型<br>BALANCE | ||
| | | - | ||
| | | - | ||
|- | |||
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score | |||
| frags_kou | |||
|- | |- | ||
| | | 3 | ||
| [[File:Partner | | [[File:Partner sapphire icon.png|50px|center]] | ||
| [[ | | [[ 萨菲亚]]<br>Sapphire | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| - | |||
| - | |||
|- | |||
| rowspan="2" | 4 | |||
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]] | |||
| rowspan="2" | [[忘却]]<br>Lethe | |||
| rowspan="2" | 平衡型<br>BALANCE | |||
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed | | 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed | ||
| note_mirror | | note_mirror | ||
|- | |- | ||
| | | 遗缺 的 感知<br>Sense of Incompleteness | ||
| visual_ink | |||
| | |||
|- | |- | ||
| | | rowspan="2" | 5 | ||
| [[File:Partner tairitsu | | rowspan="2" | [[File:Partner hikari and tairitsu icon.png|50px|center]] | ||
| [[ | | rowspan="2" | [[ 光 & 对立 (Reunion )]]<br>Hikari & Tairitsu (Reunion) | ||
| 平衡型<br>BALANCE | | rowspan="2" | 平衡型<br>BALANCE | ||
| | | 纷争 - 逆转光芒与纷争的规则<br>CONFLICT - Reverse the paradigms<br/>of Light and Conflict. | ||
| | | rowspan="2" | skill_reunion | ||
|- | |||
| 光芒 - 改写光芒与纷争的规则<br>LIGHT - Rewrite the paradigms<br/>of Light and Conflict. | |||
|- | |- | ||
| | | 6 | ||
| [[File:Partner tairitsu | | [[File:Partner tairitsu axium icon.png|50px|center]] | ||
| [[对立 | | [[对立 (Axium )]]<br>Tairitsu (Axium) | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
| | | 8 | ||
| [[File:Partner | | [[File:Partner stella icon.png|50px|center]] | ||
| [[ | | [[ 星]]<br>Stella | ||
| | | 平衡 型<br>BALANCE | ||
| | | 在游玩 Stellights 的歌曲时<br> 获得 10 额外残片<br>Earn +10 Fragments<br>when playing a Stellights song | ||
| | | frag_plus_10_<br>pack_stellights | ||
|- | |- | ||
| | | rowspan="2" | 11 | ||
| [[File:Partner | | rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]] | ||
| [[ | | rowspan="2" | [[ 爱托]]<br>Eto | ||
| 平衡型<br>BALANCE | | rowspan="2" | 平衡型<br>BALANCE | ||
| | | 在游玩 光芒之侧 的歌曲时<br> 获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song | ||
| frag_plus_5_side_light | |||
<br> | |||
<br> | |||
<br> | |||
|- | |- | ||
| 获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected | |||
| eto_uncap | |||
|- | |- | ||
| rowspan="2" | | | rowspan="2" | 12 | ||
| rowspan="2" | [[File:Partner | | rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]] | ||
| rowspan="2" | [[ | | rowspan="2" | [[ 露娜]]<br>Luna | ||
| rowspan="2" | 平衡型<br>BALANCE | | rowspan="2" | 平衡型<br>BALANCE | ||
| | | 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden | ||
| | | visual_hide_hp | ||
|- | |- | ||
| | | 在歌曲限制格上游玩歌曲时<br> 世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step | ||
| luna_uncap | |||
|- | |- | ||
| | | rowspan="2" | 13 | ||
| [[File:Partner | | rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]] | ||
| [[ | | rowspan="2" | [[ 调]]<br>Shirabe | ||
| | | rowspan="2" | 平衡 型<br>BALANCE | ||
| | | 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song | ||
| | | frag_plus_5_side_<br>conflict | ||
|- | |||
|在游玩歌曲时先支付等同于歌曲难度值的残片<br> 获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above | |||
| shirabe_entry_fee | |||
|- | |||
| 14 | |||
| [[File:Partner hikari zero icon.png|50px|center]] | |||
| [[光(Zero)]]<br>Hikari (Zero) | |||
| 挑战型<br>CHALLENGE | |||
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes | |||
| challenge_fullcombo_<br>0gauge | |||
|- | |||
| 17 | |||
| [[File:Partner tairitsu summer icon.png|50px|center]] | |||
| [[对立(夏日)]]<br>Tairitsu (Summer) | |||
| 平衡型<br>BALANCE | |||
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed | |||
| note_mirror | |||
|- | |- | ||
| 18 | | 18 | ||
第2,234行: | 第2,358行: | ||
| visual_tomato_pack_<br>tonesphere | | visual_tomato_pack_<br>tonesphere | ||
|- | |- | ||
| | | rowspan="2" | 19 | ||
| [[File:Partner | | rowspan="2" | [[File:Partner ayu icon.png|50px|left]] [[File:Partner ayu awaken icon.png|50px|right]] | ||
| [[ | | rowspan="2" | [[ 彩梦]]<br>Ayu | ||
| | | rowspan="2" | 平衡 型<br>BALANCE | ||
| | | 歌曲游玩结束时奖励随机 数 量 的 残片<br>Random Fragment bonus upon<br/>completing song | ||
| | | frag_rng_ayu | ||
|- | |- | ||
| 22 | |世界进度在 +5 和 -5 之间随机增减<br>World Mode progress randomly increased<br/>or decreased between +5 and -5 | ||
| ayu_uncap | |||
|- | |||
| rowspan="2" | 21 | |||
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]] | |||
| rowspan="2" | [[柚梅]]<br>Yume | |||
| rowspan="2" | 平衡型<br>BALANCE | |||
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached | |||
| combo_100-frag_1 | |||
|- | |||
|以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear | |||
| frags_yume | |||
|- | |||
| 22 | |||
| [[File:Partner hikari & seine icon.png|50px|center]] | | [[File:Partner hikari & seine icon.png|50px|center]] | ||
| [[光 & 赛依娜]]<br>Hikari & Seine | | [[光 & 赛依娜]]<br>Hikari & Seine | ||
第2,247行: | 第2,384行: | ||
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song | | 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song | ||
| audio_gcemptyhit_<br>pack_groovecoaster | | audio_gcemptyhit_<br>pack_groovecoaster | ||
|- | |||
| 23 | |||
| [[File:Partner saya icon.png|50px|center]] | |||
| [[咲弥]]<br>Saya | |||
| 平衡型<br>BALANCE | |||
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes | |||
| gauge_saya | |||
|- | |- | ||
| 24 | | 24 | ||
第2,255行: | 第2,399行: | ||
| gauge_chuni | | gauge_chuni | ||
|- | |- | ||
| | | 25 | ||
| [[File:Partner | | [[File:Partner chuni penguin icon.png|50px|center]] | ||
| [[ | | [[ 中二企鹅]]<br>Chuni Penguin | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| | | 纯粹回忆(满分)通关时额外获取 +14 残片<br>Earn +14 Fragments on<br/>Pure Memory (Max Score) | ||
| kantandeshou | |||
|- | |- | ||
| | | 26 | ||
| [[File:Partner | | [[File:Partner haruna icon.png|50px|left]] [[File:Partner haruna awaken icon.png|50px|right]] | ||
| [[ | | [[ 榛名]]<br>Haruna | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| | | 回忆率的初始数值变为 40%<br>回忆率增长倍数减少至 40%<br>Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% | ||
| | | gauge_haruna | ||
|- | |||
| 27 | |||
| [[File:Partner nono icon.png|50px|left]] [[File:Partner nono awaken icon.png|50px|right]] | |||
| [[诺诺]]<br>Nono | |||
| 平衡型<br>BALANCE | |||
| 获得 EX 或更高成绩时额外获取 +2525 残片<br>Earn +2525 Fragments for achieving<br/>EX grade or above | |||
| frags_nono | |||
|- | |- | ||
| | | 30 | ||
| [[File:Partner | | [[File:Partner kanae icon.png|50px|center]] | ||
| [[ | | [[ 群愿]]<br>Kanae | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| | | 游玩 [[Sunset Radiance]] 歌曲时 ,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song | ||
| | | omatsuri_daynight | ||
|- | |- | ||
| | | 31 | ||
| [[File:Partner | | [[File:Partner hikari fantasia icon.png|50px|center]] | ||
| [[ | | [[ 光(Fantasia )]]<br>Hikari (Fantasia) | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
| 32 | |||
| [[File:Partner tairitsu sonata icon.png|50px|center]] | |||
| [[对立(Sonata)]]<br>Tairitsu (Sonata) | |||
| 平衡 型<br>BALANCE | |||
| - | |||
| - | |||
|- | |- | ||
| | | 33 | ||
| [[File:Partner sia icon.png|50px|center]] | |||
| [[ 兮娅]]<br>Sia | |||
| 平衡型<br>BALANCE | |||
| | | 一定概率造成全曲谱面镜像<br>于镜像状态下通关时,奖励 5 额外残片<br>Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR | ||
| | | sometimes(note_mirror<br>-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> | ||
|- | |- | ||
| | | 38 | ||
| [[File:Partner saya etude icon.png|50px|center]] | |||
| [[ 咲弥(Etude )]]<br>Saya (Etude) | |||
| [[File:Partner | |||
| [[ | |||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| - | | - | ||
| - | | - | ||
|- | |- | ||
| | | 39 | ||
| [[File:Partner | | [[File:Partner alice & tenniel icon.png|50px|center]] | ||
| [[ | | [[ 爱丽丝 & 坦尼尔]]<br>Alice & Tenniel | ||
| | | 平衡 型<br>BALANCE | ||
| | | 镜像 + 隐藏模糊(Far) 判定<br>MIRROR + FAR judgments hidden | ||
| | | note_mirror-visual_<br>hide_far<!--note_mirror|visual_hide_far--> | ||
|- | |- | ||
| | | 40 | ||
| [[File:Partner | | [[File:Partner luna & mia icon.png|50px|center]] | ||
| [[ | | [[ 露娜 & 美亚]]<br>Luna & Mia | ||
| | | 平衡 型<br>BALANCE | ||
| | | O.N.G.E.K.I. - 溢伤(Overdamage)额外<br>奖励残片<br>O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage | ||
| frags_ongeki | |||
|- | |- | ||
| | | 45 | ||
| [[File:Partner lagrange icon.png|50px|center]] | |||
| [[ 拉格兰]]<br>Lagrange | |||
| | | 平衡型<br>BALANCE | ||
| 当前分数将显示为<br> 与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold | |||
| | | skill_lagrange | ||
|- | |- | ||
| | | 46 | ||
| [[File:Partner linka icon.png|50px|center]] | |||
| [[凛可]]<br>Linka | |||
| 平衡 型<br>BALANCE | |||
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes | |||
| gauge_safe_10 | |||
|- | |- | ||
| | | 47 | ||
| [[File:Partner | | [[File:Partner nami icon.png|50px|center]] | ||
| [[ | | [[ 奈美]]<br>Nami | ||
| | | 平衡 型<br>BALANCE | ||
| | | 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note | ||
| | | frags_nami | ||
|- | |- | ||
| | | 48 | ||
| [[File:Partner | | [[File:Partner saya & elizabeth icon.png|50px|center]] | ||
| [[ | | [[ 咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| | | 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得 的 残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner) | ||
| | | skill_elizabeth | ||
|- | |- | ||
| | | 49 | ||
| [[File:Partner | | [[File:Partner lily icon.png|50px|center]] | ||
| [[ | | [[ 莉莉]]<br>Lily | ||
| 平衡型<br>BALANCE | | 平衡型<br>BALANCE | ||
| 获得+X额外 残片 (连续使用其他搭档<br> 游玩 歌曲时获 得的 残片 量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners) | |||
| skill_lily | |||
| | |||
|- | |- | ||
| 51 | | 51 | ||
第2,409行: | 第2,518行: | ||
| - | | - | ||
|- | |- | ||
| | | 53 | ||
| | | [[File:Partner marija icon.png|50px|center]] | ||
| [[玛莉嘉]]<br>Marija | |||
| | | 平衡型<br>BALANCE | ||
| | | MUSE DASH - 游玩Muse Dash歌曲时<br>天空音符将变为幽灵<br>MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song | ||
| | | visual_ghost_skynotes | ||
|- | |||
| 56 | |||
| [[File:Partner saki icon.png|50px|center]] | |||
| [[ 咲姬]]<br>Saki | |||
| 平衡型<br>BALANCE | |||
| O.N.G.E.K.I. - 通关歌曲时<br> 根据准确率造成溢伤(Overdamage)<br>O.N.G.E.K.I. - On Track Complete,<br/>deal Overdamage based on accuracy | |||
| frags_ongeki_slash | |||
|- | |- | ||
| | | 58 | ||
| [[File:Partner amane icon.png|50px|center]] | |||
| [[天音]]<br>Amane | |||
| 挑战型<br>CHALLENGE | |||
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则 世 界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX | |||
| skill_amane | |||
|- | |- | ||
| 59 | | 59 | ||
第2,432行: | 第2,553行: | ||
| - | | - | ||
|- | |- | ||
| | | 62 | ||
| [[File:Partner | | [[File:Partner shama icon.png|50px|center]] | ||
| [[ | | [[ 霞玛(大~宇~宙 )]]<br>Shama (UNiVERSE) | ||
| | | 平衡 型<br>BALANCE | ||
| | | 曲 目开始时消耗10残片<br> 每通关一首曲目获得一瓶牛奶<br>Pay 10 Fragments on start<br/>Gain 1 Milk on clear | ||
| skill_shama | |||
|- | |- | ||
| 63 | |||
| 63 | |||
| [[File:Partner milk icon.png|50px|center]] | | [[File:Partner milk icon.png|50px|center]] | ||
| [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) | | [[米露可(大~宇~宙)]]<br>Milk (UNiVERSE) | ||
第3,297行: | 第2,580行: | ||
| 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song | | 通关一首maimai曲目后<br>该角色的所有数值暂时翻倍<br>Stats are temporarily doubled<br/>upon clearing a maimai song | ||
| skill_mika | | skill_mika | ||
|- | |||
| 69 | |||
| [[File:Partner ilith & ivy icon.png|50px|center]] | |||
| [[Ilith & Ivy]]<br>Ilith & Ivy | |||
| 平衡型<br>BALANCE | |||
| 重拾情感。每份情感会给<br>Ilith & Ivy的一项能力带来+10的提升<br>Recall Emotions. Each Emotion<br>boosts an aspect of Ilith & Ivy by +10 | |||
| skill_ilith_ivy | |||
|- | |- | ||
| 99 | | 99 |
2023年7月24日 (一) 13:48的版本
观前提醒
- 因为表格居多,已全部采用折叠展开的方式查看
- 已更新至4.6.0
所有搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
2 | 红 Kou |
平衡型 BALANCE |
- |
- | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10 _pack_stellights | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy| frag_plus_15_pst&prs | |
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard| fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5 _side_conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? |
溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy|note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato _pack_tonesphere | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30| gaugegain_70 | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- | - | |
32 | 对立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- | - | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror |frag_plus_5) | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa| visual_scoregauge | |
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
38 | 咲弥(Etude) Saya (Etude) |
平衡型 BALANCE |
- | - | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror| visual_hide_far | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
51 | 爱丽丝 & 坦尼尔(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- | - | |
52 | 对立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- | - | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? |
困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR | |||||
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
60 | 拉格兰(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- | - | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard| note_mirror | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 (和平缔造者) Mithra Tercera (Peacemaker) |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
简单 + 回忆率不会减少 但回忆率增加速度大幅放缓 EASY + Recollection Rate cannot decrease Recollection Rate gain is heavily reduced |
skill_nami_twilight | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感会给 Ilith & Ivy的一项能力带来+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑战型 CHALLENGE |
困难 + 失去情感。每份破碎的情感会使 Hikari & Vanessa的一项能力造成-10的损失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
所有常驻搭档
- 专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
2 | 红 Kou |
平衡型 BALANCE |
- |
- | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror-visual_ hide_far | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR | |||||
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感会给 Ilith & Ivy的一项能力带来+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑战型 CHALLENGE |
困难 + 失去情感。每份破碎的情感会使 Hikari & Vanessa的一项能力造成-10的损失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
主线搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR |
支线搭档
- 此表更看重的是存放在Side Story分类格内的曲包搭档,Memory Archive的搭档已分入一个单独的表格内
- 忘却(Apophenia)严格来讲归属于Ambivalent Vision和NULL APOPHENIA,所以也被分入此表内
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
2 | 红 Kou |
平衡型 BALANCE |
- | - | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror-visual_ hide_far | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
所有限时搭档
- 专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
简单 + 回忆率不会减少 但回忆率增加速度大幅放缓 |
skill_nami_twilight |
所有专辑搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- | - | |
32 | 对立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- | - | |
38 | 咲弥(Etude) Saya (Etude) |
平衡型 BALANCE |
- | - | |
51 | 爱丽丝 & 坦尼尔(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- | - | |
52 | 对立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- | - | |
60 | 拉格兰(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- | - |
所有单曲搭档
- 忘却(Apophenia)严格来讲归属于Ambivalent Vision和NULL APOPHENIA,所以也被分入此表内
- DORO*C理应是由联动而添加的搭档,故不分入此表内
- 奈美由于奈美(暮光)的添加,被移入此表内
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
简单 + 回忆率不会减少 但回忆率增加速度大幅放缓 |
skill_nami_twilight | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
常驻搭档
- 忘却(Apophenia)严格来讲归属于Ambivalent Vision和NULL APOPHENIA,所以也被分入此表内
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror |
限时搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter |
所有联动搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感会给 Ilith & Ivy的一项能力带来+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑战型 CHALLENGE |
困难 + 失去情感。每份破碎的情感会使 Hikari & Vanessa的一项能力造成-10的损失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa |
常驻搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感会给 Ilith & Ivy的一项能力带来+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑战型 CHALLENGE |
困难 + 失去情感。每份破碎的情感会使 Hikari & Vanessa的一项能力造成-10的损失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa |
限时搭档
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa |
特殊表格
通关状态为HARD CLEAR的搭档
- 计入前提为技能启用
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
gauge_hard- fail_frag_minus_100 | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑战型 CHALLENGE |
困难 - 流失20个音符后,当前游玩曲目将立即失败 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 轩辕十四(MDA-21) Regulus (MDA-21) |
挑战型 CHALLENGE |
困难 + 判定为模糊(Far)时略微减少回忆率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
35 | 对立(Tempest) Tairitsu (Tempest) |
挑战型 CHALLENGE |
困难 - 风暴收集条 HARD - Tempest Gauge |
gauge_tempest | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
41 | 阿莱乌斯 Areus |
挑战型 CHALLENGE |
困难 + 判定为流失(LOST)时根据 当前连击数减少回忆率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希尔 Seele |
挑战型 CHALLENGE |
困难 + 在歌曲最后1/4部分不会获得回忆率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎贝尔 Isabelle |
挑战型 CHALLENGE |
困难 + 回忆率最大值 会根据当前回忆率而减少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
困难 + 歌曲通关时获得5额外残片 此技能在白天会改变 HARD + Gain +5 Fragments on Track Clear This skill changes during the day |
skill_kanae_midsummer | |
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? | 困难 - 宿命收集条 + 牺牲体力 让世界模式过载 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
创世型 CREATOR | |||||
57 | 刹那 Setsuna |
挑战型 CHALLENGE |
困难 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
61 | 忘却(Apophenia) Lethe (Apophenia) |
挑战型 CHALLENGE |
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard- note_mirror | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑战型 CHALLENGE |
困难 + 失去情感。每份破碎的情感会使 Hikari & Vanessa的一项能力造成-10的损失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa |
通关状态为NORMAL CLEAR的搭档
- 计入前提为技能启用
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | - | |
2 | 红 Kou |
平衡型 BALANCE |
- | - | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | - | |
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遗缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 对立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
纷争 - 逆转光芒与纷争的规则 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改写光芒与纷争的规则 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | - | |
8 | 星 Stella |
平衡型 BALANCE |
在游玩 Stellights 的歌曲时 获得 10 额外残片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
note_mirror | |
18 | 对立 & 托凛 Tairitsu & Trin |
平衡型 BALANCE |
视觉 - 在游玩Tone Sphere曲目时, 显示「营养丰富」类的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
19 | 彩梦 Ayu |
平衡型 BALANCE |
歌曲游玩结束时奖励随机数量的残片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界进度在 +5 和 -5 之间随机增减 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
24 | 对立 & 中二企鹅 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通关需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鹅 Chuni Penguin |
平衡型 BALANCE |
纯粹回忆(满分)通关时额外获取 +14 残片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回忆率的初始数值变为 40% 回忆率增长倍数减少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 诺诺 Nono |
平衡型 BALANCE |
获得 EX 或更高成绩时额外获取 +2525 残片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- | - | |
32 | 对立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- | - | |
33 | 兮娅 Sia |
平衡型 BALANCE |
一定概率造成全曲谱面镜像 于镜像状态下通关时,奖励 5 额外残片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror -frag_plus_5) | |
38 | 咲弥(Etude) Saya (Etude) |
平衡型 BALANCE |
- | - | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror-visual_ hide_far | |
40 | 露娜 & 美亚 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢伤(Overdamage)额外 奖励残片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
51 | 爱丽丝 & 坦尼尔(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- | - | |
52 | 对立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- | - | |
53 | 玛莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 游玩Muse Dash歌曲时 天空音符将变为幽灵 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通关歌曲时 根据准确率造成溢伤(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
60 | 拉格兰(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- | - | |
62 | 霞玛(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目开始时消耗10残片 每通关一首曲目获得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已拥有:X瓶) 每瓶牛奶能让得到100个残片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑战型 CHALLENGE |
困难 + 击中音符后回忆率的变化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通关一首maimai曲目后 该角色的所有数值暂时翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感会给 Ilith & Ivy的一项能力带来+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通关一首「精选曲目」时 获得 10 额外残片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
通关状态为EASY CLEAR搭档
- 计入前提为技能启用
# | 图标 | 名称 | 类型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
简单 + 在游玩 Past / Present 的歌曲时 获得 15 额外残片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy- frag_plus_15_pst&prs | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
创世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
gauge_easy-note_mirror | |
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30- gaugegain_70 | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa-visual_ scoregauge | |
44 | 迷尔 Mir |
支援型 SUPPORT |
提高初始回忆率增长倍数 增长倍数会随着歌曲进行逐渐下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
50 | 群愿(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
简单 + 歌曲开始时支付10残片 此技能在夜晚会改变 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
简单 + 回忆率不会减少 但回忆率增加速度大幅放缓 |
skill_nami_twilight |
在Beyond章节内有相性契合的搭档
# | 图标 | 名称 | 类型 | 技能 | 对应地图 |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
简单 - 音符流失后的回忆率丢失程度减小 EASY - Recollection Rate loss reduced for LOST notes |
Vexaria Fairytale Infinity Heaven GOODTEK (Arcaea Edit) Lumia Lost Civilization Kanagawa Cyber Culvert Shades of Light in a Transcendent Realm | |
1 | 对立 Tairitsu |
平衡型 BALANCE |
- | Vexaria Fairytale Infinity Heaven GOODTEK (Arcaea Edit) Dement ~after legend~ Purgatorium Lost Civilization qualia -ideaesthesia- Shades of Light in a Transcendent Realm | |
2 | 红 Kou |
平衡型 BALANCE |
- | Red and Blue and Green Party Vinyl | |
以歌曲结算成绩为基准值 获得最高 +20% 的残片奖励 Earn up to +20% Fragments based on score | |||||
3 | 萨菲亚 Sapphire |
平衡型 BALANCE |
- | Red and Blue and Green | |
4 | 忘却 Lethe |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
Moonheart | |
遗缺的感知 Sense of Incompleteness | |||||
6 | 对立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- | qualia -ideaesthesia- | |
7 | 对立(Grievous Lady) Tairitsu (Grievous Lady) |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
qualia -ideaesthesia- PRAGMATISM -RESURRECTION- Ignotus Afterburn trappola bewitching | |
10 | 依莉丝 Ilith |
挑战型 CHALLENGE |
困难 + 在 Track Lost 时丢失 100 残片 HARD + Lose %@ Fragments on Track Lost |
trappola bewitching | |
困难 + 流失判定时有6%概率丢失6倍回忆率 曲目通关时获得+6步数加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear | |||||
11 | 爱托 Eto |
平衡型 BALANCE |
在游玩 光芒之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Light Side song |
next to you | |
获得残片奖励时 世界进度额外前进 7 World progress increased by 7 if a Fragment reward is collected | |||||
12 | 露娜 Luna |
平衡型 BALANCE |
视觉 - 隐藏回忆率 VISUAL - Recollection Gauge is hidden |
next to you Singularity VVVIP | |
在歌曲限制格上游玩歌曲时 世界进度额外前进 7 World progress increased by 7 when starting on a Restriction Step | |||||
13 | 调 Shirabe |
平衡型 BALANCE |
在游玩 纷争之侧 的歌曲时 获得 5 额外残片 Earn +5 Fragments when playing a Conflict Side song |
Dement ~after legend~ Purgatorium | |
在游玩歌曲时先支付等同于歌曲难度值的残片 获得「EX」或更高成绩时额外奖励10残片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above | |||||
14 | 光(Zero) Hikari (Zero) |
挑战型 CHALLENGE |
流失音符时回忆率归零 Recollection Gauge set to 0 for LOST notes |
Lumia Kanagawa Cyber Culvert | |
15 | 光(Fracture) Hikari (Fracture) |
??? | 溢出 - 简单模式回忆率 但当回忆率到达100%后转变为困难 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
Lumia Kanagawa Cyber Culvert PRAGMATISM -RESURRECTION- Ignotus Afterburn | |
创世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
简单 + 所有的音符与音弧反转 EASY + All Notes and Arcs reversed |
Lumia Kanagawa Cyber Culvert | |
17 | 对立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
镜像 - 所有的音符与音弧反转 MIRROR - All Notes and Arcs reversed |
qualia -ideaesthesia- | |
20 | 爱托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
简单 - 回忆率的初始数值变为 30% 减少命中音符所获得的回忆率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
Party Vinyl | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每达成 100 连击时, 最终残片奖励增加 1 Earn +1 Fragment(s) for each 100 combo reached |
MERLIN OMAKENO Stroke | |
以最高连击数为基准值获得最高 +10 残片 在通关时获得 +5 残片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear | |||||
22 | 光 & 赛依娜 Hikari & Seine |
平衡型 BALANCE |
音频 - 游玩 Groove Coaster 的曲目时 打击地面轨道会触发即兴演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
MERLIN OMAKENO Stroke | |
23 | 咲弥 Saya |
平衡型 BALANCE |
击中音符后回忆率的变化增加 但判定为模糊(Far)时不会获取任何回忆率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
Bookmaker (2D Version) Antithese Red and Blue and Green | |
30 | 群愿 Kanae |
平衡型 BALANCE |
游玩 Sunset Radiance 歌曲时, 显示昼/夜主题 Day / Night appearance when playing a Sunset Radiance song |
FREEF4LL | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回忆率的读数将决定最终通关评级 (获得 A 级或以下评分则为通关失败) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
La'qryma of the Wasteland Bookmaker (2D Version) | |
36 | 布丽兰特 Brillante |
挑战型 CHALLENGE |
困难 - 回忆率归零后直接判定为乐曲失败 HARD - Track Lost when Recollection Rate reaches 0% |
Teriqma | |
37 | 依莉丝(夏日) Ilith (Summer) |
挑战型 CHALLENGE |
困难 + 连击数小于 20 时不会增加回忆率 HARD + Recollection Rate gain disabled when below 20 combo |
trappola bewitching | |
39 | 爱丽丝 & 坦尼尔 Alice & Tenniel |
平衡型 BALANCE |
镜像 + 隐藏模糊(Far)判定 MIRROR + FAR judgments hidden |
overdead. | |
45 | 拉格兰 Lagrange |
平衡型 BALANCE |
当前分数将显示为 与距离最近评级的分数之差 Score displays distance to closest Grade threshold |
Antithese Singularity VVVIP | |
46 | 凛可 Linka |
平衡型 BALANCE |
前10个流失(LOST)判定 不会减少回忆率 No Recollection Rate loss for the first 10 LOST notes |
MERLIN OMAKENO Stroke | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73个纯粹(PURE)判定获得1额外残片 每个流失(LOST)判定失去1残片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
Bookmaker (2D Version) | |
48 | 咲弥 & 伊丽莎白 Saya & Elizabeth |
平衡型 BALANCE |
获得+X额外残片(连续使用该搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
Quon | |
49 | 莉莉 Lily |
平衡型 BALANCE |
获得+X额外残片(连续使用其他搭档 游玩歌曲时获得的残片量随游玩次数上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
Quon | |
54 | 维塔 Vita |
挑战型 CHALLENGE |
困难 + 镜像 - 超量(OVER)加成随回忆率提升 提升量最多为10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
overdead. | |
58 | 天音 Amane |
挑战型 CHALLENGE |
不会触发速度与随机限制格, 但此时若成绩低于「EX」则世界模式进度减半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
FREEF4LL | |
59 | 红(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭档将现有残片的25%分享给红(总和为X) 残片在游玩一首歌曲后获得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
Party Vinyl | |
66 | 密特拉·泰尔塞拉 Mithra Tercera |
挑战型 CHALLENGE |
困难 + 每达150连击数世界模式进度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
IMPACT | |
67 | 不来方永爱 (不来方斗亚) Toa Kozukata |
挑战型 CHALLENGE |
困难 - 达到60个模糊或流失判定时挑战立即失败 HARD - Track Lost after 60 FAR or LOST notes |
IMPACT |