User:在咕咕咕的咕子/整理/搭档:修订间差异

来自Arcaea中文维基
无编辑摘要
无编辑摘要
第3行: 第3行:
*因为表格居多,已全部采用折叠展开的方式查看
*因为表格居多,已全部采用折叠展开的方式查看
*善用目录功能,推荐在PC端查看本页面
*善用目录功能,推荐在PC端查看本页面
*已更新至5.0.0
*已更新至5.4.0


=所有搭档=
=所有搭档=
第253行: 第253行:
| gauge_regulus
| gauge_regulus
|-
|-
| 30 
| rowspan=2 | 30 
| [[File:Partner kanae icon.png|50px|center]] 
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]] 
| [[群愿]]<br>Kanae 
| rowspan=2 | [[群愿]]<br>Kanae
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
| omatsuri_daynight
|-
| 世界 + 保存步数进度并于下回<br>世界模式结算时叠加(当前:X)<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
|-
| 31 
| 31 
第282行: 第285行:
|-
|-
| 34 
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]] 
| [[DORO*C]]<br>DORO*C 
| rowspan=2 | [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 35 
| 35 
第559行: 第565行:
! style="background:#8a2be2;color:#ffffff;position:-webkit-sticky;position:sticky;top:0px;"| <br>???<br><br>
! style="background:#8a2be2;color:#ffffff;position:-webkit-sticky;position:sticky;top:0px;"| <br>???<br><br>
! style="background:#8a2be2;color:#ffffff;position:-webkit-sticky;position:sticky;top:0px;"| skill_intruder
! style="background:#8a2be2;color:#ffffff;position:-webkit-sticky;position:sticky;top:0px;"| skill_intruder
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一曲目 + 获得+X残片<br>奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|-
|-
| 99 
| 99 
第571行: 第587行:
<br>
<br>
==所有常驻搭档==
==所有常驻搭档==
*专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
第733行: 第748行:
| gauge_chuni
| gauge_chuni
|-
|-
| 30 
| rowspan=2 | 30 
| [[File:Partner kanae icon.png|50px|center]] 
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]] 
| [[群愿]]<br>Kanae 
| rowspan=2 | [[群愿]]<br>Kanae
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
| omatsuri_daynight
|-
| 世界 + 保存步数进度并于下回<br>世界模式结算时叠加(当前:X)<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
|-
| 33 
| 33 
第866行: 第884行:
<br>
<br>
===主线搭档===
===主线搭档===
*[[摩耶]]由于扩展包[[Lasting_Eden#Lasting_Eden_-_Lasting_Eden_Chapter_2|Severed Eden]]的添加,被移入此表内
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
第963行: 第980行:
<br>
<br>
===支线搭档===
===支线搭档===
*此表更看重的是存放在Side Story分类格内的曲包搭档,[[Memory Archive]]的搭档已分入一个单独的表格内
*[[忘却(Apophenia)]]严格来讲归属于[[Ambivalent Vision]]和[[NULL APOPHENIA]],所以也被分入此表内
*[[摩耶]]由于扩展包[[Lasting_Eden#Lasting_Eden_-_Lasting_Eden_Chapter_2|Severed Eden]]的添加,被移出此表内
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
第1,022行: 第1,036行:
| gauge_saya
| gauge_saya
|-
|-
| 30 
| rowspan=2 | 30 
| [[File:Partner kanae icon.png|50px|center]] 
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]] 
| [[群愿]]<br>Kanae 
| rowspan=2 | [[群愿]]<br>Kanae
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
| omatsuri_daynight
|-
| 世界 + 保存步数进度并于下回<br>世界模式结算时叠加(当前:X)<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
|-
| 39 
| 39 
第1,064行: 第1,081行:
<br>
<br>
==所有限时搭档==
==所有限时搭档==
*专辑搭档理论上为限时搭档,但兑换码的可用期可以调整,故不分为常驻/限时搭档任类
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
第1,161行: 第1,177行:
|-
|-
| 34 
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]] 
| [[DORO*C]]<br>DORO*C 
| rowspan=2 | [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 36 
| 36 
第1,301行: 第1,320行:
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| skill_nami_twilight
| skill_nami_twilight
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一曲目 + 获得+X残片<br>奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|}
|}
<br>
<br>
第1,361行: 第1,390行:
<br>
<br>
==所有单曲搭档==
==所有单曲搭档==
*[[忘却(Apophenia)]]严格来讲归属于[[Ambivalent Vision]]和[[NULL APOPHENIA]],所以也被分入此表内
*[[DORO*C]]理应是由联动而添加的搭档,故不分入此表内
*[[奈美]]由于[[奈美(暮光)]]的添加,被移入此表内
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
第1,498行: 第1,524行:
<br>
<br>
===常驻搭档===
===常驻搭档===
*[[忘却(Apophenia)]]严格来讲归属于[[Ambivalent Vision]]和[[NULL APOPHENIA]],所以也被分入此表内
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
第1,541行: 第1,566行:
<br>
<br>
===限时搭档===
===限时搭档===
*[[DORO*C]]理应是由联动而添加的搭档,故不分入此表内
*[[奈美]]由于[[奈美(暮光)]]的添加,被移入此表内
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
|-
第1,740行: 第1,763行:
|-
|-
| 34 
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]] 
| [[DORO*C]]<br>DORO*C 
| rowspan=2 | [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 36 
| 36 
第1,885行: 第1,911行:
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| skill_hikari_vanessa
| skill_hikari_vanessa
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一曲目 + 获得+X残片<br>奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|}
|}
<br>
<br>
第2,052行: 第2,088行:
|-
|-
| 34 
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]] 
| [[DORO*C]]<br>DORO*C 
| rowspan=2 | [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 36 
| 36 
第2,134行: 第2,173行:
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes 
| skill_toa
| skill_toa
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一曲目 + 获得+X残片<br>奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|}
|}
<br>
<br>
第2,182行: 第2,231行:
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| 困难 + 判定为模糊(Far)时略微减少回忆率<br>HARD + FAR notes slightly decrease<br/>Recollection Rate 
| gauge_regulus
| gauge_regulus
|-
| 34
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]]
| rowspan=2 | [[DORO*C]]<br>DORO*C
| rowspan=2 | 平衡型<br>BALANCE
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 35 
| 35 
第2,289行: 第2,348行:
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| 困难 + 失去情感。每份破碎的情感会使<br>Hikari & Vanessa的一项能力造成-10的损失<br>HARD + Lose Emotions. Weaken an aspect of<br>Hikari & Vanessa by -10 per Emotion lost
| skill_hikari_vanessa
| skill_hikari_vanessa
|-
| rowspan=2 | 73
| rowspan=2 | [[File:Partner luin icon.png|50px|left]] [[File:Partner luin awaken icon.png|50px|right]]
| rowspan=2 | [[露恩]]<br>Luin
| rowspan=2 | 平衡型<br>BALANCE
| 困难 - 获得+X残片<br>奖励随连续通关次数上升<br>HARD + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin
|-
| 困难 - 回忆率留存至下一曲目 + 获得+X残片<br>奖励随连续通关次数上升<br>HARD - Gauge persists + Earn +X Fragments<br>Reward increases for consecutive clears
| skill_luin_uncap
|}
|}
<br>
<br>
第2,474行: 第2,543行:
| frags_nono
| frags_nono
|-
|-
| 30 
| rowspan=2 | 30 
| [[File:Partner kanae icon.png|50px|center]] 
| rowspan=2 | [[File:Partner kanae icon.png|50px|left]] [[File:Partner kanae awaken icon.png|50px|right]] 
| [[群愿]]<br>Kanae 
| rowspan=2 | [[群愿]]<br>Kanae
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song 
| omatsuri_daynight
| omatsuri_daynight
|-
| 世界 + 保存步数进度并于下回<br>世界模式结算时叠加(当前:X)<br>World + STEP progress is stored and added to<br>the next World play (Current: X)
| skill_kanae_uncap
|-
|-
| 31 
| 31 
第2,710行: 第2,782行:
|-
|-
| 34 
| 34 
| [[File:Partner doroc icon.png|50px|center]] 
| rowspan=2 | [[File:Partner doroc icon.png|50px|left]] [[File:Partner doroc awaken icon.png|50px|right]] 
| [[DORO*C]]<br>DORO*C 
| rowspan=2 | [[DORO*C]]<br>DORO*C 
| 平衡型<br>BALANCE 
| rowspan=2 | 平衡型<br>BALANCE 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) 
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
| scoreclear_aa<nowiki>|</nowiki><br>visual_scoregauge
|-
| 回忆率的读数将决定最终通关评级<br>(读数低于个人最佳成绩评级时立即失败)<br>Recollection Gauge measures Grade (Track Lost<br>when grade falls below personal best)
| skill_doroc_uncap
|-
|-
| 44 
| 44 
第2,736行: 第2,811行:
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| 简单 + 回忆率不会减少<br>但回忆率增加速度大幅放缓 
| skill_nami_twilight
| skill_nami_twilight
|}
<br>
<br>
<br>
==在[[世界模式#失落章:Beyond(Lost_Chapter:_Beyond)|Beyond]]章节内有[[世界模式#失落章:Beyond(Lost_Chapter:_Beyond)|相性契合]]的搭档==
{| class="mw-table sortable mw-collapsible mw-made-collapsible mw-collapsed" style="text-align:center" border="1" cellspacing="0" cellpadding="5" width="100%"
|-
! style="position:-webkit-sticky;position:sticky;top:0;" | #
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 图标
! style="min-width:200px;position:-webkit-sticky;position:sticky;top:0;" | 名称
! style="min-width:100px;position:-webkit-sticky;position:sticky;top:0;" | 类型
! style="min-width:275px;position:-webkit-sticky;position:sticky;top:0;" | 技能
! style="min-width:175px;position:-webkit-sticky;position:sticky;top:0;" | 对应地图
|-
| 0
| [[File:Partner hikari icon.png|50px|left]] [[File:Partner hikari awaken icon.png|50px|right]]
| [[光]]<br>Hikari
| 支援型<br>SUPPORT
| 简单 - 音符流失后的回忆率丢失程度减小<br>EASY - Recollection Rate loss reduced<br/>for LOST notes
| [[世界模式地图详表_(移动版)#Beyond:Vexaria|Vexaria]]<br>[[世界模式地图详表_(移动版)#Beyond:Fairytale|Fairytale]]<br>[[世界模式地图详表_(移动版)#Beyond:Infinity Heaven|Infinity Heaven]]<br>[[世界模式地图详表_(移动版)#Beyond:GOODTEK (Arcaea Edit)|GOODTEK (Arcaea Edit)]]<br>[[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Lost Civilization|Lost Civilization]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]<br>[[世界模式地图详表_(移动版)#Beyond:Shades of Light in a Transcendent Realm|Shades of Light in<br> a Transcendent Realm]]
|-
| 1
| [[File:Partner tairitsu icon.png|50px|left]] [[File:Partner tairitsu awaken icon.png|50px|right]]
| [[对立]]<br>Tairitsu
| 平衡型<br>BALANCE
| <br>-<br><br>
| [[世界模式地图详表_(移动版)#Beyond:Vexaria|Vexaria]]<br>[[世界模式地图详表_(移动版)#Beyond:Fairytale|Fairytale]]<br>[[世界模式地图详表_(移动版)#Beyond:Infinity Heaven|Infinity Heaven]]<br>[[世界模式地图详表_(移动版)#Beyond:GOODTEK (Arcaea Edit)|GOODTEK (Arcaea Edit)]]<br>[[世界模式地图详表_(移动版)#Beyond:Dement ~after legend~|Dement ~after legend~]]<br>[[世界模式地图详表_(移动版)#Beyond:Purgatorium|Purgatorium]]<br>[[世界模式地图详表_(移动版)#Beyond:Lost Civilization|Lost Civilization]]<br>[[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]<br>[[世界模式地图详表_(移动版)#Beyond:Shades of Light in a Transcendent Realm|Shades of Light in<br> a Transcendent Realm]]
|-
| rowspan="2" | 2
| rowspan="2" | [[File:Partner kou icon.png|50px|left]] [[File:Partner kou awaken icon.png|50px|right]]
| rowspan="2" | [[红]]<br>Kou
| rowspan="2" | 平衡型<br>BALANCE
| <br>-<br><br>
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]<br>[[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
|-
|以歌曲结算成绩为基准值<br>获得最高 +20% 的残片奖励<br>Earn up to +20% Fragments<br/>based on score
|-
| 3
| [[File:Partner sapphire icon.png|50px|center]]
| [[萨菲亚]]<br>Sapphire
| 平衡型<br>BALANCE
| <br>-<br><br>
| [[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]
|-
| rowspan="2" | 4
| rowspan="2" | [[File:Partner lethe icon.png|50px|left]] [[File:Partner lethe awaken icon.png|50px|right]]
| rowspan="2" | [[忘却]]<br>Lethe
| rowspan="2" | 平衡型<br>BALANCE
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Moonheart|Moonheart]]
|-
|遗缺的感知<br>Sense of Incompleteness
|-
| 6
| [[File:Partner tairitsu axium icon.png|50px|center]]
| [[对立(Axium)]]<br>Tairitsu (Axium)
| 平衡型<br>BALANCE
| <br>-<br><br>
| [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia|qualia -ideaesthesia-]]
|-
| 7
| [[File:Partner tairitsu grievous lady icon.png|50px|center]]
| [[对立(Grievous Lady)]]<br>Tairitsu (Grievous Lady)
| 挑战型<br>CHALLENGE
| 困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
| [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]<br>[[世界模式地图详表_(移动版)#Beyond:PRAGMATISM|PRAGMATISM<br>-RESURRECTION-]]<br>[[世界模式地图详表_(移动版)#Beyond:Ignotus|Ignotus Afterburn]]<br>[[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
|-
| rowspan="2" | 10
| rowspan="2" | [[File:Partner ilith icon.png|50px|left]] [[File:Partner ilith awaken icon.png|50px|right]]
| rowspan="2" | [[依莉丝]]<br>Ilith
| rowspan="2" | 挑战型<br>CHALLENGE
| 困难 + 在 Track Lost 时丢失 100 残片<br>HARD + Lose 100 Fragments on Track Lost
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
|-
| 困难 + 流失判定时有6%概率丢失6倍回忆率<br>曲目通关时获得+6步数加成<br>HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear
|-
| rowspan="2" | 11
| rowspan="2" | [[File:Partner eto icon.png|50px|left]] [[File:Partner eto awaken icon.png|50px|right]]
| rowspan="2" | [[爱托]]<br>Eto
| rowspan="2" | 平衡型<br>BALANCE
| 在游玩 光芒之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Light Side song
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:next to you|next to you]]
|-
|获得残片奖励时<br>世界进度额外前进 7<br>World progress increased by<br/>7 if a Fragment reward is collected
|-
| rowspan="2" | 12
| rowspan="2" | [[File:Partner luna icon.png|50px|left]] [[File:Partner luna awaken icon.png|50px|right]]
| rowspan="2" | [[露娜]]<br>Luna
| rowspan="2" | 平衡型<br>BALANCE
| 视觉 - 隐藏回忆率<br>VISUAL - Recollection Gauge is hidden
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:next to you|next to you]]<br>[[世界模式地图详表_(移动版)#Beyond:singularity|Singularity VVVIP]]
|-
|在歌曲限制格上游玩歌曲时<br>世界进度额外前进 7<br>World progress increased by<br/>7 when starting on a Restriction Step
|-
| rowspan="2" | 13
| rowspan="2" | [[File:Partner shirabe icon.png|50px|left]] [[File:Partner shirabe awaken icon.png|50px|right]]
| rowspan="2" | [[调]]<br>Shirabe
| rowspan="2" | 平衡型<br>BALANCE
| 在游玩 纷争之侧 的歌曲时<br>获得 5 额外残片<br>Earn +5 Fragments<br/>when playing a Conflict Side song
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Dement ~after legend~|Dement ~after legend~]]<br>[[世界模式地图详表_(移动版)#Beyond:Purgatorium|Purgatorium]]
|-
|在游玩歌曲时先支付等同于歌曲难度值的残片<br>获得「EX」或更高成绩时额外奖励10残片<br>Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above
|-
| 14
| [[File:Partner hikari zero icon.png|50px|center]]
| [[光(Zero)]]<br>Hikari (Zero)
| 挑战型<br>CHALLENGE
| 流失音符时回忆率归零<br>Recollection Gauge set to 0 for LOST notes
| [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]
|-
| rowspan="2" | 15
| rowspan="2" | [[File:Partner hikari fracture icon.png|50px|center]]
| rowspan="2" | [[光(Fracture)]]<br>Hikari (Fracture)
| <br>???<br><br>
| rowspan="2" | 溢出 - 简单模式回忆率<br>但当回忆率到达100%后转变为困难<br>OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]<br>[[世界模式地图详表_(移动版)#Beyond:PRAGMATISM|PRAGMATISM<br>-RESURRECTION-]]<br>[[世界模式地图详表_(移动版)#Beyond:Ignotus|Ignotus Afterburn]]
|-
|创世型<br>CREATOR
|-
| 16
| [[File:Partner hikari summer icon.png|50px|center]]
| [[光(夏日)]]<br>Hikari (Summer)
| 支援型<br>SUPPORT
| 简单 + 所有的音符与音弧反转<br>EASY + All Notes and Arcs reversed
| [[世界模式地图详表_(移动版)#Beyond:Lumia|Lumia]]<br>[[世界模式地图详表_(移动版)#Beyond:Kanagawa Cyber Culvert|Kanagawa Cyber Culvert]]
|-
| 17
| [[File:Partner tairitsu summer icon.png|50px|center]]
| [[对立(夏日)]]<br>Tairitsu (Summer)
| 平衡型<br>BALANCE
| 镜像 - 所有的音符与音弧反转<br>MIRROR - All Notes and Arcs reversed
| [[世界模式地图详表_(移动版)#Beyond:qualia -ideaesthesia-|qualia -ideaesthesia-]]
|-
| 20
| [[File:Partner eto & luna winter icon.png|50px|center]]
| [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter)
| 支援型<br>SUPPORT
| 简单 - 回忆率的初始数值变为 30%<br>减少命中音符所获得的回忆率<br>EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note
| [[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
|-
| rowspan="2" | 21
| rowspan="2" | [[File:Partner yume icon.png|50px|left]] [[File:Partner yume awaken icon.png|50px|right]]
| rowspan="2" | [[柚梅]]<br>Yume
| rowspan="2" | 平衡型<br>BALANCE
| 每达成 100 连击时,<br>最终残片奖励增加 1<br>Earn +1 Fragment(s)<br/>for each 100 combo reached
| rowspan="2" | [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
|-
| 以最高连击数为基准值获得最高 +10 残片<br>在通关时获得 +5 残片<br>Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear
|-
| 22
| [[File:Partner hikari & seine icon.png|50px|center]]
| [[光 & 赛依娜]]<br>Hikari & Seine
| 平衡型<br>BALANCE
| 音频 - 游玩 [[Groove Coaster Collaboration|Groove Coaster]] 的曲目时<br>打击地面轨道会触发即兴演奏(AD-LIB)效果<br>AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a [[Groove Coaster Collaboration|Groove Coaster]] song
| [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
|-
| 23
| [[File:Partner saya icon.png|50px|center]]
| [[咲弥]]<br>Saya
| 平衡型<br>BALANCE
| 击中音符后回忆率的变化增加<br>但判定为模糊(Far)时不会获取任何回忆率<br>Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes
| [[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]<br>[[世界模式地图详表_(移动版)#Beyond:Antithese|Antithese]]<br>[[世界模式地图详表_(移动版)#Beyond:Red and Blue|Red and Blue and Green]]
|-
| 30
| [[File:Partner kanae icon.png|50px|center]]
| [[群愿]]<br>Kanae
| 平衡型<br>BALANCE
| 游玩 [[Sunset Radiance]] 歌曲时,<br>显示昼/夜主题<br>Day / Night appearance<br/>when playing a [[Sunset Radiance]] song
| [[世界模式地图详表_(移动版)#Beyond:FREEF4LL|FREEF4LL]]
|-
| 34
| [[File:Partner doroc icon.png|50px|center]]
| [[DORO*C]]<br>DORO*C
| 平衡型<br>BALANCE
| 回忆率的读数将决定最终通关评级<br>(获得 A 级或以下评分则为通关失败)<br>Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below)
| [[世界模式地图详表_(移动版)#Beyond:La'qryma of the Wasteland|La'qryma of the Wasteland]]<br>[[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]
|-
| 36
| [[File:Partner brillante icon.png|50px|left]] [[File:Partner brillante awaken icon.png|50px|right]]
| [[布丽兰特]]<br>Brillante
| 挑战型<br>CHALLENGE
|  困难 - 回忆率归零后直接判定为乐曲失败<br>HARD - Track Lost when Recollection Rate<br/>reaches 0%
| [[世界模式地图详表_(移动版)#Beyond:Teriqma|Teriqma]]
|-
| 37
| [[File:Partner ilith summer icon.png|50px|center]]
| [[依莉丝(夏日)]]<br>Ilith (Summer)
| 挑战型<br>CHALLENGE
| 困难 + 连击数小于 20 时不会增加回忆率<br>HARD + Recollection Rate gain disabled<br/>when below 20 combo
| [[世界模式地图详表_(移动版)#Beyond:trappola bewitching|trappola bewitching]]
|-
| 39
| [[File:Partner alice & tenniel icon.png|50px|center]]
| [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel
| 平衡型<br>BALANCE
| 镜像 + 隐藏模糊(Far)判定<br>MIRROR + FAR judgments hidden
| [[世界模式地图详表_(移动版)#Beyond:dropdead|overdead.]]
|-
| 45
| [[File:Partner lagrange icon.png|50px|center]]
| [[拉格兰]]<br>Lagrange
| 平衡型<br>BALANCE
| 当前分数将显示为<br>与距离最近评级的分数之差<br>Score displays distance<br/>to closest Grade threshold
| [[世界模式地图详表_(移动版)#Beyond:Antithese|Antithese]]<br>[[世界模式地图详表_(移动版)#Beyond:Singularity|Singularity VVVIP]]
|-
| 46
| [[File:Partner linka icon.png|50px|center]]
| [[凛可]]<br>Linka
| 平衡型<br>BALANCE
| 前10个流失(LOST)判定<br>不会减少回忆率<br>No Recollection Rate loss for<br/>the first 10 LOST notes
| [[世界模式地图详表_(移动版)#Beyond:MERLIN|MERLIN]]<br>[[世界模式地图详表_(移动版)#Beyond:OMAKENO Stroke|OMAKENO Stroke]]
|-
| 47
| [[File:Partner nami icon.png|50px|center]]
| [[奈美]]<br>Nami
| 平衡型<br>BALANCE
| 每73个纯粹(PURE)判定获得1额外残片<br>每个流失(LOST)判定失去1残片<br>Earn 1 Fragment per 73 PURE notes<br/>Lose 1 Fragment per LOST note
| [[世界模式地图详表_(移动版)#Beyond:Bookmaker (2D Version)|Bookmaker (2D Version)]]
|-
| 48
| [[File:Partner saya & elizabeth icon.png|50px|center]]
| [[咲弥 & 伊莉莎白|咲弥 & 伊丽莎白]]<br>Saya & Elizabeth
| 平衡型<br>BALANCE
| 获得+X额外残片(连续使用该搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with this Partner)
| [[世界模式地图详表_(移动版)#Beyond:Quon (DJ Noriken)|Quon]]
|-
| 49
| [[File:Partner lily icon.png|50px|center]]
| [[莉莉]]<br>Lily
| 平衡型<br>BALANCE
| 获得+X额外残片(连续使用其他搭档<br>游玩歌曲时获得的残片量随游玩次数上升)<br>Earn +X Fragments (increases for each<br/>consecutive play with other Partners)
| [[世界模式地图详表_(移动版)#Beyond:Quon (DJ Noriken)|Quon]]
|-
| 54
| [[File:Partner vita icon.png|50px|center]]
| [[维塔]]<br>Vita
| 挑战型<br>CHALLENGE
| 困难 + 镜像 - 超量(OVER)加成随回忆率提升<br>提升量最多为10<br>HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate
| [[世界模式地图详表_(移动版)#Beyond:dropdead|overdead.]]
|-
| 58
| [[File:Partner amane icon.png|50px|center]]
| [[天音]]<br>Amane
| 挑战型<br>CHALLENGE
| 不会触发速度与随机限制格,<br>但此时若成绩低于「EX」则世界模式进度减半<br>Ignore Speed and Random Restriction Steps,<br/>World progress halved below Grade EX
| [[世界模式地图详表_(移动版)#Beyond:FREEF4LL|FREEF4LL]]
|-
| 59
| [[File:Partner Kou(Winter) icon.png|50px|center]]
| [[红(冬日)]]<br>Kou (Winter)
| 平衡型<br>BALANCE
| 所有搭档将现有残片的25%分享给红(总和为X)<br>残片在游玩一首歌曲后获得<br>Partners share 25% of their Fragments with Kou,<br/>received after playing a song (Total: X)
| [[世界模式地图详表_(移动版)#Beyond:Party Vinyl|Party Vinyl]]
|-
| 66
| [[File:Partner mithra tercera icon.png|50px|left]] [[File:Partner mithra tercera awaken icon.png|50px|right]]
| [[密特拉·泰尔塞拉]]<br>Mithra Tercera
| 挑战型<br>CHALLENGE
| 困难 + 每达150连击数世界模式进度+1<br>HARD + World Mode progress increased by 1<br/>for each 150 combo reached
| [[世界模式地图详表_(移动版)#Beyond:IMPACT|IMPACT]]
|-
| 67
| [[File:Partner toa kozukata icon.png|50px|center]]
| [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata
| 挑战型<br>CHALLENGE
| 困难 - 达到60个模糊或流失判定时挑战立即失败<br>HARD - Track Lost after 60 FAR or LOST notes
| [[世界模式地图详表_(移动版)#Beyond:IMPACT|IMPACT]]
|}
|}

2024年3月24日 (日) 19:10的版本

观前提醒

  • 因为表格居多,已全部采用折叠展开的方式查看
  • 善用目录功能,推荐在PC端查看本页面
  • 已更新至5.4.0

所有搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

-


-

2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

-


-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

-


-

7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10
_pack_stellights
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5
_side_conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato
_pack_tonesphere
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE

-


-

32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE

-


-

33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE

-


-

39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE

-


-

52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE

-


-

53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
60
Partner Lagrange(Aria) icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE

-


-

61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
(和平缔造者)
Mithra Tercera
(Peacemaker)
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
EASY + Recollection Rate cannot decrease
Recollection Rate gain is heavily reduced
skill_nami_twilight
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
72
Partner insight icon.png
洞烛
(至高:第八探索者)

Insight
(Ascendant - 8th Seeker)

???


???

skill_intruder
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




所有常驻搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

-


-

2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

-


-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

-


-

7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
72
Partner insight icon.png
洞烛
(至高:第八探索者)

Insight
(Ascendant - 8th Seeker)

???


???

skill_intruder
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song


主线搭档

# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

-


-

5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

-


-

7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
72
Partner insight icon.png
洞烛
(至高:第八探索者)

Insight
(Ascendant - 8th Seeker)

???


???

skill_intruder


支线搭档

# 图标 名称 类型 技能 技能ID
2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

-


-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




所有限时搭档

# 图标 名称 类型 技能 技能ID
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap




所有专辑搭档

# 图标 名称 类型 技能 技能ID
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE

-


-

32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE

-


-

38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE

-


-

51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE

-


-

52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE

-


-

60
Partner Lagrange(Aria) icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE

-


-




所有单曲搭档

# 图标 名称 类型 技能 技能ID
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song


常驻搭档

# 图标 名称 类型 技能 技能ID
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror


限时搭档

# 图标 名称 类型 技能 技能ID
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter




所有联动搭档

# 图标 名称 类型 技能 技能ID
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap


常驻搭档

# 图标 名称 类型 技能 技能ID
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa


限时搭档

# 图标 名称 类型 技能 技能ID
8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap






特殊表格

通关状态为HARD CLEAR的搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
7
Partner tairitsu grievous lady icon.png
对立(Grievous Lady)
Tairitsu (Grievous Lady)
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
10
Partner ilith icon.png
Partner ilith awaken icon.png
依莉丝
Ilith
挑战型
CHALLENGE
困难 + 在 Track Lost 时丢失 100 残片
HARD + Lose 100 Fragments on Track Lost
gauge_hard|
fail_frag_minus_100
困难 + 流失判定时有6%概率丢失6倍回忆率
曲目通关时获得+6步数加成
HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear
ilith_awakened_skill
28
Partner pandora nemesis icon.png
Partner pandora nemesis awaken icon.png
潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
挑战型
CHALLENGE
困难 - 流失20个音符后,当前游玩曲目将立即失败
HARD - Track Lost after 20 LOST notes
gauge_pandora
29
Partner regulus icon.png
Partner regulus awaken icon.png
轩辕十四(MDA-21)
Regulus (MDA-21)
挑战型
CHALLENGE
困难 + 判定为模糊(Far)时略微减少回忆率
HARD + FAR notes slightly decrease
Recollection Rate
gauge_regulus
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
35
Partner tairitsu tempest icon.png
对立(Tempest)
Tairitsu (Tempest)
挑战型
CHALLENGE
困难 - 风暴收集条
HARD - Tempest Gauge
gauge_tempest
36
Partner brillante icon.png
Partner brillante awaken icon.png
布丽兰特
Brillante
挑战型
CHALLENGE
困难 - 回忆率归零后直接判定为乐曲失败
HARD - Track Lost when Recollection Rate
reaches 0%
gauge_hard
37
Partner ilith summer icon.png
依莉丝(夏日)
Ilith (Summer)
挑战型
CHALLENGE
困难 + 连击数小于 20 时不会增加回忆率
HARD + Recollection Rate gain disabled
when below 20 combo
gauge_ilith_summer
41
Partner areus icon.png
阿莱乌斯
Areus
挑战型
CHALLENGE
困难 + 判定为流失(LOST)时根据
当前连击数减少回忆率
HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_areus
42
Partner seele haze icon.png
Partner seele haze awaken icon.png
希尔
Seele
挑战型
CHALLENGE
困难 + 在歌曲最后1/4部分不会获得回忆率
HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_seele
43
Partner isabelle yagrush icon.png
Partner isabelle yagrush awaken icon.png
伊莎贝尔
Isabelle
挑战型
CHALLENGE
困难 + 回忆率最大值
会根据当前回忆率而减少
HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_isabelle
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
困难 + 歌曲通关时获得5额外残片
此技能在白天会改变
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
skill_kanae_midsummer
54
Partner vita icon.png
维塔
Vita
挑战型
CHALLENGE
困难 + 镜像 - 超量(OVER)加成随回忆率提升
提升量最多为10
HARD + MIRROR - OVER increased by
up to 10 based on Recollection Rate
skill_vita
55
Partner hikari fatalis icon.png
光(Fatalis)
Hikari (Fatalis)

???

困难 - 宿命收集条 + 牺牲体力
让世界模式过载
HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_fatalis
创世型
CREATOR
57
Partner setsuna icon.png
刹那
Setsuna
挑战型
CHALLENGE
困难 + O.N.G.E.K.I. (50)
HARD + O.N.G.E.K.I. (50)
frags_ongeki_hard
61
Partner Lethe(Apophenia) icon.png
忘却(Apophenia)
Lethe (Apophenia)
挑战型
CHALLENGE
困难 + 镜像 - 回忆率归零后直接判定为乐曲失败
HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
gauge_hard|
note_mirror
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
66
Partner mithra tercera icon.png
Partner mithra tercera awaken icon.png
密特拉·泰尔塞拉
Mithra Tercera
挑战型
CHALLENGE
困难 + 每达150连击数世界模式进度+1
HARD + World Mode progress increased by 1
for each 150 combo reached
skill_mithra
67
Partner toa kozukata icon.png
不来方永爱
(不来方斗亚)
Toa Kozukata
挑战型
CHALLENGE
困难 - 达到60个模糊或流失判定时挑战立即失败
HARD - Track Lost after 60 FAR or LOST notes
skill_toa
70
Partner hikari & vanessa icon.png
Hikari & Vanessa
Hikari & Vanessa
挑战型
CHALLENGE
困难 + 失去情感。每份破碎的情感会使
Hikari & Vanessa的一项能力造成-10的损失
HARD + Lose Emotions. Weaken an aspect of
Hikari & Vanessa by -10 per Emotion lost
skill_hikari_vanessa
73
Partner luin icon.png
Partner luin awaken icon.png
露恩
Luin
平衡型
BALANCE
困难 - 获得+X残片
奖励随连续通关次数上升
HARD + Earn +X Fragments
Reward increases for consecutive clears
skill_luin
困难 - 回忆率留存至下一曲目 + 获得+X残片
奖励随连续通关次数上升
HARD - Gauge persists + Earn +X Fragments
Reward increases for consecutive clears
skill_luin_uncap




通关状态为NORMAL CLEAR的搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
1
Partner tairitsu icon.png
Partner tairitsu awaken icon.png
对立
Tairitsu
平衡型
BALANCE

-


-

2
Partner kou icon.png
Partner kou awaken icon.png

Kou
平衡型
BALANCE

-


-

以歌曲结算成绩为基准值
获得最高 +20% 的残片奖励
Earn up to +20% Fragments
based on score
frags_kou
3
Partner sapphire icon.png
萨菲亚
Sapphire
平衡型
BALANCE

-


-

4
Partner lethe icon.png
Partner lethe awaken icon.png
忘却
Lethe
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
遗缺的感知
Sense of Incompleteness
visual_ink
5
Partner hikari and tairitsu icon.png
光 & 对立(Reunion)
Hikari & Tairitsu (Reunion)
平衡型
BALANCE
纷争 - 逆转光芒与纷争的规则
CONFLICT - Reverse the paradigms
of Light and Conflict.
skill_reunion
光芒 - 改写光芒与纷争的规则
LIGHT - Rewrite the paradigms
of Light and Conflict.
6
Partner tairitsu axium icon.png
对立(Axium)
Tairitsu (Axium)
平衡型
BALANCE

-


-

8
Partner stella icon.png

Stella
平衡型
BALANCE
在游玩 Stellights 的歌曲时
获得 10 额外残片
Earn +10 Fragments
when playing a Stellights song
frag_plus_10_
pack_stellights
11
Partner eto icon.png
Partner eto awaken icon.png
爱托
Eto
平衡型
BALANCE
在游玩 光芒之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Light Side song
frag_plus_5_side_light
获得残片奖励时
世界进度额外前进 7
World progress increased by
7 if a Fragment reward is collected
eto_uncap
12
Partner luna icon.png
Partner luna awaken icon.png
露娜
Luna
平衡型
BALANCE
视觉 - 隐藏回忆率
VISUAL - Recollection Gauge is hidden
visual_hide_hp
在歌曲限制格上游玩歌曲时
世界进度额外前进 7
World progress increased by
7 when starting on a Restriction Step
luna_uncap
13
Partner shirabe icon.png
Partner shirabe awaken icon.png

Shirabe
平衡型
BALANCE
在游玩 纷争之侧 的歌曲时
获得 5 额外残片
Earn +5 Fragments
when playing a Conflict Side song
frag_plus_5_side_
conflict
在游玩歌曲时先支付等同于歌曲难度值的残片
获得「EX」或更高成绩时额外奖励10残片
Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
shirabe_entry_fee
14
Partner hikari zero icon.png
光(Zero)
Hikari (Zero)
挑战型
CHALLENGE
流失音符时回忆率归零
Recollection Gauge set to 0 for LOST notes
challenge_fullcombo_
0gauge
17
Partner tairitsu summer icon.png
对立(夏日)
Tairitsu (Summer)
平衡型
BALANCE
镜像 - 所有的音符与音弧反转
MIRROR - All Notes and Arcs reversed
note_mirror
18
Partner tairitsu & trin icon.png
对立 & 托凛
Tairitsu & Trin
平衡型
BALANCE
视觉 - 在游玩Tone Sphere曲目时,
显示「营养丰富」类的音符
VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
visual_tomato_pack_
tonesphere
19
Partner ayu icon.png
Partner ayu awaken icon.png
彩梦
Ayu
平衡型
BALANCE
歌曲游玩结束时奖励随机数量的残片
Random Fragment bonus upon
completing song
frag_rng_ayu
世界进度在 +5 和 -5 之间随机增减
World Mode progress randomly increased
or decreased between +5 and -5
ayu_uncap
21
Partner yume icon.png
Partner yume awaken icon.png
柚梅
Yume
平衡型
BALANCE
每达成 100 连击时,
最终残片奖励增加 1
Earn +1 Fragment(s)
for each 100 combo reached
combo_100-frag_1
以最高连击数为基准值获得最高 +10 残片
在通关时获得 +5 残片
Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
frags_yume
22
Partner hikari & seine icon.png
光 & 赛依娜
Hikari & Seine
平衡型
BALANCE
音频 - 游玩 Groove Coaster 的曲目时
打击地面轨道会触发即兴演奏(AD-LIB)效果
AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
audio_gcemptyhit_
pack_groovecoaster
23
Partner saya icon.png
咲弥
Saya
平衡型
BALANCE
击中音符后回忆率的变化增加
但判定为模糊(Far)时不会获取任何回忆率
Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_saya
24
Partner tairitsu & chuni penguin icon.png
对立 & 中二企鹅
(Grievous Lady)

Tairitsu & Chuni Penguin
(Grievous Lady)
平衡型
BALANCE
CHUNITHM - 通关需求:7
CHUNITHM - Clear Requirement: 7
gauge_chuni
25
Partner chuni penguin icon.png
中二企鹅
Chuni Penguin
平衡型
BALANCE
纯粹回忆(满分)通关时额外获取 +14 残片
Earn +14 Fragments on
Pure Memory (Max Score)
kantandeshou
26
Partner haruna icon.png
Partner haruna awaken icon.png
榛名
Haruna
平衡型
BALANCE
回忆率的初始数值变为 40%
回忆率增长倍数减少至 40%
Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
gauge_haruna
27
Partner nono icon.png
Partner nono awaken icon.png
诺诺
Nono
平衡型
BALANCE
获得 EX 或更高成绩时额外获取 +2525 残片
Earn +2525 Fragments for achieving
EX grade or above
frags_nono
30
Partner kanae icon.png
Partner kanae awaken icon.png
群愿
Kanae
平衡型
BALANCE
游玩 Sunset Radiance 歌曲时,
显示昼/夜主题
Day / Night appearance
when playing a Sunset Radiance song
omatsuri_daynight
世界 + 保存步数进度并于下回
世界模式结算时叠加(当前:X)
World + STEP progress is stored and added to
the next World play (Current: X)
skill_kanae_uncap
31
Partner hikari fantasia icon.png
光(Fantasia)
Hikari (Fantasia)
平衡型
BALANCE

-


-

32
Partner tairitsu sonata icon.png
对立(Sonata)
Tairitsu (Sonata)
平衡型
BALANCE

-


-

33
Partner sia icon.png
兮娅
Sia
平衡型
BALANCE
一定概率造成全曲谱面镜像
于镜像状态下通关时,奖励 5 额外残片
Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
sometimes(note_mirror
|frag_plus_5)
38
Partner saya etude icon.png
咲弥(Etude)
Saya (Etude)
平衡型
BALANCE

-


-

39
Partner alice & tenniel icon.png
爱丽丝 & 坦尼尔
Alice & Tenniel
平衡型
BALANCE
镜像 + 隐藏模糊(Far)判定
MIRROR + FAR judgments hidden
note_mirror|
visual_hide_far
40
Partner luna & mia icon.png
露娜 & 美亚
Luna & Mia
平衡型
BALANCE
O.N.G.E.K.I. - 溢伤(Overdamage)额外
奖励残片
O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki
45
Partner lagrange icon.png
拉格兰
Lagrange
平衡型
BALANCE
当前分数将显示为
与距离最近评级的分数之差
Score displays distance
to closest Grade threshold
skill_lagrange
46
Partner linka icon.png
凛可
Linka
平衡型
BALANCE
前10个流失(LOST)判定
不会减少回忆率
No Recollection Rate loss for
the first 10 LOST notes
gauge_safe_10
47
Partner nami icon.png
奈美
Nami
平衡型
BALANCE
每73个纯粹(PURE)判定获得1额外残片
每个流失(LOST)判定失去1残片
Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
frags_nami
48
Partner saya & elizabeth icon.png
咲弥 & 伊丽莎白
Saya & Elizabeth
平衡型
BALANCE
获得+X额外残片(连续使用该搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_elizabeth
49
Partner lily icon.png
莉莉
Lily
平衡型
BALANCE
获得+X额外残片(连续使用其他搭档
游玩歌曲时获得的残片量随游玩次数上升)
Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_lily
51
Partner alice & tenniel minuet icon.png
爱丽丝 & 坦尼尔(Minuet)
Alice & Tenniel (Minuet)
平衡型
BALANCE

-


-

52
Partner tairitsu elegy icon.png
对立(Elegy)
Tairitsu (Elegy)
平衡型
BALANCE

-


-

53
Partner marija icon.png
玛莉嘉
Marija
平衡型
BALANCE
MUSE DASH - 游玩Muse Dash歌曲时
天空音符将变为幽灵
MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
visual_ghost_skynotes
56
Partner saki icon.png
咲姬
Saki
平衡型
BALANCE
O.N.G.E.K.I. - 通关歌曲时
根据准确率造成溢伤(Overdamage)
O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_slash
58
Partner amane icon.png
天音
Amane
挑战型
CHALLENGE
不会触发速度与随机限制格,
但此时若成绩低于「EX」则世界模式进度减半
Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_amane
59
Partner Kou(Winter) icon.png
红(冬日)
Kou (Winter)
平衡型
BALANCE
所有搭档将现有残片的25%分享给红(总和为X)
残片在游玩一首歌曲后获得
Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
skill_kou_winter
60
Partner Lagrange(Aria) icon.png
拉格兰(Aria)
Lagrange (Aria)
平衡型
BALANCE

-


-

62
Partner shama icon.png
霞玛(大~宇~宙)
Shama (UNiVERSE)
平衡型
BALANCE
曲目开始时消耗10残片
每通关一首曲目获得一瓶牛奶
Pay 10 Fragments on start
Gain 1 Milk on clear
skill_shama
63
Partner milk icon.png
米露可(大~宇~宙)
Milk (UNiVERSE)
平衡型
BALANCE
消耗全部牛奶(已拥有:X瓶)
每瓶牛奶能让得到100个残片的概率增加11%
Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_milk
64
Partner Shikoku icon.png
紫黑
Shikoku
挑战型
CHALLENGE
困难 + 击中音符后回忆率的变化增加
HARD + Increased Recollection Rate
change per note
skill_shikoku
65
Partner Mika Yurisaki icon.png
百合咲美香
Mika Yurisaki
平衡型
BALANCE
通关一首maimai曲目后
该角色的所有数值暂时翻倍
Stats are temporarily doubled
upon clearing a maimai song
skill_mika
69
Partner ilith & ivy icon.png
Ilith & Ivy
Ilith & Ivy
平衡型
BALANCE
重拾情感。每份情感会给
Ilith & Ivy的一项能力带来+10的提升
Recall Emotions. Each Emotion
boosts an aspect of Ilith & Ivy by +10
skill_ilith_ivy
71
Partner maya icon.png
摩耶
Maya
平衡型
BALANCE
不会触发随机限制格
世界模式下技能将在曲目结算后改变
Ignore Random Restriction Steps
After World progress, this skill changes
skill_maya
限制 – 随机曲目 + 世界进度翻倍
世界模式下技能将在曲目结算后改变
RESTRICTION - Random + Double World progress
After World progress, this skill changes
99
Partner shirahime icon.png
白姬
Shirahime
平衡型
BALANCE
通关一首「精选曲目」时
获得 10 额外残片
Earn +10 Fragments
upon clearing a preferred song
frags_preferred_song




通关状态为EASY CLEAR搭档

  • 计入前提为技能启用
# 图标 名称 类型 技能 技能ID
0
Partner hikari icon.png
Partner hikari awaken icon.png

Hikari
支援型
SUPPORT
简单 - 音符流失后的回忆率丢失程度减小
EASY - Recollection Rate loss reduced
for LOST notes
gauge_easy
9
Partner hikari & fisica icon.png
光 & 菲希卡
Hikari & Fisica
支援型
SUPPORT
简单 + 在游玩 Past / Present 的歌曲时
获得 15 额外残片
EASY + Earn +15 Fragments
when playing a Past / Present song
gauge_easy|
frag_plus_15_pst&prs
15
Partner hikari fracture icon.png
光(Fracture)
Hikari (Fracture)

???

溢出 - 简单模式回忆率
但当回忆率到达100%后转变为困难
OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
gauge_overflow
创世型
CREATOR
16
Partner hikari summer icon.png
光(夏日)
Hikari (Summer)
支援型
SUPPORT
简单 + 所有的音符与音弧反转
EASY + All Notes and Arcs reversed
gauge_easy|note_mirror
20
Partner eto & luna winter icon.png
爱托 & 露娜(冬日)
Eto & Luna (Winter)
支援型
SUPPORT
简单 - 回忆率的初始数值变为 30%
减少命中音符所获得的回忆率
EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
gaugestart_30|
gaugegain_70
34
Partner doroc icon.png
Partner doroc awaken icon.png
DORO*C
DORO*C
平衡型
BALANCE
回忆率的读数将决定最终通关评级
(获得 A 级或以下评分则为通关失败)
Recollection Gauge measures Grade
(Track Lost on Grade A or below)
scoreclear_aa|
visual_scoregauge
回忆率的读数将决定最终通关评级
(读数低于个人最佳成绩评级时立即失败)
Recollection Gauge measures Grade (Track Lost
when grade falls below personal best)
skill_doroc_uncap
44
Partner mir icon.png
迷尔
Mir
支援型
SUPPORT
提高初始回忆率增长倍数
增长倍数会随着歌曲进行逐渐下降
Recollection Rate gain increased,
but decreases with song progress
gauge_exhaustion
50
Partner kanae midsummer icon.png
群愿(盛夏)
Kanae (Midsummer)
平衡型
BALANCE
简单 + 歌曲开始时支付10残片
此技能在夜晚会改变
EASY + Pay 10 Fragments on start
This skill changes during the night
skill_kanae_midsummer
68
Partner nami twilight icon.png
奈美(暮光)
Nami (Twilight)
支援型
SUPPORT
简单 + 回忆率不会减少
但回忆率增加速度大幅放缓
skill_nami_twilight