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!style="position:-webkit-sticky;position:sticky;top:0px;"|技能ID | !style="position:-webkit-sticky;position:sticky;top:0px;"|技能ID | ||
!style="position:-webkit-sticky;position:sticky;top:0px;"|英文 | |||
!style="position:-webkit-sticky;position:sticky;top:0px;"|日文 | |||
!style="position:-webkit-sticky;position:sticky;top:0px;"|简体中文 | !style="position:-webkit-sticky;position:sticky;top:0px;"|简体中文 | ||
!style="position:-webkit-sticky;position:sticky;top:0px;"|繁体中文 | !style="position:-webkit-sticky;position:sticky;top:0px;"|繁体中文 | ||
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|gauge_easy || EASY - Recollection Rate loss reduced<br/>for LOST notes | |gauge_easy || EASY - Recollection Rate loss reduced<br/>for LOST notes | ||
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|note_mirror || MIRROR - All Notes and Arcs reversed | |note_mirror || MIRROR - All Notes and Arcs reversed | ||
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|gauge_easy-note_mirror || EASY + All Notes and Arcs reversed | |gauge_easy-note_mirror<!--gauge_easy|note_mirror--> || EASY + All Notes and Arcs reversed | ||
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|gauge_overflow || OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection | |gauge_overflow || OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection | ||
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|frag_plus_10_pack_stellights || Earn +%@ Fragments<br/>when playing a Stellights song | |frag_plus_10_pack_stellights || Earn +%@ Fragments<br/>when playing a Stellights song | ||
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|gauge_easy-frag_plus_15_pst&prs || EASY + Earn +%@ Fragments<br/>when playing a %2@ song | |gauge_easy-frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> || EASY + Earn +%@ Fragments<br/>when playing a %2@ song | ||
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|gauge_hard-fail_frag_minus_100 || HARD + Lose %@ Fragments on Track Lost | |gauge_hard-fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> || HARD + Lose %@ Fragments on Track Lost | ||
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|frag_plus_5_side_light || Earn +%@ Fragments<br/>when playing a Light Side song | |frag_plus_5_side_light || Earn +%@ Fragments<br/>when playing a Light Side song | ||
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|frag_rng_ayu || Random Fragment bonus upon<br/>completing song | |frag_rng_ayu || Random Fragment bonus upon<br/>completing song | ||
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|gaugestart_30-gaugegain_70 || EASY - Recollection Gauge starts at %@%<br/>Reduced Recollection Rate gain per note | |gaugestart_30-gaugegain_70<!--gaugestart_30|gaugegain_70--> || EASY - Recollection Gauge starts at %@%<br/>Reduced Recollection Rate gain per note | ||
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|gauge_saya || Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes | |gauge_saya || Increased Recollection Rate change per note<br/>No Recollection Rate gain for FAR notes | ||
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|frags_kou || Earn up to +%@% Fragments<br/>based on score | |frags_kou || Earn up to +%@% Fragments<br/>based on score | ||
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|sometimes(note_mirror-frag_plus_5) || Randomly triggers MIRROR<br/>Gain +%@ Fragments on MIRROR | |sometimes(note_mirror-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> || Randomly triggers MIRROR<br/>Gain +%@ Fragments on MIRROR | ||
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|scoreclear_aa-visual_scoregauge || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) | |scoreclear_aa-visual_scoregauge<!--scoreclear_aa|visual_scoregauge--> || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) | ||
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|visual_ink || Sense of Incompleteness | |visual_ink || Sense of Incompleteness | ||
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|frags_yume || Earn up to +%2@ Fragments based on Max Recall<br/>Earn +%@ Fragments on Clear | |frags_yume || Earn up to +%2@ Fragments based on Max Recall<br/>Earn +%@ Fragments on Clear | ||
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|note_mirror-visual_hide_far || MIRROR + FAR judgments hidden | |note_mirror-visual_hide_far<!--note_mirror|visual_hide_far--> || MIRROR + FAR judgments hidden | ||
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|frags_ongeki || O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage | |frags_ongeki || O.N.G.E.K.I. - Fragment reward on<br/>dealing Overdamage | ||
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|skill_kou_winter || Partners share %@% of their Fragments with Kou,<br/>received after playing a song (Total: %2@) | |skill_kou_winter || Partners share %@% of their Fragments with Kou,<br/>received after playing a song (Total: %2@) | ||
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|gauge_hard-note_mirror || HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% | |gauge_hard-note_mirror<!--gauge_hard|note_mirror--> || HARD + MIRROR - Track Lost when<br/>Recollection Rate reaches 0% | ||
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|skill_shama || Pay 10 Fragments on start<br/>Gain 1 Milk on clear | |skill_shama || Pay 10 Fragments on start<br/>Gain 1 Milk on clear |
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