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(fix) |
(触发条件进行观感与说明更新,部分完工) |
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{{长期更新}} | {{长期更新}} | ||
=移动端整理表= | =移动端整理表= | ||
*表格分块大小为自动分配,所以请'''不要随意更改换行符''' | |||
*ID&命名等统一查找so/mo文件整理而成 | *ID&命名等统一查找so/mo文件整理而成 | ||
*默认排序参照SetupSkill函数 | *默认排序参照SetupSkill函数 | ||
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|gauge_hard || HARD - Track Lost when Recollection Rate<br/>reaches 0% || [[对立(Grievous Lady)]]<br/>Tairitsu (Grievous Lady)<br/>[[布丽兰特]]<br/>Brillante || 进入游玩界面时即时生效 || 回忆率>0 | |gauge_hard || HARD - Track Lost when Recollection Rate<br/>reaches 0% || [[对立(Grievous Lady)]]<br/>Tairitsu (Grievous Lady)<br/>[[布丽兰特]]<br/>Brillante || 进入游玩界面时即时生效 || 回忆率>0 | ||
|- | |- | ||
|note_mirror || MIRROR - All Notes and Arcs reversed || [[忘却|忘却(未觉醒)]]<br/>Lethe (Normal)<br/>[[对立(夏日)]]<br/>Tairitsu (Summer) || 进入游玩界面时即时生效 || 回忆率≥70 | |note_mirror || MIRROR - All Notes and Arcs reversed || [[忘却|忘却 (未觉醒)]]<br/>Lethe (Normal)<br/>[[对立(夏日)]]<br/>Tairitsu (Summer) || 进入游玩界面时即时生效 || 回忆率≥70 | ||
|- | |- | ||
|gauge_easy-note_mirror<!--gauge_easy|note_mirror--> || EASY + All Notes and Arcs reversed || [[光(夏日)]]<br/>Hikari (Summer) || 进入游玩界面时即时生效 || 回忆率≥70 | |gauge_easy-note_mirror<!--gauge_easy|note_mirror--> || EASY + All Notes and Arcs reversed || [[光(夏日)]]<br/>Hikari (Summer) || 进入游玩界面时即时生效 || 回忆率≥70 | ||
|- | |- | ||
|gauge_overflow || OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || [[光(Fracture)]]<br/>Hikari (Fracture) || 进入游玩界面时即时生效 || | | rowspan="2" | gauge_overflow || rowspan="2" | OVERFLOW - EASY Recollection Rate <br/>HARD upon reaching 100% Recollection || rowspan="2" | [[光(Fracture)]]<br/>Hikari (Fracture) || rowspan="2" | 进入游玩界面时即时生效 || <「[[机制# 回忆 收集条|溢出]]」状态前><br>回忆率 ≥70 | ||
|- | |- | ||
| | |< 「[[ 机制#回忆收集条|溢出]] 」状态触发><br>回忆率 >0 | ||
|- | |- | ||
| | |frag_plus_10_pack_stellights || Earn +10 Fragments<br/>when playing a Stellights song || [[ 星]]<br/>Stella || 游玩 指定曲目触发:<br>[[Surrender]]<br>[[Yosakura Fubuki]] || 回忆率≥70 | ||
|- | |- | ||
| | |gauge_easy-frag_plus_15_pst&prs<!--gauge_easy|frag_plus_15_pst&prs--> || EASY + Earn +15 Fragments<br/>when playing a Past / Present song || [[ 光 & 菲希卡]]<br/>Hikari & Fisica || 游玩 指定难度触发:<br>{{color|pst|[[机制#难度|Past]]}}<br>{{color|prs|[[机制# 难度|Present]]}} || 回忆率 ≥70 | ||
|- | |- | ||
| | | rowspan="2" | gauge_hard-fail_frag_minus_100<!--gauge_hard|fail_frag_minus_100--> || rowspan="2" | HARD + Lose 100 Fragments on Track Lost || rowspan="2" | [[ 依莉丝| 依莉丝 (未觉醒)]]<br/>Ilith (Normal) || <困难回忆条><br> 进入游玩界面时即 时生效 || rowspan="2" | 回忆率 >0 | ||
|- | |- | ||
| | |< 扣除残片><br> 结算通关状态为[[ 机制#回忆收集条|Track Lost]]<br>时生效 | ||
|- | |- | ||
|visual_hide_hp || VISUAL - Recollection Gauge is hidden || [[露娜|露娜(未觉醒)]]<br/>Luna (Normal) || 进入游玩界面时即时生效 || 回忆率≥70 | |frag_plus_5_side_light || Earn +5 Fragments<br/>when playing a Light Side song || [[爱托|爱托 (未觉醒)]]<br/>Eto (Normal) || 游玩「[[:分类:光芒侧曲目|光芒]]」侧曲目<br>结算时生效 || 回忆率≥70 | ||
|- | |||
|frag_plus_5_side_conflict || Earn +5 Fragments<br/>when playing a Conflict Side song || [[调|调 (未觉醒)]]<br/>Shirabe (Normal) || 游玩「[[:分类:纷争侧曲目|纷争]]」侧曲目<br>结算时生效 || 回忆率≥70 | |||
|- | |||
|visual_hide_hp || VISUAL - Recollection Gauge is hidden || [[露娜|露娜 (未觉醒)]]<br/>Luna (Normal) || 进入游玩界面时即时生效 || 回忆率≥70 | |||
|- | |- | ||
|challenge_fullcombo_0gauge || Recollection Gauge set to 0 for LOST notes || [[光(Zero)]]<br/>Hikari (Zero) || 进入游玩界面时即时生效 || 回忆率≥70 | |challenge_fullcombo_0gauge || Recollection Gauge set to 0 for LOST notes || [[光(Zero)]]<br/>Hikari (Zero) || 进入游玩界面时即时生效 || 回忆率≥70 | ||
|- | |- | ||
|visual_tomato_pack_tonesphere || VISUAL - 'Nutritious' note appearance<br/>when playing a Tone Sphere song || [[对立 & 托凛]]<br/>Tairitsu & Trin || | | rowspan="2" | visual_tomato_pack_tonesphere || rowspan="2" | VISUAL - 'Nutritious' note appearance<br/>when playing a Tone Sphere song || rowspan="2" | [[对立 & 托凛]]<br/>Tairitsu & Trin || <曲目限制><br> 游玩[[Tone Sphere Collaboration|Tone Sphere <br>Collaboration]]的曲目 || rowspan="2" | 回忆率≥70 | ||
|- | |||
|<音符效果><br> 进入 游玩界面时即时生效 | |||
|- | |- | ||
|audio_gcemptyhit_pack_groovecoaster || AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a Groove Coaster song || [[光 & 赛依娜]]<br>Hikari & Seine || | | rowspan="2" | audio_gcemptyhit_pack_groovecoaster || rowspan="2" | AUDIO - Ad-lib effects on hitting floor lanes<br/>when playing a Groove Coaster song || rowspan="2" | [[光 & 赛依娜]]<br>Hikari & Seine || <曲目限制><br> 游玩[[Groove Coaster Collaboration|Groove Coaster<br>Collaboration]]的曲目 || rowspan="2" | 回忆率≥70 | ||
|- | |- | ||
| | |<AD-LIB效果><br> 进入游玩界面 时, 击打<br> 无Note的地面轨道 生效 | ||
|- | |- | ||
|frag_rng_ayu || Random Fragment bonus upon<br/>completing song || [[彩梦|彩梦(未觉醒)]]<br>Ayu (Normal) || 结算时生效 || 回忆率≥70 | | rowspan="2" | combo_100-frag_1 || rowspan="2" | Earn +1 Fragment(s)<br/>for each 100 combo reached || rowspan="2" | [[柚梅|柚梅 (未觉醒)]]<br>Yume (Normal) || <积攒残片><br>Combo数每达到100时生效 || rowspan="2" | 回忆率≥70 | ||
|- | |||
|<释放残片><br>结算时生效 | |||
|- | |||
|frag_rng_ayu || Random Fragment bonus upon<br/>completing song || [[彩梦|彩梦 (未觉醒)]]<br>Ayu (Normal) || 结算时生效 || 回忆率≥70 | |||
|- | |- | ||
|gaugestart_30-gaugegain_70<!--gaugestart_30|gaugegain_70--> || EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 进入游玩界面时即时生效 || 回忆率≥70 | |gaugestart_30-gaugegain_70<!--gaugestart_30|gaugegain_70--> || EASY - Recollection Gauge starts at 30%<br/>Reduced Recollection Rate gain per note || [[爱托 & 露娜(冬日)]]<br>Eto & Luna (Winter) || 进入游玩界面时即时生效 || 回忆率≥70 | ||
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|gauge_haruna || Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || [[榛名]]<br>Haruna || 进入游玩界面时即时生效 || 回忆率≥70 | |gauge_haruna || Recollection Gauge starts at 40%<br/>Recollection Rate gain reduced to 40% || [[榛名]]<br>Haruna || 进入游玩界面时即时生效 || 回忆率≥70 | ||
|- | |- | ||
|kantandeshou || Earn +14 Fragments on<br/>Pure Memory (Max Score) || [[中二企鹅]]<br>Chuni Penguin || | | rowspan="2" | kantandeshou || rowspan="2" | Earn +14 Fragments on<br/>Pure Memory (Max Score) || rowspan="2" | [[中二企鹅]]<br>Chuni Penguin || <分数要求><br> 分数达成[[机制#计分方式| 理论值]] || rowspan="2" | 回忆率≥70 | ||
|- | |||
|<残片附加><br>结算时 生效 | |||
|- | |||
| rowspan="2" | frags_nono || rowspan="2" | Earn +2525 Fragments for achieving<br/>EX grade or above || rowspan="2" | [[诺诺]]<br>Nono || <评级要求><br>不低于[[机制#计分方式|EX]] || rowspan="2" | 回忆率≥70 | |||
|- | |- | ||
| | |< 残片附加><br>结算时生效 | ||
|- | |- | ||
|gauge_pandora || HARD - Track Lost after 20 LOST notes || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯 <br>(MTA-XXX)]]<br>Pandora Nemesis <br>(MTA-XXX) || 进入游玩界面时即时生效 || [[机制#判定|LOST]]判定总数 | |gauge_pandora || HARD - Track Lost after 20 LOST notes || [[潘多拉涅墨西斯(MTA-XXX)|潘多拉涅墨西斯 <br>(MTA-XXX)]]<br>Pandora Nemesis <br>(MTA-XXX) || 进入游玩界面时即时生效 || [[机制#判定|LOST]]判定总数 <20 | ||
|- | |- | ||
|skill_toa || HARD - Track Lost after 60 FAR or LOST notes || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 进入游玩界面时即时生效 || [[机制#判定|FAR]]和[[机制#判定|LOST]]判定总<br>数 | |skill_toa || HARD - Track Lost after 60 FAR or LOST notes || [[不来方永爱]]<br>([[不来方斗亚]])<br>Toa Kozukata || 进入游玩界面时即时生效 || [[机制#判定|FAR]]和[[机制#判定|LOST]]判定总<br>数 <60 | ||
|- | |- | ||
|gauge_regulus || HARD + FAR notes slightly decrease<br/>Recollection Rate || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 进入游玩界面时即时生效 || 回忆率>0 | |gauge_regulus || HARD + FAR notes slightly decrease<br/>Recollection Rate || [[轩辕十四(MDA-21)]]<br>Regulus (MDA-21) || 进入游玩界面时即时生效 || 回忆率>0 | ||
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|omatsuri_daynight || Day / Night appearance<br/>when playing a Sunset Radiance song || [[群愿]]<br>Kanae || 游玩[[Sunset Radiance]]的曲目<br>或位于[[Memory Archive]]的<br>[[Summer Fireworks of Love|Summer Fireworks of <br> Love]]和[[Evening in Scarlet]],<br>进入游玩界面时即时生效<br>(根据本地时间变化) || 回忆率≥70 | |omatsuri_daynight || Day / Night appearance<br/>when playing a Sunset Radiance song || [[群愿]]<br>Kanae || 游玩[[Sunset Radiance]]的曲目<br>或位于[[Memory Archive]]的<br>[[Summer Fireworks of Love|Summer Fireworks of <br> Love]]和[[Evening in Scarlet]],<br>进入游玩界面时即时生效<br>(根据本地时间变化) || 回忆率≥70 | ||
|- | |- | ||
|frags_kou || Earn up to +20% Fragments<br/>based on score || [[红|红(觉醒)]]<br>Kou (Awaken) || 结算时生效 || 回忆率≥70 | |frags_kou || Earn up to +20% Fragments<br/>based on score || [[红|红 (觉醒)]]<br>Kou (Awaken) || 结算时生效 || 回忆率≥70 | ||
|- | |- | ||
|sometimes(note_mirror-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> || Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || [[兮娅]]<br>Sia || 镜像:进入游玩界面时,<br>随机生效<br>残片:在镜像状态时,<br>结算时生效 || 回忆率≥70 | |sometimes(note_mirror-frag_plus_5)<!--sometimes(note_mirror|frag_plus_5)--> || Randomly triggers MIRROR<br/>Gain +5 Fragments on MIRROR || [[兮娅]]<br>Sia || 镜像:进入游玩界面时,<br>随机生效<br>残片:在镜像状态时,<br>结算时生效 || 回忆率≥70 | ||
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|scoreclear_aa-visual_scoregauge<!--scoreclear_aa|visual_scoregauge--> || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || [[DORO*C]]<br>DORO*C || 进入游玩界面时即时生效 || 分数阶级不低于AA | |scoreclear_aa-visual_scoregauge<!--scoreclear_aa|visual_scoregauge--> || Recollection Gauge measures Grade<br/>(Track Lost on Grade A or below) || [[DORO*C]]<br>DORO*C || 进入游玩界面时即时生效 || 分数阶级不低于AA | ||
|- | |- | ||
|visual_ink || Sense of Incompleteness || [[忘却|忘却(觉醒)]]<br>Lethe (Awaken) || 进入游玩界面时即时生效 || 回忆率≥70 | |visual_ink || Sense of Incompleteness || [[忘却|忘却 (觉醒)]]<br>Lethe (Awaken) || 进入游玩界面时即时生效 || 回忆率≥70 | ||
|- | |- | ||
|gauge_tempest || HARD - Tempest Gauge || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 进入游玩界面时即时生效 || 回忆率>0 | |gauge_tempest || HARD - Tempest Gauge || [[对立(Tempest)]]<br>Tairitsu (Tempest) || 进入游玩界面时即时生效 || 回忆率>0 | ||
|- | |- | ||
|shirabe_entry_fee || Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || [[调|调(觉醒)]]<br>Shirabe (Awaken) || 支付残片:进入游玩加载<br>Shutter时生效<br>残片:结算评级至少为EX,<br>结算时生效 || 回忆率≥70 | |shirabe_entry_fee || Pay the chart level in Fragments on start<br/>Earn +10 Fragments on EX or above || [[调|调 (觉醒)]]<br>Shirabe (Awaken) || 支付残片:进入游玩加载<br>Shutter时生效<br>残片:结算评级至少为EX,<br>结算时生效 || 回忆率≥70 | ||
|- | |- | ||
|gauge_ilith_summer || HARD + Recollection Rate gain disabled<br/>when below 20 combo || [[依莉丝(夏日)]]<br>Ilith (Summer) || 进入游玩界面时即时生效<br>或中途Combo数<br>低于20时生效 || 回忆率>0 | |gauge_ilith_summer || HARD + Recollection Rate gain disabled<br/>when below 20 combo || [[依莉丝(夏日)]]<br>Ilith (Summer) || 进入游玩界面时即时生效<br>或中途Combo数<br>低于20时生效 || 回忆率>0 | ||
|- | |- | ||
|frags_yume || Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || [[柚梅|柚梅(觉醒)]]<br>Yume (Awaken) || 结算时生效 || 回忆率≥70 | |frags_yume || Earn up to +10 Fragments based on Max Recall<br/>Earn +5 Fragments on Clear || [[柚梅|柚梅 (觉醒)]]<br>Yume (Awaken) || 结算时生效 || 回忆率≥70 | ||
|- | |- | ||
|note_mirror-visual_hide_far<!--note_mirror|visual_hide_far--> || MIRROR + FAR judgments hidden || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 进入游玩界面时即时生效 || 回忆率≥70 | |note_mirror-visual_hide_far<!--note_mirror|visual_hide_far--> || MIRROR + FAR judgments hidden || [[爱丽丝 & 坦尼尔]]<br>Alice & Tenniel || 进入游玩界面时即时生效 || 回忆率≥70 | ||
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|HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day | |HARD + Gain +5 Fragments on Track Clear<br/>This skill changes during the day | ||
|- | |- | ||
|eto_uncap || World progress increased by<br/>7 if a Fragment reward is collected || [[爱托|爱托(觉醒)]]<br>Eto (Awaken) || 在[[世界模式]]结算中获得<br>残片奖励时生效 || 回忆率≥70 | |eto_uncap || World progress increased by<br/>7 if a Fragment reward is collected || [[爱托|爱托 (觉醒)]]<br>Eto (Awaken) || 在[[世界模式]]结算中获得<br>残片奖励时生效 || 回忆率≥70 | ||
|- | |- | ||
|luna_uncap || World progress increased by<br/>7 when starting on a Restriction Step || [[露娜|露娜(觉醒)]]<br>Luna (Awaken) || 在[[世界模式]]结算时,<br>开始格为[[世界模式#台阶类型|限制格]]时生效 || 回忆率≥70 | |luna_uncap || World progress increased by<br/>7 when starting on a Restriction Step || [[露娜|露娜 (觉醒)]]<br>Luna (Awaken) || 在[[世界模式]]结算时,<br>开始格为[[世界模式#台阶类型|限制格]]时生效 || 回忆率≥70 | ||
|- | |- | ||
|frags_preferred_song || Earn +10 Fragments<br/>upon clearing a preferred song || [[白姬]]<br>Shirahime || 精选曲目:选用该技能时<br>生效<br>残片:游玩指定曲目后,<br>结算时生效 || 回忆率≥70 | |frags_preferred_song || Earn +10 Fragments<br/>upon clearing a preferred song || [[白姬]]<br>Shirahime || 精选曲目:选用该技能时<br>生效<br>残片:游玩指定曲目后,<br>结算时生效 || 回忆率≥70 | ||
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|visual_ghost_skynotes || MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || [[玛莉嘉]]<br>Marija || 游玩[[Muse Dash Collaboration|Muse Dash<br>Collaboration]]的曲目,<br>进入游玩界面时即时生效 || 回忆率≥70 | |visual_ghost_skynotes || MUSE DASH - Sky Notes become ghosts<br/>when playing a Muse Dash song || [[玛莉嘉]]<br>Marija || 游玩[[Muse Dash Collaboration|Muse Dash<br>Collaboration]]的曲目,<br>进入游玩界面时即时生效 || 回忆率≥70 | ||
|- | |- | ||
|ayu_uncap || World Mode progress randomly increased<br/>or decreased between +5 and -5 || [[彩梦|彩梦(觉醒)]]<br>Ayu (Awaken) || 在[[世界模式]]结算时生效 || 回忆率≥70 | |ayu_uncap || World Mode progress randomly increased<br/>or decreased between +5 and -5 || [[彩梦|彩梦 (觉醒)]]<br>Ayu (Awaken) || 在[[世界模式]]结算时生效 || 回忆率≥70 | ||
|- | |- | ||
|skill_vita || HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || [[维塔]]<br>Vita || OVER加成:在[[世界模式#失落章:Beyond(Lost_Chapter:_Beyond)|Beyond章节]]<br>结算时生效<br>镜像:进入游玩界面时<br>即时生效 || 回忆率>0 | |skill_vita || HARD + MIRROR - OVER increased by<br/>up to 10 based on Recollection Rate || [[维塔]]<br>Vita || OVER加成:在[[世界模式#失落章:Beyond(Lost_Chapter:_Beyond)|Beyond章节]]<br>结算时生效<br>镜像:进入游玩界面时<br>即时生效 || 回忆率>0 | ||
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|skill_mika || Stats are temporarily doubled<br/>upon clearing a maimai song || [[百合咲美香]]<br>Mika Yurisaki || 游玩[[Maimai Collaboration|maimai<br>Collaboration]]以及其<br>[[Maimai_Collaboration#Collaboration_Chapter_2|扩展包]]的曲目,结算时<br>通关状态为[[机制#回忆收集条|Track <br>Complete]]时即时生效 || 回忆率≥70 | |skill_mika || Stats are temporarily doubled<br/>upon clearing a maimai song || [[百合咲美香]]<br>Mika Yurisaki || 游玩[[Maimai Collaboration|maimai<br>Collaboration]]以及其<br>[[Maimai_Collaboration#Collaboration_Chapter_2|扩展包]]的曲目,结算时<br>通关状态为[[机制#回忆收集条|Track <br>Complete]]时即时生效 || 回忆率≥70 | ||
|- | |- | ||
|ilith_awakened_skill || HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || [[依莉丝|依莉丝(觉醒)]]<br>Ilith (Awaken) || 流失6倍回忆率:<br>[[机制#判定|LOST]]时随机生效<br>步数加成:通关状态为<br>[[机制#回忆收集条|Track Complete]]时即时生效 || 回忆率>0 | |ilith_awakened_skill || HARD + 6% chance to lose 6x Recollection Rate<br/>STEP increased by 6 on clear || [[依莉丝|依莉丝 (觉醒)]]<br>Ilith (Awaken) || 流失6倍回忆率:<br>[[机制#判定|LOST]]时随机生效<br>步数加成:通关状态为<br>[[机制#回忆收集条|Track Complete]]时即时生效 || 回忆率>0 | ||
|} | |} | ||
<br> | <br> | ||
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=原文本对照= | =原文本对照= | ||
*表格分块大小为自动分配,所以请'''不要随意更改换行符''' | |||
*ID&命名等统一查找so/mo文件整理而成 | *ID&命名等统一查找so/mo文件整理而成 | ||
*默认排序参照SetupSkill函数 | *默认排序参照SetupSkill函数 |
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