Grievous Lady
此條目或章節需要更新。 |
目前Arcaea中唯一一個FTR 10,是勁爆魔王曲。*2018.07.16,唯二
Arcaea再也不是拇指遊戲,然而有人用拇指打出了FR。
※解歌方法還在驗證階段,詳細解禁方法見下文#解禁方法 。
Grievous Lady
File:Songs GL.jpg | Grievous Lady | |||
---|---|---|---|---|
編曲 | Team Grimoire vs Laur | |||
收錄曲包 | Vicious Labyrinth | |||
難度 | [Past] | [Present] | [Future] | |
等級 | 6 | 9 | 10 | |
note數量 | 956 | 1194 | 1450 | |
note編寫 | 迷路第一層 | 迷路第二層 | 迷路深層 | |
時長 | 2:21 | |||
BPM | 210 | |||
更新時間 | v1.5.0
(2017/11/03) |
解禁方法
- 目前貼吧的看法是在雙蛇休息段之前Lost數小於當前Tairitsu的等級數(離線下則必須全連)
- 但也已經有人在PRS鋼琴前奏段故意全Lost的情況下正常進入,因此有理論認為是雙蛇段前血量大於等於(60-Tairitsu等級數)。
先決條件
- 需要通過遊玩Axium Crisis來解鎖Grievous Lady。
- 在遊玩時需使用對立為搭檔。
注意事項
- 進入Grievous Lady後,遊戲將自動進入HARD模式。回憶率槽會轉為一個擁有 100HP 的血槽,每流失(LOST)一個 note 血槽會減 9HP,當HP為0後,自動 Track Lost。
Past譜面(基本確定)
解鎖
在符合以上先決條件時,遊玩Axium Crisis的PST難度時達到下列條件後,遊戲會被強制轉入Grievous Lady(PST)。然而也有報告(日語)表明在以下條件達成時並沒有被強制轉入Grievous Lady,似乎解鎖還要「看臉」。
- 在雙蛇休息段(大約在第423、424個note處)之前回憶率達到90%以上。
遊玩
- Clear後即可解鎖PST難度的Grievous Lady。
- 若中途 Track Lost,則會根據遊玩進度/水平獲得10~35%不等的解鎖進度。解鎖進度達到 100% 後即可解鎖 PST 難度的Grievous Lady。
Present譜面(基本確定)
解鎖
在符合以上先決條件時,遊玩Axium Crisis的PRS難度時達到下列條件後,遊戲會被強制轉入Grievous Lady(PRS)。然而也有報告(日語)表明在以下條件達成時並沒有被強制轉入Grievous Lady,似乎解鎖還要「看臉」。
- 在雙蛇休息段(大約在第609、610個note處)之前回憶率達到一定數值以上(之前有表示 90%)。
- 有報告表明如果對立的等級高的話,強制轉入Grievous Lady(PRS)所需的回憶率可能會減少。
遊玩
- Clear後即可解鎖PRS難度的Grievous Lady。
- 若中途 Track Lost,則會根據遊玩進度/水平獲得5~23%不等的解鎖進度。解鎖進度達到100%後即可解鎖PRS難度的Grievous Lady。
Future譜面(迷霧重重)
解鎖
在符合以上先決條件時,遊玩Axium Crisis的FTR難度時達到下列條件後,遊戲會被強制轉入Grievous Lady(FTR)。
- 在遊玩時需使用Lv6以上的對立為搭檔。
- 在雙蛇休息段(大約在第712、713個note處)之前,回憶率需要達到下表所示的數值(仍需驗證)。
對立等級 | 出現 | 未出現 | 驗證報告 |
---|---|---|---|
7 | 100%
(全Pure判定) |
トピック#36 | |
8 | 87% | 79% | トピック#22 |
9 | 76%、78% | 70% | |
9 | 75% | トピック#39 | |
10 | 70% | トピック#34 | |
11 | 65% | トピック#53 | |
12 | 55% | トピック#35 | |
12 | 61%以上 | 49% | トピック#27 |
12 | 60%、63% | 57% | トピック#43 |
13 | 58%以下 | ||
15 | 50%以下 | トピック#33 | |
16 | 44% | 39% | トピック#41 |
16 | 40% | トピック#88 | |
17 | 35% | 34% | コメント |
17 | 30% | コメント | |
18 | 27% | コメント | |
19 | 25% | トピック#91 | |
20 | 20%左右 | コメント | |
20 | 20% | コメント |
- 有報告表明,全部以 4,400,000 左右的分數中途 Track Lost 的情況下,有32次解鎖了3%,2次解鎖了2%,在34次遊玩後達成 100% 解鎖。
- v1.7.0更新後解鎖進度下限提升至5%(照顧新人的設計)
遊玩
- Clear後即可直接解鎖FTR難度的Grievous Lady。
- 若中途 Track Lost,則會根據遊玩進度/水平獲得5~15%不等的解鎖進度。解鎖進度達到100%後即可解鎖FTR難度的Grievous Lady。
遊戲相關
- FTR難度最開始的地方包含和PRAGMATISM與Sheriruth類似部分,
然而在210的BPM下仍然十分可怕。 - FTR中部有兩個隱藏note,請查看該譜面確認視頻。
- PRS和FTR均有四押。
- FTR有幾處倒退配置,
而且官方已經把小節線當作玩具了
故事
英文原文
• Past
Perhaps she should have worried, because her heart was suddenly in pain.
She drew back, covered her mouth, and her eyes went wide in confusion. She had been standing on the floor of a gigantic and bitter maze that doubled as a tower, but she now began to fall to her knees. Before she hit the ground, the structure began to break and fall first.
The memories of sorrowful days that she had gathered came around her like a cloak, the tower's memories turned from a falling slow rain into a downpour. She and the maze fell like stones, and although she should have been terrified to drop so far and so fast, all she could feel was confusion.
She splashed down into a sea of the fragmented happiness of other worlds. The waves she and the crashing labyrinth caused were immense. Glass pushed against glass in a way that could be described as both ugly and beautiful, and she knelt at the center of that storm.
She was confused because she was hurting. Everything hurt. Her heart was bursting. The cloak of memories that she'd collected turned into a grotesque sphere and surrounded her. The world of white disappeared from her vision, leaving only horrible things. Heaving, sweating, and trembling, she looked into the glass, into the Arcaea, deeply. And as she came to realize that her heart was breaking,
That her sanity was breaking,
The memory of the end of the world that she'd seen earlier slowly drifted into view.
• Present
The girl had felt many emotions since her waking into the white and ruined world. Mostly, she'd felt anger, but she'd been able to turn that anger into a strange sort of hope. True, she didn't have much of a plan. In fact, she was only walking forward because she believed at the end of her steps there would be something good. She had hope. She was certain that this chaos was leading into light. She was certain that the torments she was facing, that the horrors she was holding, could be completely shattered.
Yes, she was emotional. She felt so strongly that when faced with the idea that no, in fact, nothing had a purpose...she began to suffer.
The cruelest fate is to have hope and see it crushed before your eyes. And so the girl sat on her knees in a malformed circle of death, looking at a world coming to its end. This was the first time she had felt the emotion of sadness, and it was quickly turning into despair.The world of Arcaea was a pointless world. It was the manifestation of worlds gone. It had no substance, only the reflections of such. Even the glowing and joyful memories she had sometimes encountered on her way were still only memories of the past. Like night comes after day, they had to have led into the end she now saw spinning slowly in the air before her. Her eyes welled with tears.
She had felt so much since waking up.
She'd felt joy. Joy left her.
She'd felt felt fear. Fear left her.
Anger left her.
Hope left her.
Even sadness and despair now left her.
Her eyes went dark and she could feel resonance with the glass. The shell of memories around her began to crack and split open. She emerged from it and stood in the blinding light, and couldn't feel anything at all.
• Future
Like an ocean stained with oil, the memories of a cursed labyrinth and the memories she had brought with her all fell and muddled into the soothing glass around her. Most of them churned into a gray mass, some would suddenly jut up from the ground like spikes. She went still, and slowly looked over every shard, just...counting them. Even when memories came shooting up sharply near her eyes, she continued to count.
Eventually she lifted a finger, beckoning some of the shards toward her. And, with a simple thought, the fragments came together in the shape of a fragile butterfly. She commanded it into the sky, to reflect the world of white, and when it came down again to tell her what it had seen, with a simple thought she slowly tore off each of its wings, and let it fall into nothing. Then, she walked forward from the corrupted sea, willing each pillar of lost time that entered her path to explode and shatter.
---
Time passed. She changed.
She no longer sought to collect memories. She walked through the world mostly absently. She discovered things about it and about herself, but she had no ambitions.
Now she walked beside an old and crumbling building, twirling a parasol she had found in the ruins some day. Silently, a creature formed of glass reflecting bitter days glided down toward her from the sky. It resembled a glistening and jagged crow, and it was something she considered no more than a tool. After that day at the now-fallen tower, she'd become more in-tune with the chaotic Arcaea and was able to call upon things like this. In its own way, it whispered to her of places beyond her reach in the blinding white world. Glaring at it, she had it burst and fall apart, and she moved on.
These crows of hers sickened her with news. The world was empty, that's all they said. That she knew. She'd never find anyone else here.
She wanted to. She needed to. But, it was not because she hoped to have someone to share her fate with.
She needed to let this frustration out on something alive. She needed someone to hurt.
中文翻譯
• Past
也許她應該擔心,因為她的心突然痛苦。
她退了回來,捂住嘴巴,眼睛茫然不知所措。她一直站在一個巨大而苦澀的迷宮的地板上,它像塔一樣翻倍,但她現在開始跪倒在地。在她撞到地面之前,結構開始破裂並首先墜落。
她收集的悲傷歲月的回憶像披着斗篷一樣圍繞在她身邊,塔的記憶從緩慢的降雨變成傾盆大雨。她和迷宮像石頭一樣落下,雖然她應該感到害怕到目前為止這麼快,但她能感覺到的只是混亂。
她濺入了其他世界零碎幸福的海洋中。她和崩潰的迷宮造成的波浪是巨大的。玻璃以一種可以被描述為醜陋和美麗的方式推向玻璃,她跪在那場風暴的中心。
她很困惑因為她受傷了。一切都受傷了。她的心臟爆裂了。她收集的記憶披風變成了一個怪誕的球體並圍繞着她。白色的世界從她的視野中消失了,只留下了可怕的東西。她起伏,出汗,顫抖着,深深地望着玻璃杯,進入了Arcaea。當她意識到她的心碎了,
她的理智打破了,
她早些時候看到的世界末日的記憶慢慢浮現。
• Present
自從她醒入白色和毀滅的世界以來,這個女孩已經感受到了許多情感。大多數情況下,她感到憤怒,但她能夠將這種憤怒變成一種奇怪的希望。沒錯,她沒有太多的計劃。事實上,她只是向前走,因為她相信在她的步驟結束時會有一些好事。她有希望。她確信這種混亂正在導致。她確信她面對的折磨,她所遭受的恐怖,可能會完全破碎。
是的,她很情緒化。她感到非常強烈,以至於當面對這樣的想法時,事實上沒有任何目的......她開始受苦。
最殘酷的命運就是有希望,看到它在你眼前碾碎。因此,這個女孩跪在一個畸形的死亡圈中,看着一個即將結束的世界。這是她第一次感受到悲傷的情緒,很快就變成了絕望.Arcaea的世界是一個毫無意義的世界。這是世界消失的表現。它沒有實質內容,只有這樣的反映。即使她在路上遇到的那些發光和快樂的回憶仍然只是對過去的回憶。就像白天過夜一樣,他們必須走到盡頭,她現在看到她在她面前慢慢地在空中旋轉。她的眼睛充滿了淚水。
從醒來起她就感受到了這麼多。
她感到很高興。喬離開了她。
她感到害怕。恐懼離開了她。
憤怒離開了她。
希望離開了她。
甚至悲傷和絕望現在離開了她。
她的眼睛變黑了,她可以感受到玻璃的共鳴。她周圍記憶的外殼開始裂開並裂開。她從那裡出來,站在眩目的燈光下,根本感覺不到任何東西。
• Future
就像沾滿油的海洋一樣,被詛咒的迷宮的回憶和她帶來的記憶都落在了她周圍的舒緩玻璃上。他們中的大多數都變成灰色的質量,有些會像尖刺一樣突然從地面上突然出現。她走了,慢慢地看着每一個碎片,只是......數着它們。即使記憶在她的眼睛附近猛烈地射擊,她也繼續數着。
最後,她舉起一根手指,向她招手一些碎片。並且,通過簡單的思考,碎片以脆弱的蝴蝶形狀聚集在一起。她命令它向空中移動,以反映白色的世界,當它再次降下來告訴她看到了什麼時,她以一種簡單的想法慢慢地撕下它的每一個翅膀,讓它落入任何東西。然後,她從腐敗的大海向前走,願意每一個失去時間的支柱進入她的道路爆炸和破碎。
---
時間飛逝。她改變了。
她不再尋求收集回憶。她幾乎心不在焉地走遍了這個世界。她發現了關於它和自己的事情,但她沒有野心。
現在,她走在一座破舊的舊建築物旁邊,旋轉着她有一天在廢墟中發現的一把遮陽傘。悄悄地,一個由玻璃反射出來的苦澀的生物從天而降向她。它像一個閃閃發光的鋸齒狀的烏鴉,她認為這只不過是一種工具。那天在現在倒下的塔樓,她變得更加混亂Arcaea,並能夠召喚這樣的事情。以它自己的方式,它在她那令人眩目的白色世界中無法觸及的地方低聲說道。瞪着它,她突然崩潰了,然後她繼續前進。
她的這些烏鴉因新聞而使她感到噁心。世界是空的,這就是他們所說的。她知道。她從來沒有在這裡找到其他人。
她想。她需要。但是,並不是因為她希望有人與她分享她的命運。
她需要讓這種挫折感在於活着。她需要有人受傷。
試聽
- Grievous Lady - Team Grimoire vs Laur(SoundCloud - 專輯內試聽)