故事模式劇情詳表 (移動版)

出自Arcaea中文维基
於 2019年3月23日 (六) 23:04 由 Cyxw留言 | 貢獻 所做的修訂 (创建页面,内容为“{{更新提醒}} 本页面用于存放Arcaea故事内容 ==Main(主线)== 主线故事是牵涉到和搭档#2.对立(Tairitsu)...”)
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本頁面用於存放Arcaea故事內容

Main(主線)

主線故事是牽涉到對立的故事,也是遊戲世界觀的精髓。

1-1

解鎖條件:購入Eternal Core曲包
解鎖要求:採用通過Lumia

中文劇情

恢復意識的她,發現自己甦醒於這個飛舞着玻璃蝴蝶的地方。
「多麼令人愉快啊,」她想,「這些美妙的圖案居然能在空中移動呢。牽引着它們的絲線在哪裡?」

她蹲了下來,整了整裙子,環顧四周才發現這附近沒有任何絲線。那些事物,也並不是蝴蝶——
玻璃碎片,不依靠任何外力便飛舞於空中。「太美妙了!」她自心底讚嘆道。

這些玻璃反射出了另一個純潔的世界。她從中看見海洋、城市、火焰、光芒;美好的景象目不暇接。
她抬起了自己的手,試圖去抓住它們,開心地笑了出來。

她並不知道這些玻璃碎片有個名字:Arcaea。
實際上,名字對這些過於美好的事物來說並不重要。
她觸碰、旋轉、觀察它們;她靠這樣來娛樂自己。這已經足夠了,難道不是嗎?

現在留給她的,有六個問題:何人、何事、何處、何時、何故與何情。
在這些疑問的包圍下,她沒有問出任何一個,也不想得到任何答案。Arcaea的光芒已經使她心滿意足。
這是她與這個新世界的邂逅。

英文劇情

Her first impression was that she'd awakened to a cloud of glass butterflies.
"How pleasant," she thought, "that these figures can move as well. Where are the strings?"

She sat onto her knees, fixed her dress, and found that there were no strings, and these were not
butterflies. Glass shards, flying on their own. "Delightful!" she felt, and so she said it.

The glass reflected another world than the one in white surrounding her. In it she could see reflections
of seas, cities, fires, lights; she rose her hand to scatter them, and laughed in joy.

She didn't know these pieces of glass had a name: Arcaea.
To tell the truth, they were so beautiful that it didn't matter the name.
She entertained herself by touching them, swirling them, watching them. That was enough, no?

There were six questions to ask: who, what, where, when, why, and how.
Of these questions, she asked none and desired no answers, content instead to bask in the glow of Arcaea.
This was her meeting with a new world.

1-2

解鎖條件:完成1-1,購入Eternal Core曲包
解鎖要求:採用通過memoryfactory.lzh

中文劇情

但是,疑問還是不可避免地來臨了。

少女立於玻璃碎片的螺旋中,沉思着:「但說實話,它們究竟是什麼呢?」
傳送門入口?窗戶?抑或是……回憶?

最後的猜測,「回憶」,使她一怔。「它們是回憶,」她失聲說道。
就在這一刻,那股疑惑消失殆盡。

因為某種原因,這個地方充滿了回憶。誰的回憶?又是什麼回憶?她心中不能肯定。
但她已經停止了疑問。

因為某種原因,那些玻璃跟隨着她。雖然她無法抓住它們,但碎片仍然與她形影不離。
一時興起的她,決定要開始收集它們。

一片一片收集。
沒有任何理由。

英文劇情

But questions come inevitably.

The girl stands amidst the spiral of glass and wonders, "But really, what are these?"
Portals? Windows? Memories?

This last answer, "memories", strikes a chord with her. "They're memories," she says, faintly. And like that,
her questions stop.

For some reason, this is a place all full of memories. Whose memories, or of what, she can't tell for certain,
but her questioning has already ended.

For some reason the glass follows her. She can't hold any of it, but it comes to her nonetheless. On a whim,
she decides she will begin gathering it.

Piece by piece.
For no reason at all.