User:在咕咕咕的咕子/整理/技能

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在咕咕咕的咕子讨论 | 贡献2023年4月11日 (二) 23:20的版本 (页面尚未完工,请勿更改)
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  • 已更新至4.4.0
技能ID 英文名称 应用搭档 触发条件 通关条件
gauge_easy EASY - Recollection Rate loss reduced
for LOST notes

Hikari
进入游玩界面时即时生效 回忆率≥70
gauge_hard HARD - Track Lost when Recollection Rate
reaches 0%
对立(Grievous Lady)
Tairitsu (Grievous Lady)
布丽兰特
Brillante
进入游玩界面时即时生效 回忆率>0
note_mirror MIRROR - All Notes and Arcs reversed 忘却(未觉醒)
Lethe (Normal)
对立(夏日)
Tairitsu (Summer)
进入游玩界面时即时生效 回忆率≥70
gauge_easy-note_mirror EASY + All Notes and Arcs reversed 光(夏日)
Hikari (Summer)
进入游玩界面时即时生效 回忆率≥70
gauge_overflow OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
光(Fracture)
Hikari (Fracture)
进入游玩界面时即时生效 简单:回忆率≥70
困难:回忆率>0
frag_plus_10_pack_stellights Earn +10 Fragments
when playing a Stellights song

Stella
游玩Surrender
Yosakura Fubuki
回忆率≥70
gauge_easy-frag_plus_15_pst&prs EASY + Earn +15 Fragments
when playing a Past / Present song
光 & 菲希卡
Hikari & Fisica
游玩PastPresent难度 回忆率≥70
gauge_hard-fail_frag_minus_100 HARD + Lose 100 Fragments on Track Lost 依莉丝(未觉醒)
Ilith (Normal)
回忆条:进入游玩界面时
即时生效
扣除残片:结算通关状态为
Track Lost
回忆率>0
frag_plus_5_side_light Earn +5 Fragments
when playing a Light Side song
爱托(未觉醒)
Eto (Normal)
游玩「光芒」侧曲目
结算时生效
回忆率≥70
frag_plus_5_side_conflict Earn +5 Fragments
when playing a Conflict Side song
调(未觉醒)
Shirabe (Normal)
游玩「纷争」侧曲目
结算时生效
回忆率≥70
visual_hide_hp VISUAL - Recollection Gauge is hidden 露娜(未觉醒)
Luna (Normal)
进入游玩界面时即时生效 回忆率≥70
challenge_fullcombo_0gauge Recollection Gauge set to 0 for LOST notes 光(Zero)
Hikari (Zero)
进入游玩界面时即时生效 回忆率≥70
visual_tomato_pack_tonesphere VISUAL - 'Nutritious' note appearance
when playing a Tone Sphere song
对立 & 托凛
Tairitsu & Trin
游玩Tone Sphere
Collaboration
的曲目,进入
游玩界面时即时生效
回忆率≥70
audio_gcemptyhit_pack_groovecoaster AUDIO - Ad-lib effects on hitting floor lanes
when playing a Groove Coaster song
光 & 赛依娜
Hikari & Seine
游玩Groove Coaster
Collaboration
的曲目,进入
游玩界面时击打无Note
轨道时生效
回忆率≥70
combo_100-frag_1 Earn +1 Fragment(s)
for each 100 combo reached
柚梅(未觉醒)
Yume (Normal)
Combo数每达到100,
结算时的残片+1,
积攒残片在结算时生效
回忆率≥70
frag_rng_ayu Random Fragment bonus upon
completing song
彩梦(未觉醒)
Ayu (Normal)
结算时生效 回忆率≥70
gaugestart_30-gaugegain_70 EASY - Recollection Gauge starts at 30%
Reduced Recollection Rate gain per note
爱托 & 露娜(冬日)
Eto & Luna (Winter)
进入游玩界面时即时生效 回忆率≥70
gauge_saya Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
咲弥
Saya
进入游玩界面时即时生效 回忆率≥70
gauge_haruna Recollection Gauge starts at 40%
Recollection Rate gain reduced to 40%
榛名
Haruna
进入游玩界面时即时生效 回忆率≥70
kantandeshou Earn +14 Fragments on
Pure Memory (Max Score)
中二企鹅
Chuni Penguin
结算时,分数达成理论值生效 回忆率≥70
frags_nono Earn +2525 Fragments for achieving
EX grade or above
诺诺
nono
结算时生效 回忆率≥70
gauge_pandora HARD - Track Lost after 20 LOST notes 潘多拉涅墨西斯
(MTA-XXX)

Pandora Nemesis
(MTA-XXX)
进入游玩界面时即时生效 LOST判定总数不
超过20
skill_toa HARD - Track Lost after 60 FAR or LOST notes 不来方斗亚
Toa Kozukata
进入游玩界面时即时生效 FARLOST判定总
数不超过20
gauge_regulus HARD + FAR notes slightly decrease
Recollection Rate
skill_mithra HARD + World Mode progress increased by 1
for each 150 combo reached
gauge_chuni CHUNITHM - Clear Requirement: 7
omatsuri_daynight Day / Night appearance
when playing a Sunset Radiance song
frags_kou Earn up to +20% Fragments
based on score
sometimes(note_mirror-frag_plus_5) Randomly triggers MIRROR
Gain +5 Fragments on MIRROR
scoreclear_aa-visual_scoregauge Recollection Gauge measures Grade
(Track Lost on Grade A or below)
visual_ink Sense of Incompleteness
gauge_tempest HARD - Tempest Gauge
shirabe_entry_fee Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
gauge_ilith_summer HARD + Recollection Rate gain disabled
when below 20 combo
frags_yume Earn up to +10 Fragments based on Max Recall
Earn +5 Fragments on Clear
note_mirror-visual_hide_far MIRROR + FAR judgments hidden
frags_ongeki O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki_slash O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_hard HARD + O.N.G.E.K.I. (50)
gauge_areus HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_seele HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_isabelle HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_exhaustion Recollection Rate gain increased,
but decreases with song progress
skill_lagrange Score displays distance
to closest Grade threshold
gauge_safe_10 No Recollection Rate loss for
the first 10 LOST notes
frags_nami Earn 1 Fragment per 73 PURE notes
Lose 1 Fragment per LOST note
skill_elizabeth Earn +X Fragments (increases for each
consecutive play with this Partner)
skill_lily Earn +X Fragments (increases for each
consecutive play with other Partners)
skill_kanae_midsummer EASY + Pay 10 Fragments on start
This skill changes during the night
HARD + Gain +5 Fragments on Track Clear
This skill changes during the day
eto_uncap World progress increased by
7 if a Fragment reward is collected
luna_uncap World progress increased by
7 when starting on a Restriction Step
frags_preferred_song Earn +10 Fragments
upon clearing a preferred song
visual_ghost_skynotes MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
ayu_uncap World Mode progress randomly increased
or decreased between +5 and -5
skill_vita HARD + MIRROR - OVER increased by
up to %@ based on Recollection Rate
skill_fatalis HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_reunion CONFLICT - Reverse the paradigms
of Light and Conflict.
LIGHT - Rewrite the paradigms
of Light and Conflict.
skill_amane Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_kou_winter Partners share 25% of their Fragments with Kou,
received after playing a song (Total: X)
gauge_hard-note_mirror HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
skill_shama Pay 10 Fragments on start
Gain 1 Milk on clear
skill_milk Use all Milk (Current: X). Each Milk grants
a +11% chance to gain 100 Fragments
skill_shikoku HARD + Increased Recollection Rate
change per note
skill_mika Stats are temporarily doubled
upon clearing a maimai song
ilith_awakened_skill HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear






技能ID 简体中文 繁体中文 英文 日文
gauge_easy EASY - Recollection Rate loss reduced
for LOST notes
gauge_hard HARD - Track Lost when Recollection Rate
reaches 0%
note_mirror MIRROR - All Notes and Arcs reversed
gauge_easy-note_mirror EASY + All Notes and Arcs reversed
gauge_overflow OVERFLOW - EASY Recollection Rate
HARD upon reaching 100% Recollection
frag_plus_10_pack_stellights Earn +%@ Fragments
when playing a Stellights song
gauge_easy-frag_plus_15_pst&prs EASY + Earn +%@ Fragments
when playing a %2@ song
gauge_hard-fail_frag_minus_100 HARD + Lose %@ Fragments on Track Lost
frag_plus_5_side_light Earn +%@ Fragments
when playing a Light Side song
frag_plus_5_side_conflict Earn +%@ Fragments
when playing a Conflict Side song
visual_hide_hp VISUAL - Recollection Gauge is hidden
challenge_fullcombo_0gauge Recollection Gauge set to 0 for LOST notes
visual_tomato_pack_tonesphere VISUAL - 'Nutritious' note appearance
when playing a %2@ song
audio_gcemptyhit_pack_groovecoaster AUDIO - Ad-lib effects on hitting floor lanes
when playing a %2@ song
combo_100-frag_1 Earn +%@ Fragment(s)
for each %2@ combo reached
frag_rng_ayu Random Fragment bonus upon
completing song
gaugestart_30-gaugegain_70 EASY - Recollection Gauge starts at %@%
Reduced Recollection Rate gain per note
gauge_saya Increased Recollection Rate change per note
No Recollection Rate gain for FAR notes
gauge_haruna Recollection Gauge starts at %@%
Recollection Rate gain reduced to %2@%
kantandeshou Earn +%@ Fragments on
Pure Memory (Max Score)
frags_nono Earn +%@ Fragments for achieving
%2@ grade or above
gauge_pandora HARD - Track Lost after %@ LOST notes
skill_toa HARD - Track Lost after %@ FAR or LOST notes
gauge_regulus HARD + FAR notes slightly decrease
Recollection Rate
skill_mithra HARD + World Mode progress increased by 1
for each %@ combo reached
gauge_chuni CHUNITHM - Clear Requirement: 7
omatsuri_daynight Day / Night appearance
when playing a %@ song
frags_kou Earn up to +%@% Fragments
based on score
sometimes(note_mirror-frag_plus_5) Randomly triggers MIRROR
Gain +%@ Fragments on MIRROR
scoreclear_aa-visual_scoregauge Recollection Gauge measures Grade
(Track Lost on Grade A or below)
visual_ink Sense of Incompleteness
gauge_tempest HARD - Tempest Gauge
shirabe_entry_fee Pay the chart level in Fragments on start
Earn +10 Fragments on EX or above
gauge_ilith_summer HARD + Recollection Rate gain disabled
when below %@ combo
frags_yume Earn up to +%2@ Fragments based on Max Recall
Earn +%@ Fragments on Clear
note_mirror-visual_hide_far MIRROR + FAR judgments hidden
frags_ongeki O.N.G.E.K.I. - Fragment reward on
dealing Overdamage
frags_ongeki_slash O.N.G.E.K.I. - On Track Complete,
deal Overdamage based on accuracy
frags_ongeki_hard HARD + O.N.G.E.K.I. (50)
gauge_areus HARD + LOST notes decrease Recollection Rate
based on current combo
gauge_seele HARD + Recollection Rate gain disabled
for the last 1/4 of song
gauge_isabelle HARD + Max Recollection Gauge decreases
based on current Recollection Rate
gauge_exhaustion Recollection Rate gain increased,
but decreases with song progress
skill_lagrange Score displays distance
to closest Grade threshold
gauge_safe_10 No Recollection Rate loss for
the first %@ LOST notes
frags_nami Earn 1 Fragment per %@ PURE notes
Lose 1 Fragment per LOST note
skill_elizabeth Earn +%@ Fragments (increases for each
consecutive play with this Partner)
skill_lily Earn +%@ Fragments (increases for each
consecutive play with other Partners)
skill_kanae_midsummer EASY + Pay %@ Fragments on start
This skill changes during the night
HARD + Gain +%@ Fragments on Track Clear
This skill changes during the day
eto_uncap World progress increased by
%@ if a Fragment reward is collected
luna_uncap World progress increased by
%@ when starting on a Restriction Step
frags_preferred_song Earn +%@ Fragments
upon clearing a preferred song
visual_ghost_skynotes MUSE DASH - Sky Notes become ghosts
when playing a Muse Dash song
ayu_uncap World Mode progress randomly increased
or decreased between %2@ and %3@
skill_vita HARD + MIRROR - OVER increased by
up to %@ based on Recollection Rate
skill_fatalis HARD - Fatalis Gauge + sacrifices stamina
to overload World Mode
skill_reunion CONFLICT - Reverse the paradigms
of Light and Conflict.
LIGHT - Rewrite the paradigms
of Light and Conflict.
skill_amane Ignore Speed and Random Restriction Steps,
World progress halved below Grade EX
skill_kou_winter Partners share %@% of their Fragments with Kou,
received after playing a song (Total: %2@)
gauge_hard-note_mirror HARD + MIRROR - Track Lost when
Recollection Rate reaches 0%
skill_shama Pay 10 Fragments on start
Gain 1 Milk on clear
skill_milk Use all Milk (Current: %@). Each Milk grants
a +11% chance to gain 100 Fragments
skill_shikoku HARD + Increased Recollection Rate
change per note
skill_mika Stats are temporarily doubled
upon clearing a maimai song
ilith_awakened_skill HARD + 6% chance to lose 6x Recollection Rate
STEP increased by 6 on clear