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所有搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
簡單 - 音符流失後的回憶率丟失程度減小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 對立 Tairitsu |
平衡型 BALANCE |
- |
- | |
2 | 紅 Kou |
平衡型 BALANCE |
- |
- | |
以歌曲結算成績為基準值 獲得最高 +20% 的殘片獎勵 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 薩菲亞 Sapphire |
平衡型 BALANCE |
- |
- | |
4 | 忘卻 Lethe |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遺缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 對立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
紛爭 - 逆轉光芒與紛爭的規則 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改寫光芒與紛爭的規則 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 對立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- |
- | |
7 | 對立(Grievous Lady) Tairitsu (Grievous Lady) |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
8 | 星 Stella |
平衡型 BALANCE |
在遊玩 Stellights 的歌曲時 獲得 10 額外殘片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10 _pack_stellights | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
簡單 + 在遊玩 Past / Present 的歌曲時 獲得 15 額外殘片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy| frag_plus_15_pst&prs | |
10 | 依莉絲 Ilith |
挑戰型 CHALLENGE |
困難 + 在 Track Lost 時丟失 100 殘片 HARD + Lose 100 Fragments on Track Lost |
gauge_hard| fail_frag_minus_100 | |
困難 + 流失判定時有6%概率丟失6倍回憶率 曲目通關時獲得+6步數加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
11 | 愛托 Eto |
平衡型 BALANCE |
在遊玩 光芒之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
獲得殘片獎勵時 世界進度額外前進 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
視覺 - 隱藏回憶率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上遊玩歌曲時 世界進度額外前進 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 調 Shirabe |
平衡型 BALANCE |
在遊玩 紛爭之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5 _side_conflict | |
在遊玩歌曲時先支付等同於歌曲難度值的殘片 獲得「EX」或更高成績時額外獎勵10殘片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑戰型 CHALLENGE |
流失音符時回憶率歸零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? |
溢出 - 簡單模式回憶率 但當回憶率到達100%後轉變為困難 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
創世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
簡單 + 所有的音符與音弧反轉 EASY + All Notes and Arcs reversed |
gauge_easy|note_mirror | |
17 | 對立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
18 | 對立 & 托凜 Tairitsu & Trin |
平衡型 BALANCE |
視覺 - 在遊玩Tone Sphere曲目時, 顯示「營養豐富」類的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato _pack_tonesphere | |
19 | 彩夢 Ayu |
平衡型 BALANCE |
歌曲遊玩結束時獎勵隨機數量的殘片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界進度在 +5 和 -5 之間隨機增減 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
20 | 愛托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
簡單 - 回憶率的初始數值變為 30% 減少命中音符所獲得的回憶率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30| gaugegain_70 | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每達成 100 連擊時, 最終殘片獎勵增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高連擊數為基準值獲得最高 +10 殘片 在通關時獲得 +5 殘片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 賽依娜 Hikari & Seine |
平衡型 BALANCE |
音頻 - 遊玩 Groove Coaster 的曲目時 打擊地面軌道會觸發即興演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲彌 Saya |
平衡型 BALANCE |
擊中音符後回憶率的變化增加 但判定為模糊(Far)時不會獲取任何回憶率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
顯示判定詳情 Note judgement details displayed |
skill_saya_uncap | ||||
24 | 對立 & 中二企鵝 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通關需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鵝 Chuni Penguin |
平衡型 BALANCE |
純粹回憶(滿分)通關時額外獲取 +14 殘片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回憶率的初始數值變為 40% 回憶率增長倍數減少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 諾諾 Nono |
平衡型 BALANCE |
獲得 EX 或更高成績時額外獲取 +2525 殘片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑戰型 CHALLENGE |
困難 - 流失20個音符後,當前遊玩曲目將立即失敗 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 軒轅十四(MDA-21) Regulus (MDA-21) |
挑戰型 CHALLENGE |
困難 + 判定為模糊(Far)時略微減少回憶率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
30 | 群願 Kanae |
平衡型 BALANCE |
遊玩 Sunset Radiance 歌曲時, 顯示晝/夜主題 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
世界 + 保存步數進度並於下回 世界模式結算時疊加(當前:X) World + STEP progress is stored and added to the next World play (Current: X) |
skill_kanae_uncap | ||||
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- |
- | |
32 | 對立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- |
- | |
33 | 兮婭 Sia |
平衡型 BALANCE |
一定概率造成全曲譜面鏡像 於鏡像狀態下通關時,獎勵 5 額外殘片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror |frag_plus_5) | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回憶率的讀數將決定最終通關評級 (獲得 A 級或以下評分則為通關失敗) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa| visual_scoregauge | |
回憶率的讀數將決定最終通關評級 (讀數低於個人最佳成績評級時立即失敗) Recollection Gauge measures Grade (Track Lost when grade falls below personal best) |
skill_doroc_uncap | ||||
35 | 對立(Tempest) Tairitsu (Tempest) |
挑戰型 CHALLENGE |
困難 - 風暴收集條 HARD - Tempest Gauge |
gauge_tempest | |
36 | 布麗蘭特 Brillante |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉絲(夏日) Ilith (Summer) |
挑戰型 CHALLENGE |
困難 + 連擊數小於 20 時不會增加回憶率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
38 | 咲彌(Etude) Saya (Etude) |
平衡型 BALANCE |
- |
- | |
39 | 愛麗絲 & 坦尼爾 Alice & Tenniel |
平衡型 BALANCE |
鏡像 + 隱藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror| visual_hide_far | |
40 | 露娜 & 美亞 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢傷(Overdamage)額外 獎勵殘片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
41 | 阿萊烏斯 Areus |
挑戰型 CHALLENGE |
困難 + 判定為流失(LOST)時根據 當前連擊數減少回憶率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希爾 Seele |
挑戰型 CHALLENGE |
困難 + 在歌曲最後1/4部分不會獲得回憶率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎貝爾 Isabelle |
挑戰型 CHALLENGE |
困難 + 回憶率最大值 會根據當前回憶率而減少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
44 | 迷爾 Mir |
支援型 SUPPORT |
提高初始回憶率增長倍數 增長倍數會隨著歌曲進行逐漸下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
45 | 拉格蘭 Lagrange |
平衡型 BALANCE |
當前分數將顯示為 與距離最近評級的分數之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
46 | 凜可 Linka |
平衡型 BALANCE |
前10個流失(LOST)判定 不會減少回憶率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73個純粹(PURE)判定獲得1額外殘片 每個流失(LOST)判定失去1殘片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
48 | 咲彌 & 伊莉莎白 Saya & Elizabeth |
平衡型 BALANCE |
獲得+X額外殘片(連續使用該搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
獲得+X額外殘片(連續使用其他搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
50 | 群願(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
簡單 + 歌曲開始時支付10殘片 此技能在夜晚會改變 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困難 + 歌曲通關時獲得5額外殘片 此技能在白天會改變 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
51 | 愛麗絲 & 坦尼爾(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- |
- | |
52 | 對立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- |
- | |
53 | 瑪莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 遊玩Muse Dash歌曲時 天空音符將變為幽靈 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
54 | 維塔 Vita |
挑戰型 CHALLENGE |
困難 + 鏡像 - 超量(OVER)加成隨回憶率提升 提升量最多為10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? |
困難 - 宿命收集條 + 犧牲體力 讓世界模式過載 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
創世型 CREATOR | |||||
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通關歌曲時 根據準確率造成溢傷(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
57 | 剎那 Setsuna |
挑戰型 CHALLENGE |
困難 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑戰型 CHALLENGE |
不會觸發速度與隨機限制格, 但此時若成績低於「EX」則世界模式進度減半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 紅(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭檔將現有殘片的25%分享給紅(總和為X) 殘片在遊玩一首歌曲後獲得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
60 | 拉格蘭(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- |
- | |
61 | 忘卻(Apophenia) Lethe (Apophenia) |
挑戰型 CHALLENGE |
困難 + 鏡像 - 回憶率歸零後直接判定為樂曲失敗 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard| note_mirror | |
62 | 霞瑪(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目開始時消耗10殘片 每通關一首曲目獲得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已擁有:X瓶) 每瓶牛奶能讓得到100個殘片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑戰型 CHALLENGE |
困難 + 擊中音符後回憶率的變化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通關一首maimai曲目後 該角色的所有數值暫時翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰爾塞拉 (和平締造者) Mithra Tercera (Peacemaker) |
挑戰型 CHALLENGE |
困難 + 每達150連擊數世界模式進度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不來方永愛 (不來方斗亞) Toa Kozukata |
挑戰型 CHALLENGE |
困難 - 達到60個模糊或流失判定時挑戰立即失敗 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
簡單 + 回憶率不會減少 但回憶率增加速度大幅放緩 EASY + Recollection Rate cannot decrease Recollection Rate gain is heavily reduced |
skill_nami_twilight | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感會給 Ilith & Ivy的一項能力帶來+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑戰型 CHALLENGE |
困難 + 失去情感。每份破碎的情感會使 Hikari & Vanessa的一項能力造成-10的損失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa | |
71 | 摩耶 Maya |
平衡型 BALANCE |
不會觸發隨機限制格 世界模式下技能將在曲目結算後改變 Ignore Random Restriction Steps After World progress, this skill changes |
skill_maya | |
限制 – 隨機曲目 + 世界進度翻倍 世界模式下技能將在曲目結算後改變 RESTRICTION - Random + Double World progress After World progress, this skill changes | |||||
72 | 洞燭 (至高:第八探索者) Insight (Ascendant - 8th Seeker) |
??? |
??? |
skill_intruder | |
73 | 露恩 Luin |
平衡型 BALANCE |
困難 - 獲得+X殘片 獎勵隨連續通關次數上升 HARD + Earn +X Fragments Reward increases for consecutive clears |
skill_luin | |
困難 - 回憶率留存至下一曲目 + 獲得+X殘片 獎勵隨連續通關次數上升 HARD - Gauge persists + Earn +X Fragments Reward increases for consecutive clears |
skill_luin_uncap | ||||
74 | 維塔(Cadenza) Vita (Cadenza) |
平衡型 BALANCE |
- |
- | |
75 | Ai醬 Ai-chan |
平衡型 BALANCE |
每日推薦歌曲 首次通關推薦曲目可獲得41個殘片 Recommends songs daily. Gain 41 Fragments on first clear of each song |
skill_aichan | |
76 | 露娜 & 伊洛 Luna & Ilot |
平衡型 BALANCE |
根據擊中音符數獲得最高20殘片的獎勵 Earn up to 20 Fragments based on number of notes hit |
skill_luna_ilot | |
77 | 愛托 & 荷珀 Eto & Hoppe |
平衡型 BALANCE |
體力大於等於6格時世界進度翻倍 World progress doubled when Stamina is greater than or equal to 6 |
skill_eto_hoppe | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通關一首「精選曲目」時 獲得 10 額外殘片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
所有常駐搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
簡單 - 音符流失後的回憶率丟失程度減小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 對立 Tairitsu |
平衡型 BALANCE |
- |
- | |
2 | 紅 Kou |
平衡型 BALANCE |
- |
- | |
以歌曲結算成績為基準值 獲得最高 +20% 的殘片獎勵 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 薩菲亞 Sapphire |
平衡型 BALANCE |
- |
- | |
4 | 忘卻 Lethe |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遺缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 對立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
紛爭 - 逆轉光芒與紛爭的規則 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改寫光芒與紛爭的規則 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 對立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- |
- | |
7 | 對立(Grievous Lady) Tairitsu (Grievous Lady) |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
簡單 + 在遊玩 Past / Present 的歌曲時 獲得 15 額外殘片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy| frag_plus_15_pst&prs | |
11 | 愛托 Eto |
平衡型 BALANCE |
在遊玩 光芒之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
獲得殘片獎勵時 世界進度額外前進 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
視覺 - 隱藏回憶率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上遊玩歌曲時 世界進度額外前進 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 調 Shirabe |
平衡型 BALANCE |
在遊玩 紛爭之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在遊玩歌曲時先支付等同於歌曲難度值的殘片 獲得「EX」或更高成績時額外獎勵10殘片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑戰型 CHALLENGE |
流失音符時回憶率歸零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? |
溢出 - 簡單模式回憶率 但當回憶率到達100%後轉變為困難 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
創世型 CREATOR | |||||
18 | 對立 & 托凜 Tairitsu & Trin |
平衡型 BALANCE |
視覺 - 在遊玩Tone Sphere曲目時, 顯示「營養豐富」類的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
20 | 愛托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
簡單 - 回憶率的初始數值變為 30% 減少命中音符所獲得的回憶率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30| gaugegain_70 | |
22 | 光 & 賽依娜 Hikari & Seine |
平衡型 BALANCE |
音頻 - 遊玩 Groove Coaster 的曲目時 打擊地面軌道會觸發即興演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲彌 Saya |
平衡型 BALANCE |
擊中音符後回憶率的變化增加 但判定為模糊(Far)時不會獲取任何回憶率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
顯示判定詳情 Note judgement details displayed |
skill_saya_uncap | ||||
24 | 對立 & 中二企鵝 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通關需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
30 | 群願 Kanae |
平衡型 BALANCE |
遊玩 Sunset Radiance 歌曲時, 顯示晝/夜主題 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
世界 + 保存步數進度並於下回 世界模式結算時疊加(當前:X) World + STEP progress is stored and added to the next World play (Current: X) |
skill_kanae_uncap | ||||
33 | 兮婭 Sia |
平衡型 BALANCE |
一定概率造成全曲譜面鏡像 於鏡像狀態下通關時,獎勵 5 額外殘片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror |frag_plus_5) | |
35 | 對立(Tempest) Tairitsu (Tempest) |
挑戰型 CHALLENGE |
困難 - 風暴收集條 HARD - Tempest Gauge |
gauge_tempest | |
39 | 愛麗絲 & 坦尼爾 Alice & Tenniel |
平衡型 BALANCE |
鏡像 + 隱藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror| visual_hide_far | |
40 | 露娜 & 美亞 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢傷(Overdamage)額外 獎勵殘片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
45 | 拉格蘭 Lagrange |
平衡型 BALANCE |
當前分數將顯示為 與距離最近評級的分數之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
48 | 咲彌 & 伊莉莎白 Saya & Elizabeth |
平衡型 BALANCE |
獲得+X額外殘片(連續使用該搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
53 | 瑪莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 遊玩Muse Dash歌曲時 天空音符將變為幽靈 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? |
困難 - 宿命收集條 + 犧牲體力 讓世界模式過載 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
創世型 CREATOR | |||||
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通關歌曲時 根據準確率造成溢傷(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
61 | 忘卻(Apophenia) Lethe (Apophenia) |
挑戰型 CHALLENGE |
困難 + 鏡像 - 回憶率歸零後直接判定為樂曲失敗 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard| note_mirror | |
62 | 霞瑪(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目開始時消耗10殘片 每通關一首曲目獲得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已擁有:X瓶) 每瓶牛奶能讓得到100個殘片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感會給 Ilith & Ivy的一項能力帶來+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑戰型 CHALLENGE |
困難 + 失去情感。每份破碎的情感會使 Hikari & Vanessa的一項能力造成-10的損失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa | |
71 | 摩耶 Maya |
平衡型 BALANCE |
不會觸發隨機限制格 世界模式下技能將在曲目結算後改變 Ignore Random Restriction Steps After World progress, this skill changes |
skill_maya | |
限制 – 隨機曲目 + 世界進度翻倍 世界模式下技能將在曲目結算後改變 RESTRICTION - Random + Double World progress After World progress, this skill changes | |||||
72 | 洞燭 (至高:第八探索者) Insight (Ascendant - 8th Seeker) |
??? |
??? |
skill_intruder | |
76 | 露娜 & 伊洛 Luna & Ilot |
平衡型 BALANCE |
根據擊中音符數獲得最高20殘片的獎勵 Earn up to 20 Fragments based on number of notes hit |
skill_luna_ilot | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通關一首「精選曲目」時 獲得 10 額外殘片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
主線搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
簡單 - 音符流失後的回憶率丟失程度減小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
1 | 對立 Tairitsu |
平衡型 BALANCE |
- |
- | |
5 | 光 & 對立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
紛爭 - 逆轉光芒與紛爭的規則 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改寫光芒與紛爭的規則 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 對立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- |
- | |
7 | 對立(Grievous Lady) Tairitsu (Grievous Lady) |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
14 | 光(Zero) Hikari (Zero) |
挑戰型 CHALLENGE |
流失音符時回憶率歸零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
15 | 光(Fracture) Hikari (Fracture) |
??? |
溢出 - 簡單模式回憶率 但當回憶率到達100%後轉變為困難 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
創世型 CREATOR | |||||
35 | 對立(Tempest) Tairitsu (Tempest) |
挑戰型 CHALLENGE |
困難 - 風暴收集條 HARD - Tempest Gauge |
gauge_tempest | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? |
困難 - 宿命收集條 + 犧牲體力 讓世界模式過載 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
創世型 CREATOR | |||||
71 | 摩耶 Maya |
平衡型 BALANCE |
不會觸發隨機限制格 世界模式下技能將在曲目結算後改變 Ignore Random Restriction Steps After World progress, this skill changes |
skill_maya | |
限制 – 隨機曲目 + 世界進度翻倍 世界模式下技能將在曲目結算後改變 RESTRICTION - Random + Double World progress After World progress, this skill changes | |||||
72 | 洞燭 (至高:第八探索者) Insight (Ascendant - 8th Seeker) |
??? |
??? |
skill_intruder |
支線搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
2 | 紅 Kou |
平衡型 BALANCE |
- |
- | |
以歌曲結算成績為基準值 獲得最高 +20% 的殘片獎勵 Earn up to +20% Fragments based on score |
frags_kou | ||||
4 | 忘卻 Lethe |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遺缺的感知 Sense of Incompleteness |
visual_ink | ||||
11 | 愛托 Eto |
平衡型 BALANCE |
在遊玩 光芒之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
獲得殘片獎勵時 世界進度額外前進 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
視覺 - 隱藏回憶率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上遊玩歌曲時 世界進度額外前進 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
23 | 咲彌 Saya |
平衡型 BALANCE |
擊中音符後回憶率的變化增加 但判定為模糊(Far)時不會獲取任何回憶率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
顯示判定詳情 Note judgement details displayed |
skill_saya_uncap | ||||
30 | 群願 Kanae |
平衡型 BALANCE |
遊玩 Sunset Radiance 歌曲時, 顯示晝/夜主題 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
世界 + 保存步數進度並於下回 世界模式結算時疊加(當前:X) World + STEP progress is stored and added to the next World play (Current: X) |
skill_kanae_uncap | ||||
39 | 愛麗絲 & 坦尼爾 Alice & Tenniel |
平衡型 BALANCE |
鏡像 + 隱藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror| visual_hide_far | |
45 | 拉格蘭 Lagrange |
平衡型 BALANCE |
當前分數將顯示為 與距離最近評級的分數之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
61 | 忘卻(Apophenia) Lethe (Apophenia) |
挑戰型 CHALLENGE |
困難 + 鏡像 - 回憶率歸零後直接判定為樂曲失敗 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard| note_mirror | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通關一首「精選曲目」時 獲得 10 額外殘片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
所有限時搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
8 | 星 Stella |
平衡型 BALANCE |
在遊玩 Stellights 的歌曲時 獲得 10 額外殘片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
10 | 依莉絲 Ilith |
挑戰型 CHALLENGE |
困難 + 在 Track Lost 時丟失 100 殘片 HARD + Lose 100 Fragments on Track Lost |
gauge_hard| fail_frag_minus_100 | |
困難 + 流失判定時有6%概率丟失6倍回憶率 曲目通關時獲得+6步數加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
簡單 + 所有的音符與音弧反轉 EASY + All Notes and Arcs reversed |
gauge_easy|note_mirror | |
17 | 對立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩夢 Ayu |
平衡型 BALANCE |
歌曲遊玩結束時獎勵隨機數量的殘片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界進度在 +5 和 -5 之間隨機增減 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
21 | 柚梅 Yume |
平衡型 BALANCE |
每達成 100 連擊時, 最終殘片獎勵增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高連擊數為基準值獲得最高 +10 殘片 在通關時獲得 +5 殘片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
25 | 中二企鵝 Chuni Penguin |
平衡型 BALANCE |
純粹回憶(滿分)通關時額外獲取 +14 殘片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回憶率的初始數值變為 40% 回憶率增長倍數減少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 諾諾 Nono |
平衡型 BALANCE |
獲得 EX 或更高成績時額外獲取 +2525 殘片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑戰型 CHALLENGE |
困難 - 流失20個音符後,當前遊玩曲目將立即失敗 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 軒轅十四(MDA-21) Regulus (MDA-21) |
挑戰型 CHALLENGE |
困難 + 判定為模糊(Far)時略微減少回憶率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回憶率的讀數將決定最終通關評級 (獲得 A 級或以下評分則為通關失敗) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa| visual_scoregauge | |
回憶率的讀數將決定最終通關評級 (讀數低於個人最佳成績評級時立即失敗) Recollection Gauge measures Grade (Track Lost when grade falls below personal best) |
skill_doroc_uncap | ||||
36 | 布麗蘭特 Brillante |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉絲(夏日) Ilith (Summer) |
挑戰型 CHALLENGE |
困難 + 連擊數小於 20 時不會增加回憶率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
41 | 阿萊烏斯 Areus |
挑戰型 CHALLENGE |
困難 + 判定為流失(LOST)時根據 當前連擊數減少回憶率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希爾 Seele |
挑戰型 CHALLENGE |
困難 + 在歌曲最後1/4部分不會獲得回憶率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎貝爾 Isabelle |
挑戰型 CHALLENGE |
困難 + 回憶率最大值 會根據當前回憶率而減少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
44 | 迷爾 Mir |
支援型 SUPPORT |
提高初始回憶率增長倍數 增長倍數會隨著歌曲進行逐漸下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
46 | 凜可 Linka |
平衡型 BALANCE |
前10個流失(LOST)判定 不會減少回憶率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73個純粹(PURE)判定獲得1額外殘片 每個流失(LOST)判定失去1殘片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
49 | 莉莉 Lily |
平衡型 BALANCE |
獲得+X額外殘片(連續使用其他搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
50 | 群願(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
簡單 + 歌曲開始時支付10殘片 此技能在夜晚會改變 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困難 + 歌曲通關時獲得5額外殘片 此技能在白天會改變 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 維塔 Vita |
挑戰型 CHALLENGE |
困難 + 鏡像 - 超量(OVER)加成隨回憶率提升 提升量最多為10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
57 | 剎那 Setsuna |
挑戰型 CHALLENGE |
困難 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑戰型 CHALLENGE |
不會觸發速度與隨機限制格, 但此時若成績低於「EX」則世界模式進度減半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 紅(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭檔將現有殘片的25%分享給紅(總和為X) 殘片在遊玩一首歌曲後獲得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
64 | 紫黑 Shikoku |
挑戰型 CHALLENGE |
困難 + 擊中音符後回憶率的變化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通關一首maimai曲目後 該角色的所有數值暫時翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰爾塞拉 Mithra Tercera |
挑戰型 CHALLENGE |
困難 + 每達150連擊數世界模式進度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不來方永愛 (不來方斗亞) Toa Kozukata |
挑戰型 CHALLENGE |
困難 - 達到60個模糊或流失判定時挑戰立即失敗 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
簡單 + 回憶率不會減少 但回憶率增加速度大幅放緩 |
skill_nami_twilight | |
73 | 露恩 Luin |
平衡型 BALANCE |
困難 - 獲得+X殘片 獎勵隨連續通關次數上升 HARD + Earn +X Fragments Reward increases for consecutive clears |
skill_luin | |
困難 - 回憶率留存至下一曲目 + 獲得+X殘片 獎勵隨連續通關次數上升 HARD - Gauge persists + Earn +X Fragments Reward increases for consecutive clears |
skill_luin_uncap | ||||
75 | Ai醬 Ai-chan |
平衡型 BALANCE |
每日推薦歌曲 首次通關推薦曲目可獲得41個殘片 Recommends songs daily. Gain 41 Fragments on first clear of each song |
skill_aichan | |
77 | 愛托 & 荷珀 Eto & Hoppe |
平衡型 BALANCE |
體力大於等於6格時世界進度翻倍 World progress doubled when Stamina is greater than or equal to 6 |
skill_eto_hoppe |
所有專輯搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- |
- | |
32 | 對立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- |
- | |
38 | 咲彌(Etude) Saya (Etude) |
平衡型 BALANCE |
- |
- | |
51 | 愛麗絲 & 坦尼爾(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- |
- | |
52 | 對立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- |
- | |
60 | 拉格蘭(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- |
- | |
74 | 維塔(Cadenza) Vita (Cadenza) |
平衡型 BALANCE |
- |
- |
所有單曲搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
10 | 依莉絲 Ilith |
挑戰型 CHALLENGE |
困難 + 在 Track Lost 時丟失 100 殘片 HARD + Lose 100 Fragments on Track Lost |
gauge_hard| fail_frag_minus_100 | |
困難 + 流失判定時有6%概率丟失6倍回憶率 曲目通關時獲得+6步數加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
13 | 調 Shirabe |
平衡型 BALANCE |
在遊玩 紛爭之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在遊玩歌曲時先支付等同於歌曲難度值的殘片 獲得「EX」或更高成績時額外獎勵10殘片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
簡單 + 所有的音符與音弧反轉 EASY + All Notes and Arcs reversed |
gauge_easy|note_mirror | |
17 | 對立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩夢 Ayu |
平衡型 BALANCE |
歌曲遊玩結束時獎勵隨機數量的殘片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界進度在 +5 和 -5 之間隨機增減 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
20 | 愛托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
簡單 - 回憶率的初始數值變為 30% 減少命中音符所獲得的回憶率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30| gaugegain_70 | |
33 | 兮婭 Sia |
平衡型 BALANCE |
一定概率造成全曲譜面鏡像 於鏡像狀態下通關時,獎勵 5 額外殘片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror |frag_plus_5) | |
37 | 依莉絲(夏日) Ilith (Summer) |
挑戰型 CHALLENGE |
困難 + 連擊數小於 20 時不會增加回憶率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
44 | 迷爾 Mir |
支援型 SUPPORT |
提高初始回憶率增長倍數 增長倍數會隨著歌曲進行逐漸下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73個純粹(PURE)判定獲得1額外殘片 每個流失(LOST)判定失去1殘片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
50 | 群願(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
簡單 + 歌曲開始時支付10殘片 此技能在夜晚會改變 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困難 + 歌曲通關時獲得5額外殘片 此技能在白天會改變 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 維塔 Vita |
挑戰型 CHALLENGE |
困難 + 鏡像 - 超量(OVER)加成隨回憶率提升 提升量最多為10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
59 | 紅(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭檔將現有殘片的25%分享給紅(總和為X) 殘片在遊玩一首歌曲後獲得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
61 | 忘卻(Apophenia) Lethe (Apophenia) |
挑戰型 CHALLENGE |
困難 + 鏡像 - 回憶率歸零後直接判定為樂曲失敗 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard| note_mirror | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
簡單 + 回憶率不會減少 但回憶率增加速度大幅放緩 |
skill_nami_twilight | |
75 | Ai醬 Ai-chan |
平衡型 BALANCE |
每日推薦歌曲 首次通關推薦曲目可獲得41個殘片 Recommends songs daily. Gain 41 Fragments on first clear of each song |
skill_aichan |
常駐搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
13 | 調 Shirabe |
平衡型 BALANCE |
在遊玩 紛爭之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在遊玩歌曲時先支付等同於歌曲難度值的殘片 獲得「EX」或更高成績時額外獎勵10殘片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
20 | 愛托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
簡單 - 回憶率的初始數值變為 30% 減少命中音符所獲得的回憶率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30| gaugegain_70 | |
33 | 兮婭 Sia |
平衡型 BALANCE |
一定概率造成全曲譜面鏡像 於鏡像狀態下通關時,獎勵 5 額外殘片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror |frag_plus_5) | |
61 | 忘卻(Apophenia) Lethe (Apophenia) |
挑戰型 CHALLENGE |
困難 + 鏡像 - 回憶率歸零後直接判定為樂曲失敗 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard| note_mirror |
限時搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
10 | 依莉絲 Ilith |
挑戰型 CHALLENGE |
困難 + 在 Track Lost 時丟失 100 殘片 HARD + Lose 100 Fragments on Track Lost |
gauge_hard| fail_frag_minus_100 | |
困難 + 流失判定時有6%概率丟失6倍回憶率 曲目通關時獲得+6步數加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
簡單 + 所有的音符與音弧反轉 EASY + All Notes and Arcs reversed |
gauge_easy|note_mirror | |
17 | 對立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
19 | 彩夢 Ayu |
平衡型 BALANCE |
歌曲遊玩結束時獎勵隨機數量的殘片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界進度在 +5 和 -5 之間隨機增減 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
37 | 依莉絲(夏日) Ilith (Summer) |
挑戰型 CHALLENGE |
困難 + 連擊數小於 20 時不會增加回憶率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
44 | 迷爾 Mir |
支援型 SUPPORT |
提高初始回憶率增長倍數 增長倍數會隨著歌曲進行逐漸下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73個純粹(PURE)判定獲得1額外殘片 每個流失(LOST)判定失去1殘片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
50 | 群願(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
簡單 + 歌曲開始時支付10殘片 此技能在夜晚會改變 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
困難 + 歌曲通關時獲得5額外殘片 此技能在白天會改變 HARD + Gain +5 Fragments on Track Clear This skill changes during the day | |||||
54 | 維塔 Vita |
挑戰型 CHALLENGE |
困難 + 鏡像 - 超量(OVER)加成隨回憶率提升 提升量最多為10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
58 | 天音 Amane |
挑戰型 CHALLENGE |
不會觸發速度與隨機限制格, 但此時若成績低於「EX」則世界模式進度減半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 紅(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭檔將現有殘片的25%分享給紅(總和為X) 殘片在遊玩一首歌曲後獲得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
75 | Ai醬 Ai-chan |
平衡型 BALANCE |
每日推薦歌曲 首次通關推薦曲目可獲得41個殘片 Recommends songs daily. Gain 41 Fragments on first clear of each song |
skill_aichan |
所有聯動搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
3 | 薩菲亞 Sapphire |
平衡型 BALANCE |
- |
- | |
8 | 星 Stella |
平衡型 BALANCE |
在遊玩 Stellights 的歌曲時 獲得 10 額外殘片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
簡單 + 在遊玩 Past / Present 的歌曲時 獲得 15 額外殘片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy| frag_plus_15_pst&prs | |
18 | 對立 & 托凜 Tairitsu & Trin |
平衡型 BALANCE |
視覺 - 在遊玩Tone Sphere曲目時, 顯示「營養豐富」類的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每達成 100 連擊時, 最終殘片獎勵增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高連擊數為基準值獲得最高 +10 殘片 在通關時獲得 +5 殘片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 賽依娜 Hikari & Seine |
平衡型 BALANCE |
音頻 - 遊玩 Groove Coaster 的曲目時 打擊地面軌道會觸發即興演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
24 | 對立 & 中二企鵝 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通關需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鵝 Chuni Penguin |
平衡型 BALANCE |
純粹回憶(滿分)通關時額外獲取 +14 殘片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回憶率的初始數值變為 40% 回憶率增長倍數減少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 諾諾 Nono |
平衡型 BALANCE |
獲得 EX 或更高成績時額外獲取 +2525 殘片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑戰型 CHALLENGE |
困難 - 流失20個音符後,當前遊玩曲目將立即失敗 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 軒轅十四(MDA-21) Regulus (MDA-21) |
挑戰型 CHALLENGE |
困難 + 判定為模糊(Far)時略微減少回憶率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回憶率的讀數將決定最終通關評級 (獲得 A 級或以下評分則為通關失敗) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa| visual_scoregauge | |
回憶率的讀數將決定最終通關評級 (讀數低於個人最佳成績評級時立即失敗) Recollection Gauge measures Grade (Track Lost when grade falls below personal best) |
skill_doroc_uncap | ||||
36 | 布麗蘭特 Brillante |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
40 | 露娜 & 美亞 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢傷(Overdamage)額外 獎勵殘片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
41 | 阿萊烏斯 Areus |
挑戰型 CHALLENGE |
困難 + 判定為流失(LOST)時根據 當前連擊數減少回憶率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希爾 Seele |
挑戰型 CHALLENGE |
困難 + 在歌曲最後1/4部分不會獲得回憶率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎貝爾 Isabelle |
挑戰型 CHALLENGE |
困難 + 回憶率最大值 會根據當前回憶率而減少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
46 | 凜可 Linka |
平衡型 BALANCE |
前10個流失(LOST)判定 不會減少回憶率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
48 | 咲彌 & 伊莉莎白 Saya & Elizabeth |
平衡型 BALANCE |
獲得+X額外殘片(連續使用該搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
獲得+X額外殘片(連續使用其他搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
53 | 瑪莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 遊玩Muse Dash歌曲時 天空音符將變為幽靈 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通關歌曲時 根據準確率造成溢傷(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
57 | 剎那 Setsuna |
挑戰型 CHALLENGE |
困難 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
58 | 天音 Amane |
挑戰型 CHALLENGE |
不會觸發速度與隨機限制格, 但此時若成績低於「EX」則世界模式進度減半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
62 | 霞瑪(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目開始時消耗10殘片 每通關一首曲目獲得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已擁有:X瓶) 每瓶牛奶能讓得到100個殘片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑戰型 CHALLENGE |
困難 + 擊中音符後回憶率的變化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通關一首maimai曲目後 該角色的所有數值暫時翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰爾塞拉 Mithra Tercera |
挑戰型 CHALLENGE |
困難 + 每達150連擊數世界模式進度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不來方永愛 (不來方斗亞) Toa Kozukata |
挑戰型 CHALLENGE |
困難 - 達到60個模糊或流失判定時挑戰立即失敗 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感會給 Ilith & Ivy的一項能力帶來+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑戰型 CHALLENGE |
困難 + 失去情感。每份破碎的情感會使 Hikari & Vanessa的一項能力造成-10的損失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa | |
73 | 露恩 Luin |
平衡型 BALANCE |
困難 - 獲得+X殘片 獎勵隨連續通關次數上升 HARD + Earn +X Fragments Reward increases for consecutive clears |
skill_luin | |
困難 - 回憶率留存至下一曲目 + 獲得+X殘片 獎勵隨連續通關次數上升 HARD - Gauge persists + Earn +X Fragments Reward increases for consecutive clears |
skill_luin_uncap | ||||
76 | 露娜 & 伊洛 Luna & Ilot |
平衡型 BALANCE |
根據擊中音符數獲得最高20殘片的獎勵 Earn up to 20 Fragments based on number of notes hit |
skill_luna_ilot | |
77 | 愛托 & 荷珀 Eto & Hoppe |
平衡型 BALANCE |
體力大於等於6格時世界進度翻倍 World progress doubled when Stamina is greater than or equal to 6 |
skill_eto_hoppe |
常駐搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
3 | 薩菲亞 Sapphire |
平衡型 BALANCE |
- |
- | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
簡單 + 在遊玩 Past / Present 的歌曲時 獲得 15 額外殘片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy| frag_plus_15_pst&prs | |
18 | 對立 & 托凜 Tairitsu & Trin |
平衡型 BALANCE |
視覺 - 在遊玩Tone Sphere曲目時, 顯示「營養豐富」類的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
22 | 光 & 賽依娜 Hikari & Seine |
平衡型 BALANCE |
音頻 - 遊玩 Groove Coaster 的曲目時 打擊地面軌道會觸發即興演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
24 | 對立 & 中二企鵝 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通關需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
40 | 露娜 & 美亞 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢傷(Overdamage)額外 獎勵殘片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
48 | 咲彌 & 伊莉莎白 Saya & Elizabeth |
平衡型 BALANCE |
獲得+X額外殘片(連續使用該搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
53 | 瑪莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 遊玩Muse Dash歌曲時 天空音符將變為幽靈 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通關歌曲時 根據準確率造成溢傷(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
62 | 霞瑪(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目開始時消耗10殘片 每通關一首曲目獲得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已擁有:X瓶) 每瓶牛奶能讓得到100個殘片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感會給 Ilith & Ivy的一項能力帶來+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑戰型 CHALLENGE |
困難 + 失去情感。每份破碎的情感會使 Hikari & Vanessa的一項能力造成-10的損失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa | |
76 | 露娜 & 伊洛 Luna & Ilot |
平衡型 BALANCE |
根據擊中音符數獲得最高20殘片的獎勵 Earn up to 20 Fragments based on number of notes hit |
skill_luna_ilot |
限時搭檔
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
8 | 星 Stella |
平衡型 BALANCE |
在遊玩 Stellights 的歌曲時 獲得 10 額外殘片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
21 | 柚梅 Yume |
平衡型 BALANCE |
每達成 100 連擊時, 最終殘片獎勵增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高連擊數為基準值獲得最高 +10 殘片 在通關時獲得 +5 殘片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
25 | 中二企鵝 Chuni Penguin |
平衡型 BALANCE |
純粹回憶(滿分)通關時額外獲取 +14 殘片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回憶率的初始數值變為 40% 回憶率增長倍數減少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 諾諾 Nono |
平衡型 BALANCE |
獲得 EX 或更高成績時額外獲取 +2525 殘片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑戰型 CHALLENGE |
困難 - 流失20個音符後,當前遊玩曲目將立即失敗 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 軒轅十四(MDA-21) Regulus (MDA-21) |
挑戰型 CHALLENGE |
困難 + 判定為模糊(Far)時略微減少回憶率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回憶率的讀數將決定最終通關評級 (獲得 A 級或以下評分則為通關失敗) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa| visual_scoregauge | |
回憶率的讀數將決定最終通關評級 (讀數低於個人最佳成績評級時立即失敗) Recollection Gauge measures Grade (Track Lost when grade falls below personal best) |
skill_doroc_uncap | ||||
36 | 布麗蘭特 Brillante |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
41 | 阿萊烏斯 Areus |
挑戰型 CHALLENGE |
困難 + 判定為流失(LOST)時根據 當前連擊數減少回憶率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希爾 Seele |
挑戰型 CHALLENGE |
困難 + 在歌曲最後1/4部分不會獲得回憶率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎貝爾 Isabelle |
挑戰型 CHALLENGE |
困難 + 回憶率最大值 會根據當前回憶率而減少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
46 | 凜可 Linka |
平衡型 BALANCE |
前10個流失(LOST)判定 不會減少回憶率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
49 | 莉莉 Lily |
平衡型 BALANCE |
獲得+X額外殘片(連續使用其他搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
57 | 剎那 Setsuna |
挑戰型 CHALLENGE |
困難 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
64 | 紫黑 Shikoku |
挑戰型 CHALLENGE |
困難 + 擊中音符後回憶率的變化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通關一首maimai曲目後 該角色的所有數值暫時翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
66 | 密特拉·泰爾塞拉 Mithra Tercera |
挑戰型 CHALLENGE |
困難 + 每達150連擊數世界模式進度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不來方永愛 (不來方斗亞) Toa Kozukata |
挑戰型 CHALLENGE |
困難 - 達到60個模糊或流失判定時挑戰立即失敗 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
73 | 露恩 Luin |
平衡型 BALANCE |
困難 - 獲得+X殘片 獎勵隨連續通關次數上升 HARD + Earn +X Fragments Reward increases for consecutive clears |
skill_luin | |
困難 - 回憶率留存至下一曲目 + 獲得+X殘片 獎勵隨連續通關次數上升 HARD - Gauge persists + Earn +X Fragments Reward increases for consecutive clears |
skill_luin_uncap | ||||
77 | 愛托 & 荷珀 Eto & Hoppe |
平衡型 BALANCE |
體力大於等於6格時世界進度翻倍 World progress doubled when Stamina is greater than or equal to 6 |
skill_eto_hoppe |
特殊表格
通關狀態為HARD CLEAR的搭檔
- 計入前提為技能啟用
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
7 | 對立(Grievous Lady) Tairitsu (Grievous Lady) |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
10 | 依莉絲 Ilith |
挑戰型 CHALLENGE |
困難 + 在 Track Lost 時丟失 100 殘片 HARD + Lose 100 Fragments on Track Lost |
gauge_hard| fail_frag_minus_100 | |
困難 + 流失判定時有6%概率丟失6倍回憶率 曲目通關時獲得+6步數加成 HARD + 6% chance to lose 6x Recollection Rate STEP increased by 6 on clear |
ilith_awakened_skill | ||||
28 | 潘多拉涅墨西斯 (MTA-XXX) Pandora Nemesis (MTA-XXX) |
挑戰型 CHALLENGE |
困難 - 流失20個音符後,當前遊玩曲目將立即失敗 HARD - Track Lost after 20 LOST notes |
gauge_pandora | |
29 | 軒轅十四(MDA-21) Regulus (MDA-21) |
挑戰型 CHALLENGE |
困難 + 判定為模糊(Far)時略微減少回憶率 HARD + FAR notes slightly decrease Recollection Rate |
gauge_regulus | |
35 | 對立(Tempest) Tairitsu (Tempest) |
挑戰型 CHALLENGE |
困難 - 風暴收集條 HARD - Tempest Gauge |
gauge_tempest | |
36 | 布麗蘭特 Brillante |
挑戰型 CHALLENGE |
困難 - 回憶率歸零後直接判定為樂曲失敗 HARD - Track Lost when Recollection Rate reaches 0% |
gauge_hard | |
37 | 依莉絲(夏日) Ilith (Summer) |
挑戰型 CHALLENGE |
困難 + 連擊數小於 20 時不會增加回憶率 HARD + Recollection Rate gain disabled when below 20 combo |
gauge_ilith_summer | |
41 | 阿萊烏斯 Areus |
挑戰型 CHALLENGE |
困難 + 判定為流失(LOST)時根據 當前連擊數減少回憶率 HARD + LOST notes decrease Recollection Rate based on current combo |
gauge_areus | |
42 | 希爾 Seele |
挑戰型 CHALLENGE |
困難 + 在歌曲最後1/4部分不會獲得回憶率 HARD + Recollection Rate gain disabled for the last 1/4 of song |
gauge_seele | |
43 | 伊莎貝爾 Isabelle |
挑戰型 CHALLENGE |
困難 + 回憶率最大值 會根據當前回憶率而減少 HARD + Max Recollection Gauge decreases based on current Recollection Rate |
gauge_isabelle | |
50 | 群願(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
困難 + 歌曲通關時獲得5額外殘片 此技能在白天會改變 HARD + Gain +5 Fragments on Track Clear This skill changes during the day |
skill_kanae_midsummer | |
54 | 維塔 Vita |
挑戰型 CHALLENGE |
困難 + 鏡像 - 超量(OVER)加成隨回憶率提升 提升量最多為10 HARD + MIRROR - OVER increased by up to 10 based on Recollection Rate |
skill_vita | |
55 | 光(Fatalis) Hikari (Fatalis) |
??? |
困難 - 宿命收集條 + 犧牲體力 讓世界模式過載 HARD - Fatalis Gauge + sacrifices stamina to overload World Mode |
skill_fatalis | |
創世型 CREATOR | |||||
57 | 剎那 Setsuna |
挑戰型 CHALLENGE |
困難 + O.N.G.E.K.I. (50) HARD + O.N.G.E.K.I. (50) |
frags_ongeki_hard | |
61 | 忘卻(Apophenia) Lethe (Apophenia) |
挑戰型 CHALLENGE |
困難 + 鏡像 - 回憶率歸零後直接判定為樂曲失敗 HARD + MIRROR - Track Lost when Recollection Rate reaches 0% |
gauge_hard| note_mirror | |
64 | 紫黑 Shikoku |
挑戰型 CHALLENGE |
困難 + 擊中音符後回憶率的變化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
66 | 密特拉·泰爾塞拉 Mithra Tercera |
挑戰型 CHALLENGE |
困難 + 每達150連擊數世界模式進度+1 HARD + World Mode progress increased by 1 for each 150 combo reached |
skill_mithra | |
67 | 不來方永愛 (不來方斗亞) Toa Kozukata |
挑戰型 CHALLENGE |
困難 - 達到60個模糊或流失判定時挑戰立即失敗 HARD - Track Lost after 60 FAR or LOST notes |
skill_toa | |
70 | Hikari & Vanessa Hikari & Vanessa |
挑戰型 CHALLENGE |
困難 + 失去情感。每份破碎的情感會使 Hikari & Vanessa的一項能力造成-10的損失 HARD + Lose Emotions. Weaken an aspect of Hikari & Vanessa by -10 per Emotion lost |
skill_hikari_vanessa | |
73 | 露恩 Luin |
平衡型 BALANCE |
困難 - 獲得+X殘片 獎勵隨連續通關次數上升 HARD + Earn +X Fragments Reward increases for consecutive clears |
skill_luin | |
困難 - 回憶率留存至下一曲目 + 獲得+X殘片 獎勵隨連續通關次數上升 HARD - Gauge persists + Earn +X Fragments Reward increases for consecutive clears |
skill_luin_uncap |
通關狀態為NORMAL CLEAR的搭檔
- 計入前提為技能啟用
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
1 | 對立 Tairitsu |
平衡型 BALANCE |
- |
- | |
2 | 紅 Kou |
平衡型 BALANCE |
- |
- | |
以歌曲結算成績為基準值 獲得最高 +20% 的殘片獎勵 Earn up to +20% Fragments based on score |
frags_kou | ||||
3 | 薩菲亞 Sapphire |
平衡型 BALANCE |
- |
- | |
4 | 忘卻 Lethe |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
遺缺的感知 Sense of Incompleteness |
visual_ink | ||||
5 | 光 & 對立(Reunion) Hikari & Tairitsu (Reunion) |
平衡型 BALANCE |
紛爭 - 逆轉光芒與紛爭的規則 CONFLICT - Reverse the paradigms of Light and Conflict. |
skill_reunion | |
光芒 - 改寫光芒與紛爭的規則 LIGHT - Rewrite the paradigms of Light and Conflict. | |||||
6 | 對立(Axium) Tairitsu (Axium) |
平衡型 BALANCE |
- |
- | |
8 | 星 Stella |
平衡型 BALANCE |
在遊玩 Stellights 的歌曲時 獲得 10 額外殘片 Earn +10 Fragments when playing a Stellights song |
frag_plus_10_ pack_stellights | |
11 | 愛托 Eto |
平衡型 BALANCE |
在遊玩 光芒之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Light Side song |
frag_plus_5_side_light | |
獲得殘片獎勵時 世界進度額外前進 7 World progress increased by 7 if a Fragment reward is collected |
eto_uncap | ||||
12 | 露娜 Luna |
平衡型 BALANCE |
視覺 - 隱藏回憶率 VISUAL - Recollection Gauge is hidden |
visual_hide_hp | |
在歌曲限制格上遊玩歌曲時 世界進度額外前進 7 World progress increased by 7 when starting on a Restriction Step |
luna_uncap | ||||
13 | 調 Shirabe |
平衡型 BALANCE |
在遊玩 紛爭之側 的歌曲時 獲得 5 額外殘片 Earn +5 Fragments when playing a Conflict Side song |
frag_plus_5_side_ conflict | |
在遊玩歌曲時先支付等同於歌曲難度值的殘片 獲得「EX」或更高成績時額外獎勵10殘片 Pay the chart level in Fragments on start Earn +10 Fragments on EX or above |
shirabe_entry_fee | ||||
14 | 光(Zero) Hikari (Zero) |
挑戰型 CHALLENGE |
流失音符時回憶率歸零 Recollection Gauge set to 0 for LOST notes |
challenge_fullcombo_ 0gauge | |
17 | 對立(夏日) Tairitsu (Summer) |
平衡型 BALANCE |
鏡像 - 所有的音符與音弧反轉 MIRROR - All Notes and Arcs reversed |
note_mirror | |
18 | 對立 & 托凜 Tairitsu & Trin |
平衡型 BALANCE |
視覺 - 在遊玩Tone Sphere曲目時, 顯示「營養豐富」類的音符 VISUAL - 'Nutritious' note appearance when playing a Tone Sphere song |
visual_tomato_pack_ tonesphere | |
19 | 彩夢 Ayu |
平衡型 BALANCE |
歌曲遊玩結束時獎勵隨機數量的殘片 Random Fragment bonus upon completing song |
frag_rng_ayu | |
世界進度在 +5 和 -5 之間隨機增減 World Mode progress randomly increased or decreased between +5 and -5 |
ayu_uncap | ||||
21 | 柚梅 Yume |
平衡型 BALANCE |
每達成 100 連擊時, 最終殘片獎勵增加 1 Earn +1 Fragment(s) for each 100 combo reached |
combo_100-frag_1 | |
以最高連擊數為基準值獲得最高 +10 殘片 在通關時獲得 +5 殘片 Earn up to +10 Fragments based on Max Recall Earn +5 Fragments on Clear |
frags_yume | ||||
22 | 光 & 賽依娜 Hikari & Seine |
平衡型 BALANCE |
音頻 - 遊玩 Groove Coaster 的曲目時 打擊地面軌道會觸發即興演奏(AD-LIB)效果 AUDIO - Ad-lib effects on hitting floor lanes when playing a Groove Coaster song |
audio_gcemptyhit_ pack_groovecoaster | |
23 | 咲彌 Saya |
平衡型 BALANCE |
擊中音符後回憶率的變化增加 但判定為模糊(Far)時不會獲取任何回憶率 Increased Recollection Rate change per note No Recollection Rate gain for FAR notes |
gauge_saya | |
顯示判定詳情 Note judgement details displayed |
skill_saya_uncap | ||||
24 | 對立 & 中二企鵝 (Grievous Lady) Tairitsu & Chuni Penguin (Grievous Lady) |
平衡型 BALANCE |
CHUNITHM - 通關需求:7 CHUNITHM - Clear Requirement: 7 |
gauge_chuni | |
25 | 中二企鵝 Chuni Penguin |
平衡型 BALANCE |
純粹回憶(滿分)通關時額外獲取 +14 殘片 Earn +14 Fragments on Pure Memory (Max Score) |
kantandeshou | |
26 | 榛名 Haruna |
平衡型 BALANCE |
回憶率的初始數值變為 40% 回憶率增長倍數減少至 40% Recollection Gauge starts at 40% Recollection Rate gain reduced to 40% |
gauge_haruna | |
27 | 諾諾 Nono |
平衡型 BALANCE |
獲得 EX 或更高成績時額外獲取 +2525 殘片 Earn +2525 Fragments for achieving EX grade or above |
frags_nono | |
30 | 群願 Kanae |
平衡型 BALANCE |
遊玩 Sunset Radiance 歌曲時, 顯示晝/夜主題 Day / Night appearance when playing a Sunset Radiance song |
omatsuri_daynight | |
世界 + 保存步數進度並於下回 世界模式結算時疊加(當前:X) World + STEP progress is stored and added to the next World play (Current: X) |
skill_kanae_uncap | ||||
31 | 光(Fantasia) Hikari (Fantasia) |
平衡型 BALANCE |
- |
- | |
32 | 對立(Sonata) Tairitsu (Sonata) |
平衡型 BALANCE |
- |
- | |
33 | 兮婭 Sia |
平衡型 BALANCE |
一定概率造成全曲譜面鏡像 於鏡像狀態下通關時,獎勵 5 額外殘片 Randomly triggers MIRROR Gain +5 Fragments on MIRROR |
sometimes(note_mirror |frag_plus_5) | |
38 | 咲彌(Etude) Saya (Etude) |
平衡型 BALANCE |
- |
- | |
39 | 愛麗絲 & 坦尼爾 Alice & Tenniel |
平衡型 BALANCE |
鏡像 + 隱藏模糊(Far)判定 MIRROR + FAR judgments hidden |
note_mirror| visual_hide_far | |
40 | 露娜 & 美亞 Luna & Mia |
平衡型 BALANCE |
O.N.G.E.K.I. - 溢傷(Overdamage)額外 獎勵殘片 O.N.G.E.K.I. - Fragment reward on dealing Overdamage |
frags_ongeki | |
45 | 拉格蘭 Lagrange |
平衡型 BALANCE |
當前分數將顯示為 與距離最近評級的分數之差 Score displays distance to closest Grade threshold |
skill_lagrange | |
46 | 凜可 Linka |
平衡型 BALANCE |
前10個流失(LOST)判定 不會減少回憶率 No Recollection Rate loss for the first 10 LOST notes |
gauge_safe_10 | |
47 | 奈美 Nami |
平衡型 BALANCE |
每73個純粹(PURE)判定獲得1額外殘片 每個流失(LOST)判定失去1殘片 Earn 1 Fragment per 73 PURE notes Lose 1 Fragment per LOST note |
frags_nami | |
48 | 咲彌 & 伊莉莎白 Saya & Elizabeth |
平衡型 BALANCE |
獲得+X額外殘片(連續使用該搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with this Partner) |
skill_elizabeth | |
49 | 莉莉 Lily |
平衡型 BALANCE |
獲得+X額外殘片(連續使用其他搭檔 遊玩歌曲時獲得的殘片量隨遊玩次數上升) Earn +X Fragments (increases for each consecutive play with other Partners) |
skill_lily | |
51 | 愛麗絲 & 坦尼爾(Minuet) Alice & Tenniel (Minuet) |
平衡型 BALANCE |
- |
- | |
52 | 對立(Elegy) Tairitsu (Elegy) |
平衡型 BALANCE |
- |
- | |
53 | 瑪莉嘉 Marija |
平衡型 BALANCE |
MUSE DASH - 遊玩Muse Dash歌曲時 天空音符將變為幽靈 MUSE DASH - Sky Notes become ghosts when playing a Muse Dash song |
visual_ghost_skynotes | |
56 | 咲姬 Saki |
平衡型 BALANCE |
O.N.G.E.K.I. - 通關歌曲時 根據準確率造成溢傷(Overdamage) O.N.G.E.K.I. - On Track Complete, deal Overdamage based on accuracy |
frags_ongeki_slash | |
58 | 天音 Amane |
挑戰型 CHALLENGE |
不會觸發速度與隨機限制格, 但此時若成績低於「EX」則世界模式進度減半 Ignore Speed and Random Restriction Steps, World progress halved below Grade EX |
skill_amane | |
59 | 紅(冬日) Kou (Winter) |
平衡型 BALANCE |
所有搭檔將現有殘片的25%分享給紅(總和為X) 殘片在遊玩一首歌曲後獲得 Partners share 25% of their Fragments with Kou, received after playing a song (Total: X) |
skill_kou_winter | |
60 | 拉格蘭(Aria) Lagrange (Aria) |
平衡型 BALANCE |
- |
- | |
62 | 霞瑪(大~宇~宙) Shama (UNiVERSE) |
平衡型 BALANCE |
曲目開始時消耗10殘片 每通關一首曲目獲得一瓶牛奶 Pay 10 Fragments on start Gain 1 Milk on clear |
skill_shama | |
63 | 米露可(大~宇~宙) Milk (UNiVERSE) |
平衡型 BALANCE |
消耗全部牛奶(已擁有:X瓶) 每瓶牛奶能讓得到100個殘片的概率增加11% Use all Milk (Current: X). Each Milk grants a +11% chance to gain 100 Fragments |
skill_milk | |
64 | 紫黑 Shikoku |
挑戰型 CHALLENGE |
困難 + 擊中音符後回憶率的變化增加 HARD + Increased Recollection Rate change per note |
skill_shikoku | |
65 | 百合咲美香 Mika Yurisaki |
平衡型 BALANCE |
通關一首maimai曲目後 該角色的所有數值暫時翻倍 Stats are temporarily doubled upon clearing a maimai song |
skill_mika | |
69 | Ilith & Ivy Ilith & Ivy |
平衡型 BALANCE |
重拾情感。每份情感會給 Ilith & Ivy的一項能力帶來+10的提升 Recall Emotions. Each Emotion boosts an aspect of Ilith & Ivy by +10 |
skill_ilith_ivy | |
71 | 摩耶 Maya |
平衡型 BALANCE |
不會觸發隨機限制格 世界模式下技能將在曲目結算後改變 Ignore Random Restriction Steps After World progress, this skill changes |
skill_maya | |
限制 – 隨機曲目 + 世界進度翻倍 世界模式下技能將在曲目結算後改變 RESTRICTION - Random + Double World progress After World progress, this skill changes | |||||
74 | 維塔(Cadenza) Vita (Cadenza) |
平衡型 BALANCE |
- |
- | |
75 | Ai醬 Ai-chan |
平衡型 BALANCE |
每日推薦歌曲 首次通關推薦曲目可獲得41個殘片 Recommends songs daily. Gain 41 Fragments on first clear of each song |
skill_aichan | |
76 | 露娜 & 伊洛 Luna & Ilot |
平衡型 BALANCE |
根據擊中音符數獲得最高20殘片的獎勵 Earn up to 20 Fragments based on number of notes hit |
skill_luna_ilot | |
77 | 愛托 & 荷珀 Eto & Hoppe |
平衡型 BALANCE |
體力大於等於6格時世界進度翻倍 World progress doubled when Stamina is greater than or equal to 6 |
skill_eto_hoppe | |
99 | 白姬 Shirahime |
平衡型 BALANCE |
通關一首「精選曲目」時 獲得 10 額外殘片 Earn +10 Fragments upon clearing a preferred song |
frags_preferred_song |
通關狀態為EASY CLEAR搭檔
- 計入前提為技能啟用
# | 圖標 | 名稱 | 類型 | 技能 | 技能ID |
---|---|---|---|---|---|
0 | 光 Hikari |
支援型 SUPPORT |
簡單 - 音符流失後的回憶率丟失程度減小 EASY - Recollection Rate loss reduced for LOST notes |
gauge_easy | |
9 | 光 & 菲希卡 Hikari & Fisica |
支援型 SUPPORT |
簡單 + 在遊玩 Past / Present 的歌曲時 獲得 15 額外殘片 EASY + Earn +15 Fragments when playing a Past / Present song |
gauge_easy| frag_plus_15_pst&prs | |
15 | 光(Fracture) Hikari (Fracture) |
??? |
溢出 - 簡單模式回憶率 但當回憶率到達100%後轉變為困難 OVERFLOW - EASY Recollection Rate HARD upon reaching 100% Recollection |
gauge_overflow | |
創世型 CREATOR | |||||
16 | 光(夏日) Hikari (Summer) |
支援型 SUPPORT |
簡單 + 所有的音符與音弧反轉 EASY + All Notes and Arcs reversed |
gauge_easy|note_mirror | |
20 | 愛托 & 露娜(冬日) Eto & Luna (Winter) |
支援型 SUPPORT |
簡單 - 回憶率的初始數值變為 30% 減少命中音符所獲得的回憶率 EASY - Recollection Gauge starts at 30% Reduced Recollection Rate gain per note |
gaugestart_30| gaugegain_70 | |
34 | DORO*C DORO*C |
平衡型 BALANCE |
回憶率的讀數將決定最終通關評級 (獲得 A 級或以下評分則為通關失敗) Recollection Gauge measures Grade (Track Lost on Grade A or below) |
scoreclear_aa| visual_scoregauge | |
回憶率的讀數將決定最終通關評級 (讀數低於個人最佳成績評級時立即失敗) Recollection Gauge measures Grade (Track Lost when grade falls below personal best) |
skill_doroc_uncap | ||||
44 | 迷爾 Mir |
支援型 SUPPORT |
提高初始回憶率增長倍數 增長倍數會隨著歌曲進行逐漸下降 Recollection Rate gain increased, but decreases with song progress |
gauge_exhaustion | |
50 | 群願(盛夏) Kanae (Midsummer) |
平衡型 BALANCE |
簡單 + 歌曲開始時支付10殘片 此技能在夜晚會改變 EASY + Pay 10 Fragments on start This skill changes during the night |
skill_kanae_midsummer | |
68 | 奈美(暮光) Nami (Twilight) |
支援型 SUPPORT |
簡單 + 回憶率不會減少 但回憶率增加速度大幅放緩 |
skill_nami_twilight |